EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning
- URL: http://arxiv.org/abs/2607.07187v1
- Date: Wed, 08 Jul 2026 09:21:22 GMT
- Title: EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning
- Abstract summary: We propose EditVerse3D, a novel 3D editing framework that enables high-quality object editing under coarse guidance.<n>Our approach takes as input a 3D object to be edited, a coarse 3D bounding box indicating the target region, and a reference 2D image describing the desired modification.<n>To facilitate this editing, we introduce a novel region-aware adaptive loss that emphasizes hard-to-learn regions.
- Score: 59.36059865997641
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Local editing of 3D objects remains a long-standing challenge. When interacting with 3D content, humans naturally tend to specify a coarse region of interest for modification rather than defining precise editing boundaries. However, previous methods rely on fully edited 2D images, precise 3D masks, or redundant pipelines, which present a gap. To bridge this gap, we propose EditVerse3D, a novel 3D editing framework that enables high-quality object editing under such coarse guidance. Our approach takes as input a 3D object to be edited, a coarse 3D bounding box indicating the target region, and a reference 2D image describing the desired modification. It produces a coherent, high-fidelity edited 3D object. To facilitate this editing, we introduce a novel region-aware adaptive loss that emphasizes hard-to-learn regions and balances the objective between target and preserved areas. Complementing our loss function, we enhance model robustness and generalization through targeted data augmentations, such as training with scaled 3D masks and filtering out unrealistic editing pairs. We construct a large-scale 3D editing dataset derived from parts information. Extensive experiments demonstrate that EditVerse3D achieves superior visual quality and quantitative performance compared to existing 3D editing approaches. Please visit our project page at https://editverse3d.github.io.
Related papers
- 3DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing [1.7558503530534386]
We introduce 3DMorph, a training-free framework for single-image-guided local 3D shape editing and morphing.<n>Given an edited image showing a desired shape modification, our method automatically localizes the relevant 3D region and transfers 2D modifications to 3D while preserving unmodified areas.<n>3DMorph also enables intermediate shape generation between the original and edited objects, facilitating design exploration.
arXiv Detail & Related papers (2026-06-05T10:10:33Z) - Vinedresser3D: Agentic Text-guided 3D Editing [26.81659566314386]
Vinedresser3D is an agentic framework for high-quality text-guided 3D editing.<n>It operates directly in the latent space of a native 3D generative model.<n>Experiments on diverse 3D edits demonstrate that Vinedresser3D outperforms prior baselines in both automatic metrics and human preference studies.
arXiv Detail & Related papers (2026-02-23T06:30:36Z) - 3DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing [58.54083747494426]
3DGS-Drag is a point-based 3D editing framework that provides efficient, intuitive drag manipulation of real 3D scenes.<n>Our approach bridges the gap between deformation-based and 2D-editing-based 3D editing methods.
arXiv Detail & Related papers (2026-01-12T19:57:31Z) - Error-Driven Scene Editing for 3D Grounding in Large Language Models [71.41120775319088]
Despite recent progress in 3D-LLMs, they remain limited in accurately grounding language to visual and spatial elements in 3D environments.<n>This limitation stems in part from training data that focuses on language reasoning rather than spatial understanding due to scarce 3D resources.<n>We propose 3D scene editing as a key mechanism to generate precise visual counterfactuals that mitigate these biases.
arXiv Detail & Related papers (2025-11-18T03:13:29Z) - NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks [29.825760228576744]
Nano3D is a training-free framework for precise and coherent 3D object editing without masks.<n>We construct the first large-scale 3D editing datasets Nano3D-Edit-100k, which contains over 100,000 high-quality 3D editing pairs.
arXiv Detail & Related papers (2025-10-16T17:51:50Z) - Towards Scalable and Consistent 3D Editing [32.16698854719098]
3D editing has wide applications in immersive content creation, digital entertainment, and AR/VR.<n>Unlike 2D editing, it remains challenging due to the need for cross-view consistency, structural fidelity, and fine-grained controllability.<n>We introduce 3DEditVerse, the largest paired 3D editing benchmark to date, comprising 116,309 high-quality training pairs and 1,500 curated test pairs.<n>On the model side, we propose 3DEditFormer, a 3D-structure-preserving conditional transformer.
arXiv Detail & Related papers (2025-10-03T13:34:55Z) - PrEditor3D: Fast and Precise 3D Shape Editing [100.09112677669376]
We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes.<n>The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered.
arXiv Detail & Related papers (2024-12-09T15:44:47Z) - DragGaussian: Enabling Drag-style Manipulation on 3D Gaussian Representation [57.406031264184584]
DragGaussian is a 3D object drag-editing framework based on 3D Gaussian Splatting.
Our contributions include the introduction of a new task, the development of DragGaussian for interactive point-based 3D editing, and comprehensive validation of its effectiveness through qualitative and quantitative experiments.
arXiv Detail & Related papers (2024-05-09T14:34:05Z) - DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing [72.54566271694654]
We consider the problem of editing 3D objects and scenes based on open-ended language instructions.<n>A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process.<n>This process is often inefficient due to the need for iterative updates of costly 3D representations.
arXiv Detail & Related papers (2024-04-29T17:59:30Z) - SHAP-EDITOR: Instruction-guided Latent 3D Editing in Seconds [73.91114735118298]
Shap-Editor is a novel feed-forward 3D editing framework.
We demonstrate that direct 3D editing in this space is possible and efficient by building a feed-forward editor network.
arXiv Detail & Related papers (2023-12-14T18:59:06Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.