PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation
- URL: http://arxiv.org/abs/2607.10560v2
- Date: Tue, 14 Jul 2026 14:49:20 GMT
- Title: PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation
- Abstract summary: Mesh deformation is a cornerstone of computer graphics.<n>This paper proposes PoseAlign, which decomposes text-guided mesh deformation into two stages: global pose scaling and local detail sculpting.<n> Experiments demonstrate the competitive advantages of our method in text alignment and mesh quality.
- Score: 21.113747529995383
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Mesh deformation, the process of altering the vertex positions of a 3D mesh while preserving its topological structure, is a cornerstone of computer graphics. Despite the recent emergence of numerous text-guided 3D mesh deformation methods, deforming an initial mesh into one that both adheres to text prompts and preserves its pose remains challenging. This paper proposes PoseAlign, which decomposes text-guided mesh deformation into two stages: global pose scaling and local detail sculpting. Specifically, in the first stage, we introduce the Laplacian as a differentiable mesh representation to enable more efficient yet smoother global deformation. Then, we propose a novel pose-aligned SDS loss by adapting score distillation sampling (SDS) with an attention-sharing mechanism, which sculptures fine-grained geometric details for the deformed mesh while preserving its original pose. PoseAlign significantly enhances the controllability of the overall deformation process, achieving a favorable balance between pose preservation and text alignment. Experiments demonstrate the competitive advantages of our method in text alignment and mesh quality. Code is available at: https://cousingrade6.github.io/PoseAlign
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