ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space
- URL: http://arxiv.org/abs/2607.11673v2
- Date: Tue, 14 Jul 2026 04:32:07 GMT
- Title: ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space
- Abstract summary: ABot-3DWorld 0 is a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds.
- Score: 49.372892542771886
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We present ABot-3DWorld 0, a universal multimodal 3D world model that turns text, image, and video inputs into high-fidelity, explorable 3D worlds. At the heart of our framework is a unified Spatial Generative Primitive (SGP), a compact tuple of a high-quality panorama and a spatial point cloud that delivers an efficient description of any 3D space. Multimodal inputs are first lifted into this primitive; a 3D-consistent panoramic video generator then explores the primitive along a planned trajectory; finally, our panoramic video reconstruction engine converts the generated video into a clean, photorealistic 3D Gaussian Splatting (3DGS) world. This pipeline covers two regimes: rich inputs (multi-view sets, casual video) are lifted into the SGP through a geometry-rigorous recovery that mirrors the observed scene, while a single image or sentence is completed generatively into a creative world. The result is one low-barrier engine for general 3D content creation that further anchors generated worlds to geographic points of interest, enabling map-native spatial exploration at consumer scale. Experiments show that ABot-3DWorld 0 sets the state of the art among open-source methods and demonstrates stronger scene fidelity than Marble under rich multimodal inputs.
Related papers
- PAIWorld: A 3D-Consistent World Foundation Model for Robotic Manipulation [51.385664546670284]
We present PAIWorld, a framework that augments diffusion-transformer world models via three core components.<n>It achieves state-of-the-art multi-view 3D consistency on robotic benchmarks, ranking 1st on the WorldArena leaderboard and 2nd on the AgiBot-Challenge2026 leaderboard.
arXiv Detail & Related papers (2026-06-16T18:23:23Z) - Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models [38.45163624089566]
Rein3D is a framework that reconstructs full 360-degree indoor environments.<n>We employ a radial exploration strategy to render imperfect panoramic videos.<n>These sequences are restored by a panoramic video-to-video diffusion model and further enhanced via video super-resolution to synthesize high-fidelity geometry and textures.
arXiv Detail & Related papers (2026-04-12T10:55:14Z) - WonderZoom: Multi-Scale 3D World Generation [24.211362383859406]
WonderZoom generates 3D scenes with contents across multiple spatial scales from a single image.<n>Our approach enables users to "zoom into" a 3D region and auto-regressively synthesize previously non-existent fine details.
arXiv Detail & Related papers (2025-12-09T22:21:07Z) - Terra: Explorable Native 3D World Model with Point Latents [74.90179419859415]
We present Terra, a native 3D world model that represents and generates explorable environments in an intrinsic 3D latent space.<n>Specifically, we propose a novel point-to-Gaussian variational autoencoder (P2G-VAE) that encodes 3D inputs into a latent point representation.<n>We then introduce a sparse point flow matching network (SPFlow) for generating the latent point representation, which simultaneously denoises the positions and features of the point latents.
arXiv Detail & Related papers (2025-10-16T17:59:56Z) - Matrix-3D: Omnidirectional Explorable 3D World Generation [20.568791715708134]
We propose Matrix-3D, a framework that utilize panoramic representation for wide-coverage omnidirectional 3D world generation.<n>We first train a trajectory-guided panoramic video diffusion model that employs scene mesh renders as condition.<n>To lift the panorama scene video to 3D world, we propose two separate methods: (1) a feed-forward large panorama reconstruction model for rapid 3D scene reconstruction and (2) an optimization-based pipeline for accurate and detailed 3D scene reconstruction.
arXiv Detail & Related papers (2025-08-11T15:29:57Z) - Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation [66.95956271144982]
We present Voyager, a novel video diffusion framework that generates world-consistent 3D point-cloud sequences from a single image.<n>Unlike existing approaches, Voyager achieves end-to-end scene generation and reconstruction with inherent consistency across frames.
arXiv Detail & Related papers (2025-06-04T17:59:04Z) - WorldExplorer: Towards Generating Fully Navigable 3D Scenes [48.16064304951891]
WorldExplorer builds fully navigable 3D scenes with consistent visual quality across a wide range of viewpoints.<n>We generate multiple videos along short, pre-defined trajectories, that explore the scene in depth.<n>Our novel scene memory conditions each video on the most relevant prior views, while a collision-detection mechanism prevents degenerate results.
arXiv Detail & Related papers (2025-06-02T15:41:31Z) - DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting [56.101576795566324]
We present a text-to-3D 360$circ$ scene generation pipeline.
Our approach utilizes the generative power of a 2D diffusion model and prompt self-refinement.
Our method offers a globally consistent 3D scene within a 360$circ$ perspective.
arXiv Detail & Related papers (2024-04-10T10:46:59Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.