Hypergamigication Through Integrating Game Engines and Learning Management Systems: Ender's Game
- URL: http://arxiv.org/abs/2607.29300v1
- Date: Fri, 31 Jul 2026 11:17:06 GMT
- Title: Hypergamigication Through Integrating Game Engines and Learning Management Systems: Ender's Game
- Abstract summary: It proposes a bidirectional integration where game environments are generated using LMS content.<n>A working pilot implementation of an importable Unity package for Blackboard integration is demonstrated.
- Score: 0.0
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: This paper discusses games, their use in education, and previous work on integrating game engines and learning management systems (LMS). It proposes a bidirectional integration where game environments are generated using LMS content, introducing the concept of hypergamification as the use of a comprehensive game environment rather than isolated game design elements. A working pilot implementation of an importable Unity package for Blackboard integration is demonstrated, along with a demo game that uses the developed package. The paper also discusses the limitations of the proposed approach and outlines avenues for future work.
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