CEAA: A Cognitive Embodied Agents Architecture for Interactive Computing Systems
- URL: http://arxiv.org/abs/2608.09848v1
- Date: Mon, 10 Aug 2026 17:07:41 GMT
- Title: CEAA: A Cognitive Embodied Agents Architecture for Interactive Computing Systems
- Abstract summary: This paper builds on existing, pre-established frameworks such as the Sense-Think-Act paradigm and the Belief-Desire-Intention cognitive model.<n>It provides a reusable implementation-oriented framework as a template for deploying IVA "brains" in interactive 3D computing systems.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: The development of embodied Intelligent Virtual Agents (IVAs) that have cognitive capabilities in real-time interactive virtual environments remains a challenge, even with today's advancements in technology. Existing architectures are often focused on either the implementation of low-level reactive control systems that are constrained by commercial game engines, or high-level representations of reasoning models that can be difficult to implement in virtual worlds. This paper builds on that notion and proposes a modular cognitive architecture for deploying embodied IVAs. This architecture builds on existing, pre-established frameworks such as the Sense-Think-Act paradigm and the Belief-Desire-Intention cognitive model, among others, and aims to provide a reusable implementation-oriented framework as a template for deploying IVA "brains" in interactive 3D computing systems. The proposed architecture contributes by providing a modular, implementation-oriented framework for the deployment of embodied, cognitive-capable IVAs and bridges the gap between high-level agent reasoning models with real-time embodied execution, for scalable, adaptive, and explainable agents in complex interactive virtual environments.
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