AnyTalk: Speech Animation for Arbitrary Characters Leveraging a Video Generation Model
- URL: http://arxiv.org/abs/2608.16143v1
- Date: Mon, 17 Aug 2026 05:53:42 GMT
- Title: AnyTalk: Speech Animation for Arbitrary Characters Leveraging a Video Generation Model
- Abstract summary: We present AnyTalk, a novel method for generating 3D speech animations for arbitrary characters without requiring any animation data.<n>We first adapt a pre-trained video diffusion model to a target character through our Character-specific Fine-tuning technique.<n>We then uplift the resulting talking-head video into a 3D speech animation by estimating blendshape parameters.
- Score: 14.363854681138669
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: We present AnyTalk, a novel method for generating 3D speech animations for arbitrary characters without requiring any animation data. While existing audio-driven 3D speech animation methods rely on character-specific training data or laborious rigging/re-meshing, AnyTalk circumvents these limitations by leveraging recent video diffusion models trained on extensive video datasets. We first adapt a pre-trained video diffusion model to a target character through our Character-specific Fine-tuning (\textit{CsF}) technique. By fine-tuning on rendered images of the 3D character paired with zeroed-out audio embeddings (representing "no motion"), we eliminate the need for animation data while preserving the motion prior of large-scale video diffusion model. We then uplift the resulting talking-head video into a 3D speech animation by estimating blendshape parameters through a proposed optimization process. AnyTalk enables lip-synced animations across diverse face meshes and blendshape configurations, significantly reducing manual effort and data requirements. We further enhance usability by distilling AnyTalk into a streamlined network, $\text{AnyTalk}_{RT}$, thereby enabling real-time performance. By leveraging talking-head video generation, our method broadens access to audio-driven speech animation technology for arbitrary characters. The code is publicly available at https://serin-yoon.github.io/projects/anytalk/.
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