Planner-Conditioned Diffusion for Coordinated Multi-Agent Exploration
- URL: http://arxiv.org/abs/2608.16229v1
- Date: Mon, 17 Aug 2026 08:07:20 GMT
- Title: Planner-Conditioned Diffusion for Coordinated Multi-Agent Exploration
- Abstract summary: Coordinated multi-agent exploration requires efficient individual coverage and non-redundant coverage across agents.<n>We propose a Planner-Conditioned Diffusion Policy (PCDP) for graph-based multi-agent exploration.
- Score: 7.151235176774153
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Coordinated multi-agent exploration requires not only efficient individual coverage but also non-redundant coverage across agents over extended planning horizons. Conventional approaches rely on hand-crafted coordination rules, while end-to-end multi-agent learning methods are difficult to scale and train. Diffusion-based planners such as DARE offer a promising alternative by generating long-horizon trajectories instead of single-step actions, but existing methods are trained on a narrow planner distribution, limiting behavioral diversity and inference-time controllability. We propose a Planner-Conditioned Diffusion Policy (PCDP) for graph-based multi-agent exploration. PCDP is trained on demonstrations from multiple planner styles with planner identity as an explicit conditioning input, enabling a single shared model to learn a multimodal trajectory distribution and generate diverse, controllable trajectory candidates from the same observation. Rather than learning coordination end-to-end, we reuse this multimodal single-agent policy across all agents and introduce coordination through local reranking, in which nearby agents jointly select the trajectory combination with minimal predicted overlap. We evaluate PCDP against classical and diffusion-based baselines on 100 held-out maps in a four-agent simulation setting. PCDP matches the perfect success rate of the diffusion-based baselines while improving mean max-agent travel, total team travel, and agent imbalance. Crucially, reranking alone over a single-planner baseline yields only marginal gains, indicating that planner-conditioned multimodality is the main contributor to improved coordination. Qualitative simulation results and real-robot experiments with two agents further validate that diverse long-horizon trajectory generation produces emergent spatial separation between agents without any explicit repulsion mechanism.
Related papers
- Generative Multi-Robot Motion Planning via Diffusion Modeling with Multi-Agent Reinforcement Learning Guidance [0.45030648826819175]
This paper presents a framework for coordinated multi-robot motion planning.<n>It combines decentralized generative trajectory planning with multi-agent reinforcement learning (MARL)-based coordination.<n>Results show that the proposed value-guided diffusion planning reduces the inter-agent interference rate from 55.4% to 41.8%.
arXiv Detail & Related papers (2026-05-30T23:54:04Z) - Offline Multi-agent Reinforcement Learning via Score Decomposition [51.23590397383217]
offline cooperative multi-agent reinforcement learning (MARL) faces unique challenges due to distributional shifts.<n>This work is the first work to explicitly address the distributional gap between offline and online MARL.
arXiv Detail & Related papers (2025-05-09T11:42:31Z) - Cooperative Reward Shaping for Multi-Agent Pathfinding [4.244426154524592]
The primary objective of Multi-Agent Pathfinding (MAPF) is to plan efficient and conflict-free paths for all agents.
Traditional multi-agent path planning algorithms struggle to achieve efficient distributed path planning for multiple agents.
This letter introduces a unique reward shaping technique based on Independent Q-Learning (IQL)
arXiv Detail & Related papers (2024-07-15T02:44:41Z) - Factored Online Planning in Many-Agent POMDPs [8.728372851272727]
In centralized multi-agent systems, the action and observation spaces grow exponentially with the number of agents.
We introduce weighted particle filtering to a sample-based online planner for MPOMDPs.
Third, we present a scalable approximation of the belief.
arXiv Detail & Related papers (2023-12-18T18:35:30Z) - Multi-Agent Reinforcement Learning-Based UAV Pathfinding for Obstacle Avoidance in Stochastic Environment [12.122881147337505]
We propose a novel centralized training with decentralized execution method based on multi-agent reinforcement learning.
In our approach, agents communicate only with the centralized planner to make decentralized decisions online.
We conduct multi-step value convergence in multi-agent reinforcement learning to enhance the training efficiency.
arXiv Detail & Related papers (2023-10-25T14:21:22Z) - MADiff: Offline Multi-agent Learning with Diffusion Models [79.18130544233794]
MADiff is a diffusion-based multi-agent learning framework.<n>It works as both a decentralized policy and a centralized controller.<n>Our experiments demonstrate that MADiff outperforms baseline algorithms across various multi-agent learning tasks.
arXiv Detail & Related papers (2023-05-27T02:14:09Z) - IPCC-TP: Utilizing Incremental Pearson Correlation Coefficient for Joint
Multi-Agent Trajectory Prediction [73.25645602768158]
IPCC-TP is a novel relevance-aware module based on Incremental Pearson Correlation Coefficient to improve multi-agent interaction modeling.
Our module can be conveniently embedded into existing multi-agent prediction methods to extend original motion distribution decoders.
arXiv Detail & Related papers (2023-03-01T15:16:56Z) - Learning Efficient Multi-Agent Cooperative Visual Exploration [18.42493808094464]
We consider the task of visual indoor exploration with multiple agents, where the agents need to cooperatively explore the entire indoor region using as few steps as possible.
We extend the state-of-the-art single-agent RL solution, Active Neural SLAM (ANS), to the multi-agent setting by introducing a novel RL-based global-goal planner, Spatial Coordination Planner ( SCP)
SCP leverages spatial information from each individual agent in an end-to-end manner and effectively guides the agents to navigate towards different spatial goals with high exploration efficiency.
arXiv Detail & Related papers (2021-10-12T04:48:10Z) - F2A2: Flexible Fully-decentralized Approximate Actor-critic for
Cooperative Multi-agent Reinforcement Learning [110.35516334788687]
Decentralized multi-agent reinforcement learning algorithms are sometimes unpractical in complicated applications.
We propose a flexible fully decentralized actor-critic MARL framework, which can handle large-scale general cooperative multi-agent setting.
Our framework can achieve scalability and stability for large-scale environment and reduce information transmission.
arXiv Detail & Related papers (2020-04-17T14:56:29Z) - Decentralized MCTS via Learned Teammate Models [89.24858306636816]
We present a trainable online decentralized planning algorithm based on decentralized Monte Carlo Tree Search.
We show that deep learning and convolutional neural networks can be employed to produce accurate policy approximators.
arXiv Detail & Related papers (2020-03-19T13:10:20Z) - Model-based Reinforcement Learning for Decentralized Multiagent
Rendezvous [66.6895109554163]
Underlying the human ability to align goals with other agents is their ability to predict the intentions of others and actively update their own plans.
We propose hierarchical predictive planning (HPP), a model-based reinforcement learning method for decentralized multiagent rendezvous.
arXiv Detail & Related papers (2020-03-15T19:49:20Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.