OrnaStyler: Ornament-Aware Latent Editing for Content-Preserving 3D Stylization
- URL: http://arxiv.org/abs/2608.29905v1
- Date: Sun, 30 Aug 2026 17:00:39 GMT
- Title: OrnaStyler: Ornament-Aware Latent Editing for Content-Preserving 3D Stylization
- Abstract summary: OrnaStyler is a framework for text-guided ornament-aware 3D stylization.<n>Our core idea is to explicitly model the spatial configuration of stylistic elements.<n>OrnaStyler achieves state-of-the-art editing performance in terms of content preservation, style fidelity, and overall visual realism.
- Score: 1.6167338069359338
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Text-guided style editing of 3D assets is essential for adapting existing objects to diverse visual aesthetics in digital content creation. Despite rapid progress in 3D shape modeling, faithfully stylizing an existing asset remains challenging when the desired stylization involves fine-grained structural ornamentation, which requires the model to preserve the source geometry and object identity, while coherently integrating new style-specific details. We propose \textbf{OrnaStyler}, a zero-shot framework for text-guided ornament-aware 3D stylization. Built upon rectified flow-based generative modeling, OrnaStyler introduces an inversion-guided editing strategy that recovers content-aware latent representations at both geometry and appearance levels in a staged manner to facilitate faithful editing. Our core idea is to explicitly model the spatial configuration of stylistic elements, thereby mitigating the fundamental tension between content preservation and style expression in the voxel space. Specifically, at the geometry level, we manipulate voxel representations through flow inversion to synthesize ornament-enhanced structures while preserving the spatial identity of the source asset. Then, at the appearance level, we introduce an adjacency-aware feature inpainting mechanism to harmonize newly generated ornaments with the original content, yielding coherent geometry-appearance integration. Our approach operates solely in the inference phase and enables selective editing over geometric augmentation or appearance stylization. Extensive experiments on both generated and real-world 3D assets against prior methods demonstrate that OrnaStyler achieves state-of-the-art editing performance in terms of content preservation, style fidelity, and overall visual realism. Code is available at: https://github.com/tomohiro0427/OrnaStyler
Related papers
- DreamStyle3D: Efficient 3D Stylized Asset Generation via Dual-Attention Disentanglement [74.22884364407646]
We propose DreamStyle3D, an efficient framework for stylized 3D asset generation built on a Decoupled Dual Cross-Attention mechanism.<n>Our method explicitly separates geometric and stylistic features to enable efficient style injection while preserving structural consistency.<n>In experiments, our DreamStyle3D can generate high-fidelity, geometrically consistent stylized 3D assets within 10 seconds.
arXiv Detail & Related papers (2026-07-27T17:55:21Z) - AnyStyle: Single-Pass Multimodal Stylization for 3D Gaussian Splatting [3.8078651836376007]
We introduce AnyStyle, a feed-forward 3D reconstruction and stylization framework that enables pose-free, zero-shot stylization through multimodal conditioning.<n>Our method supports both textual and visual style inputs, allowing users to control the scene appearance using natural language descriptions or reference images.<n>Experiments demonstrate that AnyStyle improves style controllability over prior feed-forward stylization methods while preserving high-quality geometric reconstruction.
arXiv Detail & Related papers (2026-02-03T22:19:58Z) - DiffStyle3D: Consistent 3D Gaussian Stylization via Attention Optimization [22.652699040654046]
3D style transfer enables the creation of visually expressive 3D content.<n>We propose DiffStyle3D, a novel diffusion-based paradigm for 3DGS style transfer.<n>We show that DiffStyle3D outperforms state-of-the-art methods, achieving higher stylization quality and visual realism.
arXiv Detail & Related papers (2026-01-27T15:41:11Z) - StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidance [50.207322685527394]
StyleSculptor is a training-free approach for generating style-guided 3D assets from a content image and one or more style images.<n>It achieves style-guided 3D generation in a zero-shot manner, enabling fine-grained 3D style control.<n>In experiments, StyleSculptor outperforms existing baseline methods in producing high-fidelity 3D assets.
arXiv Detail & Related papers (2025-09-16T17:55:20Z) - Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles [20.23000145819361]
Current state-of-the-art 3D stylization methods typically involve computationally intensive test-time optimization to transfer artistic features into a pretrained representation.<n>We demonstrate a novel approach to achieve direct 3D stylization in less than a second using unposed sparse-view scene images and an arbitrary style image.
arXiv Detail & Related papers (2025-05-27T11:47:15Z) - InstantStyle-Plus: Style Transfer with Content-Preserving in Text-to-Image Generation [4.1177497612346]
Style transfer is an inventive process designed to create an image that maintains the essence of the original while embracing the visual style of another.
We introduce InstantStyle-Plus, an approach that prioritizes the integrity of the original content while seamlessly integrating the target style.
arXiv Detail & Related papers (2024-06-30T18:05:33Z) - StylizedGS: Controllable Stylization for 3D Gaussian Splatting [56.87134037463792]
StylizedGS is an efficient 3D neural style transfer framework with adaptable control over perceptual factors.<n>Our method achieves high-quality stylization results characterized by faithful brushstrokes and geometric consistency with flexible controls.
arXiv Detail & Related papers (2024-04-08T06:32:11Z) - DeformToon3D: Deformable 3D Toonification from Neural Radiance Fields [96.0858117473902]
3D toonification involves transferring the style of an artistic domain onto a target 3D face with stylized geometry and texture.
We propose DeformToon3D, an effective toonification framework tailored for hierarchical 3D GAN.
Our approach decomposes 3D toonification into subproblems of geometry and texture stylization to better preserve the original latent space.
arXiv Detail & Related papers (2023-09-08T16:17:45Z) - StyleRF: Zero-shot 3D Style Transfer of Neural Radiance Fields [52.19291190355375]
StyleRF (Style Radiance Fields) is an innovative 3D style transfer technique.
It employs an explicit grid of high-level features to represent 3D scenes, with which high-fidelity geometry can be reliably restored via volume rendering.
It transforms the grid features according to the reference style which directly leads to high-quality zero-shot style transfer.
arXiv Detail & Related papers (2023-03-19T08:26:06Z) - 3DStyleNet: Creating 3D Shapes with Geometric and Texture Style
Variations [81.45521258652734]
We propose a method to create plausible geometric and texture style variations of 3D objects.
Our method can create many novel stylized shapes, resulting in effortless 3D content creation and style-ware data augmentation.
arXiv Detail & Related papers (2021-08-30T02:28:31Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.