Fugu-MT: arxivの論文翻訳

JigShape: Evaluating Visual-Geometric Reasoning in VLMs through Jigsaw Puzzles

Authors Shawn Li, Wei Yang, Jike Zhong, Jiate Li, Jiawei Yang, You Qin, Ryan Rossi, Franck Dernoncourt, Roger Zimmermann, Yue Wang, Zhengzhong Tu, Vicente Ordonez, Mohit Bansal, Yue Zhao
Affiliations Adobe / University of Southern California / The University of North Carolina at Chapel Hill / National University of Singapore / Rice University
Categories Evaluation / Visual Reasoning Benchmarking / Benchmark for visual-geometric reasoning, Task / Puzzle Solving / Jigsaw puzzle completion task, Method / Geometric Constraint Verification / Local compatibility with tabs and blanks
License CC BY 4.0

Abstract Overview

JigShape is a benchmark for evaluating visual-geometric reasoning in vision-language models through jigsaw puzzle completion. Unlike prior rectangular-cut benchmarks that can produce ambiguous ground truth in repeated-texture regions, it uses tab-and-blank interlocking pieces so that local geometric compatibility and image content jointly determine a unique solution. The benchmark contains 95,468 instances derived from 23,742 source images across four grid sizes from 4×4 to 16×16, plus a paired 4×4 no-shape ablation set. The evaluation studies both zero-shot frontier VLMs and supervised fine-tuned models to test whether current systems can use geometric constraints and how performance changes as puzzle size grows.

Novelty

The paper's main novelty is the design of a jigsaw benchmark with explicit tab-and-blank shape constraints, aimed at turning puzzle solving from an ambiguous visual matching problem into a well-posed test of joint visual and geometric reasoning. It also introduces a controlled shape-versus-no-shape ablation to isolate whether models genuinely exploit boundary geometry.

Results

Empirically, only GPT-5.5 exceeds the random baseline in zero-shot evaluation on 4×4 puzzles, reaching 69.65% piece accuracy and 26.40% exact match, while the other tested frontier models remain near chance. Supervised fine-tuning makes the task learnable at 4×4, with Qwen3-VL-8B and Gemma3-12B surpassing 97% piece accuracy, but all models show a sharp scaling collapse on denser grids, falling to near-random levels by 12×12 or 16×16. The 4×4 ablation further shows that removing shape constraints causes large drops, especially for fine-tuned models, indicating heavy reliance on geometric cues.

Key Points

  1. JigShape replaces rectangular puzzle cuts with tab-and-blank interlocking shapes to provide strong local compatibility constraints and unambiguous ground truth.
  2. The benchmark scales from 4×4 to 16×16 and includes 95K+ instances, enabling analysis of how visual-geometric reasoning degrades with combinatorial complexity.
  3. Results show limited zero-shot geometric reasoning, a pronounced scaling cliff for both zero-shot and fine-tuned models, and strong dependence on shape cues in the ablation setting.

References

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