FuguReport
Browse the latest weekly themes first, then scan the most recent daily reports and archives.
2026-07-17 - 2026-07-23
LLM Code Agent Evaluation
This theme centers on evaluating LLM-based coding agents on realistic software-engineering tasks, especially repository-level issue resolution.
Theme 2Embodied World Models for Robot Learning
This week's theme centers on using embodied world models not just to generate realistic futures, but to evaluate, supervise, and improve robotic policies.
Theme 3Interactive LLM Behavior Evaluation
This week's theme centers on evaluating LLM behavior in interactive, socially grounded settings rather than judging single-turn text quality alone.
Recent Daily Reports
HumanCLAW: Can Vision-Language Models Act Through a Body?
HumanCLAW is an evaluation framework for testing whether vision-language models can make effective embodied decisions when their outputs are executed through a humanoid body.
FARI: Robust One-Step Inversion for Watermarking in Diffusion Models
This paper studies inversion-based watermark verification for diffusion-generated images and argues that, in practice, robustness to external distortions is more important than minimizing internal inversion truncation error.
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation
StatePlay is presented as a state-aware game world model for fighting-game generation that jointly predicts video frames and internal game states such as health, skill meters, and timers.
Visual Credit Audit for Multimodal Spatial Reasoning
This paper presents Visual Credit Audit (VCA), a decision-level evaluation framework for multimodal spatial reasoning that determines if benchmark images genuinely support a model's answers better than text-only or blank controls.
Explicit Kinematic Guidance from Analytic Concepts for Vision-Language-Action Models
This paper presents SAGE, a post-training framework for vision-language-action models that injects explicit object structure and kinematic knowledge through executable Analytic Concepts.
ReDesign: Recovering Editable Design Structures from Images via Agentic Decomposition
This paper studies the reconstruction of editable design files from raster images, aiming to recover hierarchy, text, vector shapes, colors, grouping, and layer order rather than only matching appearance.
CAST: Game Solvers as Turn-Level Teachers for LLM Agents
This paper studies how to train LLM agents for long-horizon games when standard reinforcement learning with verifiable rewards provides only sparse terminal feedback.
UniMem: Complementary Episodic-to-Parametric Memory for Boundary-Agnostic Task Streams
UniMem is a memory-management framework for LLM agents operating over heterogeneous, boundary-agnostic task streams.
Mapping CVEs to MITRE ATT&CK Techniques: A Curated Gold-Set Classifier and the Limits of LLM-Assisted Label Expansion
This paper studies automated mapping of CVE descriptions to MITRE ATT&CK Enterprise techniques using a supervised multi-label classifier trained on a curated gold set of 1,207 CVEs derived from expert MITRE CTID mappings.
Data Pyramid for Embodied Manipulation
This paper is a data-centric survey of embodied manipulation that argues embodied agents need supervision coupling observations with physical states and actions, unlike internet-scale vision-language models.
MMOE: Modernizing Diffusion Transformers with Efficient Expert Design
This paper presents MMOE, a modernization of SiT-style diffusion transformers that imports several efficiency-oriented mixture-of-experts designs from large language models.
Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model
Mage-VL is a 4B-parameter streaming vision-language model built around Mage-ViT, a codec-native visual encoder that uses motion vectors and residual information to select dynamic patches instead of uniformly sampling frames.
UniGen-AR: Unifying Visual Generation with Auto-Regressive Modeling
UniGen-AR studies unified visual generation with a single model that produces image-valued outputs for more than 15 tasks across text-to-image generation, editing, restoration, and classical perception.
Hybrid Advantage Estimation with Unified Critic for VLM Agentic Reinforcement Learning
This paper studies reinforcement learning for vision-language model agents that operate over multiple interaction turns, where both token-level generation and turn-level decision making matter.
MemVLN: Episodic and Procedural Memory for Vision-and-Language Navigation
MemVLN is a vision-and-language navigation framework for continuous environments that aims to balance long-horizon visual memory with low-latency control.
RRTrack: Robust and Recoverable Object 6D Pose Tracking for Dynamic Scenes
RRTrack is a training-free 6D object pose tracking framework designed for dynamic scenes with fast motion, occlusion, and disappearance–reappearance events.
Consistent Evidence, Robust Recognition: Faithful Attribution Regularization under Geometric Transformations
This paper proposes an annotation-free attribution regularization framework for image recognition that aims to enforce consistent evidence use under label-preserving geometric transformations.
DishSeg24k: A Large-Scale Benchmark for Food Segmentation with Stochastic Expert Decoding
This paper introduces DishSeg24k, a large-scale dish-level food segmentation benchmark designed to reflect real-world dining scenes with dense inter-dish overlap, fine-grained class similarity, and long-tail category imbalance.
Breaking the Synthetic-Real Domain Shortcut for Training-Free Generative Replay-based Class Incremental Learning
This paper studies training-free generative replay for exemplar-free class-incremental learning and identifies a failure mode that arises when synthetic old-class images are mixed directly with real new-class images during incremental training.
SeekJudge: A Practical Reward Framework for Reinforcement Learning in Computer-Use Agents
The paper addresses reward design for reinforcement learning in computer-use agents, focusing on how to judge whether long GUI interaction trajectories actually satisfy an instruction.
A genetic algorithm for student academic resource allocation
The paper formulates personalized academic resource selection for a single high school mathematics student as a 0–1 binary combinatorial optimization problem with a strict maximum study-time constraint.
Evolution-Aware MSA Reasoning for Subsampling via Factor Graphs
This paper studies multiple sequence alignment (MSA) subsampling for protein language models under fixed token budgets, arguing that current approaches are mostly heuristics with limited control over which evolutionary signals are retained.
Enough is as good as a feast: A Comprehensive Analysis of How Reinforcement Learning Mitigates Task Conflicts in LLMs
This paper studies how the post-training paradigm affects model merging in large language models by comparing reinforcement learning (RL)-trained models with supervised fine-tuned (SFT) models.
ACME: A Multi-Cultural, Multi-Embodiment Social-Navigation Dataset
This paper introduces ACME, a multi-modal social-navigation dataset designed to capture how robot and pedestrian behavior varies across cultural contexts, environments, and robot forms.
Efficient Recommendations via Graph Coarsening and Label Propagation
This paper studies large-scale graph-based recommendation in telecommunications, where full-graph propagation is computationally expensive and Graph Neural Networks (GNNs) can run out of memory.
On the Convergence of Stochastic Low-Rank Adaptation
This paper studies the optimization theory of simultaneous two-factor LoRA, where a frozen pretrained weight matrix is adapted through a low-rank update parameterized by factors B and A.
Visual Contrastive Self-Distillation
This paper introduces Visual Contrastive Self-Distillation (VCSD), an on-policy self-distillation method for vision-language models that does not rely on an external teacher, privileged answers, reasoning traces, or explicit visual evidence signals.
GrainGS: Gradient-Decoupled Gaussian Splatting for Efficient Dynamic Novel View Synthesis
GrainGS is a dynamic 3D Gaussian Splatting method for novel view synthesis that combines a hierarchical anchor scaffold with per-Gaussian temporal deformation.
Agentic Designer: Progressive Multi-Agent Collaboration for Structure-Aware Interior Layout Generation
This paper introduces Agentic Designer, a structure-aware interior layout generation framework that treats layout synthesis as an iterative decision process rather than one-shot prediction.
Tencent WorkBuddy Bench: A Multi-Domain Coding-Agent Benchmark with Contamination-Resistant Task Construction
Tencent WorkBuddy Bench is an open, multi-domain benchmark for coding agents spanning Code, Web, Office, and Security tasks under a shared execution harness.
VibeVoice-ASR-BitNet Technical Report
This technical report presents VibeVoice-ASR-BitNet, a compressed version of VibeVoice-ASR designed for real-time automatic speech recognition on edge CPUs.
Self Gradient Forcing: Native Long Video Extrapolation
This paper studies long-horizon autoregressive video diffusion and argues that existing Self Forcing training still leaves a missing supervision path for how self-generated history is written into the model’s key-value memory.
Solar Open 2 Technical Report
Solar Open 2 is a 250B-parameter, 15B-active Mixture-of-Experts language model designed for long-horizon agentic tasks and Korean-language strength.
SpikingMOT: A Spike-Driven Multi-Object Tracker
This paper studies multi-object tracking from the perspective of activation sparsity, arguing that dense neural responses may be unnecessary and sometimes counterproductive for trajectory prediction.
Co-Evolving LLM Evaluators and Policies via DynamicRubric
This paper studies evaluator-guided post-training for large language models and argues that policy optimization depends critically on preserving relative score gaps among candidate responses sampled from the current policy.
Masked Visual Actions for Unified World Modeling
This paper introduces Masked Visual Actions, a pixel-space control interface for video world models in which action is represented as a partially revealed trajectory of an entity in the video.
Mitigating Matthew Effect: Multi-Hypergraph Boosted Multi-Interest Self-Supervised Learning for Conversational Recommendation
This paper studies the Matthew effect in conversational recommender systems, where repeated user-system interactions can increasingly favor popular items and narrow users' exposed interests over time.
ISO: An RLVR-Native Optimization Stack
This paper studies reinforcement learning with verifiable rewards (RLVR) through the singular-value structure of model weights and argues that RLVR often preserves the base model’s spectra while changing the associated left and right singular frames.
Simple Domain Generalization for Strong Pixel-Level Image Tampering Detection in Modern VLMs
This paper studies domain generalization for pixel-level image tampering detection in modern vision-language models, focusing on robustness under cross-model and out-of-distribution generator shifts.
CryptanalysisBench: Can LLMs do Cryptanalysis?
This paper introduces CryptanalysisBench, a benchmark comprising 191 cryptanalysis tasks across six families of cryptographic primitives, primarily drawn from NIST standardization competitions.
HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement
HOMIE is a human-object centric video personalization framework designed to handle both inter-subject references, where different images depict different entities, and intra-subject references, where multiple inputs describe the same subject such as OCR maps or multi-view views.
HyCoRec: Hypergraph-Enhanced Multi-Preference Learning for Alleviating Matthew Effect in Conversational Recommendation
This paper studies the Matthew effect in conversational recommender systems, where repeated user-system interactions can increasingly favor already popular items and suppress less exposed ones.
ESCUCHA: A Spanish Speech Benchmark for Heterogeneous Acoustic Conditions
ESCUCHA is presented as the first Spanish speech understanding benchmark for evaluating large audio-language models under heterogeneous acoustic conditions.
ALLUDE: A Unified Evaluation System for Configurable Attacks in Differentiable Environments
ALLUDE is a unified evaluation system for adversarial attacks on vision models in differentiable, photorealistic simulation environments.
EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding
EvoGUI is a diagnostic framework for GUI state-transition understanding that converts normalized GUI trajectories into three visual question answering probes: temporal ordering, inverse action/value prediction, and one-step successor discrimination.
Abliteration Is Not a Scalpel: Off-Target Effects of Refusal Removal on Decision Disposition Across Model Families
This paper tests whether abliteration, a weight-space intervention used to remove refusal behavior from open-weight models, has behavioral side effects beyond refusal.
DRNOISE: Benchmarking Deep Research Agents in Misleading Evidence Environments
DRNoise is a 100-task benchmark for evaluating whether deep research agents can recover correct answers when a searchable environment includes a plausible but misleading document.
Model-Driven Discipline for Multi-Agent LLMs: Requirement-to-Verification Generation of Traceable System Models
This paper presents RADIANT, a requirement-driven engineering methodology that combines model-driven engineering with multi-agent large language models to generate traceable system models across multiple development phases.
Beyond Fixed Depths and Widths: Optimizing Textual Decoding Tries in LLM-based Generative Recommendation
This paper studies LLM-based generative recommendation from the perspective of decoding trie design rather than only term-ID semantics.
Counterfactual Shapley Credit Assignment
This paper frames temporal credit assignment in reinforcement learning as a causal attribution problem and proposes Counterfactual Shapley Credit Assignment based on counterfactual Shapley values.
Archive
Weekly Archive
15LLMコードエージェントの評価
This theme centers on evaluating LLM-based coding agents on realistic software-engineering tasks, especially repository-level issue resolution.
ロボット学習のための身体性世界モデル
This week's theme centers on using embodied world models not just to generate realistic futures, but to evaluate, supervise, and improve robotic policies.
対話型LLM行動評価
This week's theme centers on evaluating LLM behavior in interactive, socially grounded settings rather than judging single-turn text quality alone.
マルチモーダルモデルの安全性評価
This theme centers on evaluating how safety alignment breaks down when language models operate across images and broader multimodal inputs.
効率的な動画表現と拡散サンプリング
This theme centers on making visual generation and reconstruction more practical by replacing slow per-scene optimization with feed-forward Gaussian representations and by improving video diffusion efficiency.
感情モデルのベンチマーク評価
This week's benchmarking work in affective AI addresses the need for evaluation resources that better reflect the complexity of human emotion.
LLM科学的推論の評価
This theme centers on scientific reasoning as a demanding evaluation setting for LLMs, where models are tested on expert-level, multi-step problems rather than surface-form recall.
身体性マニピュレーション:世界モデル、触覚フィードバック、評価
This week's work centers on robot manipulation systems that move beyond reactive control by integrating predictive world models and richer contact feedback.
動画拡散モデルの品質と効率
This week's work on video diffusion models advances along three coupled fronts: generation quality, temporal/spatial consistency, and inference efficiency.
動的4Dガウシアン再構成
This theme centers on reconstructing and rendering dynamic 3D/4D scenes from monocular or casual video using Gaussian-based representations.
視覚言語モデルの評価
This week's theme centers on how vision-language models should be evaluated and improved when standard web-scale data and static benchmarks fail to capture real capability.
マルチモーダルLLMの帰属と評価
This theme centers on evaluating whether LLM systems can answer long-form, multi-document questions while staying grounded in evidence drawn from both text and visual materials.
LLMエージェント環境と評価
This week's theme centers on evaluating and improving LLM agents through richer environments rather than static datasets alone.
モデル間・モダリティ間の表現アライメント
This week's theme centers on making learned representations interoperable across tokenizers, models, and modalities.
拡散モデルによる生成的セグメンテーション
This theme centers on reframing segmentation from conventional discriminative per-pixel prediction toward generative mask construction and refinement using pretrained diffusion models.