Analysis of artifacts in EEG signals for building BCIs
- URL: http://arxiv.org/abs/2009.09116v1
- Date: Fri, 18 Sep 2020 23:03:40 GMT
- Title: Analysis of artifacts in EEG signals for building BCIs
- Authors: Srihari Maruthachalam
- Abstract summary: Brain-Computer Interface (BCI) is an essential mechanism that interprets the human brain signal.
EEG signals are noisy owing to the presence of many artifacts, namely, eye blink, head movement, and jaw movement.
We propose a practical BCI that uses the artifacts which has a low signal to noise ratio.
- Score: 0.42641920138420947
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Brain-Computer Interface (BCI) is an essential mechanism that interprets the
human brain signal. It provides an assistive technology that enables persons
with motor disabilities to communicate with the world and also empowers them to
lead independent lives. The common BCI devices use Electroencephalography (EEG)
electrical activity recorded from the scalp. EEG signals are noisy owing to the
presence of many artifacts, namely, eye blink, head movement, and jaw movement.
Such artifacts corrupt the EEG signal and make EEG analysis challenging. This
issue is addressed by locating the artifacts and excluding the EEG segment from
the analysis, which could lead to a loss of useful information. However, we
propose a practical BCI that uses the artifacts which has a low signal to noise
ratio.
The objective of our work is to classify different types of artifacts, namely
eye blink, head nod, head turn, and jaw movements in the EEG signal. The
occurrence of the artifacts is first located in the EEG signal. The located
artifacts are then classified using linear time and dynamic time warping
techniques. The located artifacts can be used by a person with a motor
disability to control a smartphone. A speech synthesis application that uses
eyeblinks in a single channel EEG system and jaw clinches in four channels EEG
system are developed. Word prediction models are used for word completion, thus
reducing the number of artifacts required.
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