Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo
Collection
- URL: http://arxiv.org/abs/2106.07852v1
- Date: Tue, 15 Jun 2021 03:10:17 GMT
- Title: Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo
Collection
- Authors: Zhenyu Zhang, Yanhao Ge, Renwang Chen, Ying Tai, Yan Yan, Jian Yang,
Chengjie Wang, Jilin Li, Feiyue Huang
- Abstract summary: Non-parametric face modeling aims to reconstruct 3D face only from images without shape assumptions.
This paper presents a novel Learning to Aggregate and Personalize framework for unsupervised robust 3D face modeling.
- Score: 65.92058628082322
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Non-parametric face modeling aims to reconstruct 3D face only from images
without shape assumptions. While plausible facial details are predicted, the
models tend to over-depend on local color appearance and suffer from ambiguous
noise. To address such problem, this paper presents a novel Learning to
Aggregate and Personalize (LAP) framework for unsupervised robust 3D face
modeling. Instead of using controlled environment, the proposed method
implicitly disentangles ID-consistent and scene-specific face from
unconstrained photo set. Specifically, to learn ID-consistent face, LAP
adaptively aggregates intrinsic face factors of an identity based on a novel
curriculum learning approach with relaxed consistency loss. To adapt the face
for a personalized scene, we propose a novel attribute-refining network to
modify ID-consistent face with target attribute and details. Based on the
proposed method, we make unsupervised 3D face modeling benefit from meaningful
image facial structure and possibly higher resolutions. Extensive experiments
on benchmarks show LAP recovers superior or competitive face shape and texture,
compared with state-of-the-art (SOTA) methods with or without prior and
supervision.
Related papers
- SPARK: Self-supervised Personalized Real-time Monocular Face Capture [6.093606972415841]
Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of identities.
We propose a method for high-precision 3D face capture taking advantage of a collection of unconstrained videos of a subject as prior information.
arXiv Detail & Related papers (2024-09-12T12:30:04Z) - A Generative Framework for Self-Supervised Facial Representation Learning [18.094262972295702]
Self-supervised representation learning has gained increasing attention for strong generalization ability without relying on paired datasets.
Self-supervised facial representation learning remains unsolved due to the coupling of facial identities, expressions, and external factors like pose and light.
We propose LatentFace, a novel generative framework for self-supervised facial representations.
arXiv Detail & Related papers (2023-09-15T09:34:05Z) - Semantic-aware One-shot Face Re-enactment with Dense Correspondence
Estimation [100.60938767993088]
One-shot face re-enactment is a challenging task due to the identity mismatch between source and driving faces.
This paper proposes to use 3D Morphable Model (3DMM) for explicit facial semantic decomposition and identity disentanglement.
arXiv Detail & Related papers (2022-11-23T03:02:34Z) - Segmentation-Reconstruction-Guided Facial Image De-occlusion [48.952656891182826]
Occlusions are very common in face images in the wild, leading to the degraded performance of face-related tasks.
This paper proposes a novel face de-occlusion model based on face segmentation and 3D face reconstruction.
arXiv Detail & Related papers (2021-12-15T10:40:08Z) - HifiFace: 3D Shape and Semantic Prior Guided High Fidelity Face Swapping [116.1022638063613]
We propose HifiFace, which can preserve the face shape of the source face and generate photo-realistic results.
We introduce the Semantic Facial Fusion module to optimize the combination of encoder and decoder features.
arXiv Detail & Related papers (2021-06-18T07:39:09Z) - Learning an Animatable Detailed 3D Face Model from In-The-Wild Images [50.09971525995828]
We present the first approach to jointly learn a model with animatable detail and a detailed 3D face regressor from in-the-wild images.
Our DECA model is trained to robustly produce a UV displacement map from a low-dimensional latent representation.
We introduce a novel detail-consistency loss to disentangle person-specific details and expression-dependent wrinkles.
arXiv Detail & Related papers (2020-12-07T19:30:45Z) - Learning Complete 3D Morphable Face Models from Images and Videos [88.34033810328201]
We present the first approach to learn complete 3D models of face identity geometry, albedo and expression just from images and videos.
We show that our learned models better generalize and lead to higher quality image-based reconstructions than existing approaches.
arXiv Detail & Related papers (2020-10-04T20:51:23Z) - Personalized Face Modeling for Improved Face Reconstruction and Motion
Retargeting [22.24046752858929]
We propose an end-to-end framework that jointly learns a personalized face model per user and per-frame facial motion parameters.
Specifically, we learn user-specific expression blendshapes and dynamic (expression-specific) albedo maps by predicting personalized corrections.
Experimental results show that our personalization accurately captures fine-grained facial dynamics in a wide range of conditions.
arXiv Detail & Related papers (2020-07-14T01:30:14Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.