Weakly-Supervised Photo-realistic Texture Generation for 3D Face
Reconstruction
- URL: http://arxiv.org/abs/2106.08148v1
- Date: Mon, 14 Jun 2021 12:34:35 GMT
- Title: Weakly-Supervised Photo-realistic Texture Generation for 3D Face
Reconstruction
- Authors: Xiangnan Yin, Di Huang, Zehua Fu, Yunhong Wang, Liming Chen
- Abstract summary: High-fidelity 3D face texture generation has yet to be studied.
Model consists of a UV sampler and a UV generator.
Training is based on pseudo ground truth blended by the 3DMM texture and the input face texture.
- Score: 48.952656891182826
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Although much progress has been made recently in 3D face reconstruction, most
previous work has been devoted to predicting accurate and fine-grained 3D
shapes. In contrast, relatively little work has focused on generating
high-fidelity face textures. Compared with the prosperity of photo-realistic 2D
face image generation, high-fidelity 3D face texture generation has yet to be
studied. In this paper, we proposed a novel UV map generation model that
predicts the UV map from a single face image. The model consists of a UV
sampler and a UV generator. By selectively sampling the input face image's
pixels and adjusting their relative locations, the UV sampler generates an
incomplete UV map that could faithfully reconstruct the original face. Missing
textures in the incomplete UV map are further full-filled by the UV generator.
The training is based on pseudo ground truth blended by the 3DMM texture and
the input face texture, thus weakly supervised. To deal with the artifacts in
the imperfect pseudo UV map, multiple partial UV map discriminators are
leveraged.
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