Variance-Dependent Best Arm Identification
- URL: http://arxiv.org/abs/2106.10417v3
- Date: Sat, 27 May 2023 07:30:09 GMT
- Title: Variance-Dependent Best Arm Identification
- Authors: Pinyan Lu, Chao Tao, Xiaojin Zhang
- Abstract summary: We study the problem of identifying the best arm in a multi-armed bandit game.
We propose an adaptive algorithm which explores the gaps and variances of the rewards of the arms.
We show that our algorithm is optimal up to doubly logarithmic terms.
- Score: 12.058652922228918
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We study the problem of identifying the best arm in a stochastic multi-armed
bandit game. Given a set of $n$ arms indexed from $1$ to $n$, each arm $i$ is
associated with an unknown reward distribution supported on $[0,1]$ with mean
$\theta_i$ and variance $\sigma_i^2$. Assume $\theta_1 > \theta_2 \geq \cdots
\geq\theta_n$. We propose an adaptive algorithm which explores the gaps and
variances of the rewards of the arms and makes future decisions based on the
gathered information using a novel approach called \textit{grouped median
elimination}. The proposed algorithm guarantees to output the best arm with
probability $(1-\delta)$ and uses at most $O \left(\sum_{i = 1}^n
\left(\frac{\sigma_i^2}{\Delta_i^2} + \frac{1}{\Delta_i}\right)(\ln \delta^{-1}
+ \ln \ln \Delta_i^{-1})\right)$ samples, where $\Delta_i$ ($i \geq 2$) denotes
the reward gap between arm $i$ and the best arm and we define $\Delta_1 =
\Delta_2$. This achieves a significant advantage over the variance-independent
algorithms in some favorable scenarios and is the first result that removes the
extra $\ln n$ factor on the best arm compared with the state-of-the-art. We
further show that $\Omega \left( \sum_{i = 1}^n \left(
\frac{\sigma_i^2}{\Delta_i^2} + \frac{1}{\Delta_i} \right) \ln \delta^{-1}
\right)$ samples are necessary for an algorithm to achieve the same goal,
thereby illustrating that our algorithm is optimal up to doubly logarithmic
terms.
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