Autonomous Navigation for Quadrupedal Robots with Optimized Jumping
through Constrained Obstacles
- URL: http://arxiv.org/abs/2107.00773v1
- Date: Thu, 1 Jul 2021 23:40:30 GMT
- Title: Autonomous Navigation for Quadrupedal Robots with Optimized Jumping
through Constrained Obstacles
- Authors: Scott Gilroy, Derek Lau, Lizhi Yang, Ed Izaguirre, Kristen Biermayer,
Anxing Xiao, Mengti Sun, Ayush Agrawal, Jun Zeng, Zhongyu Li, Koushil
Sreenath
- Abstract summary: This paper presents an end-to-end navigation framework for quadrupedal robots.
To obtain a dynamic jumping maneuver while avoiding obstacles, dynamically-feasible trajectories are optimized offline.
The framework is experimentally deployed and validated on a quadrupedal robot, a Mini Cheetah.
- Score: 3.8651239621657654
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Quadrupeds are strong candidates for navigating challenging environments
because of their agile and dynamic designs. This paper presents a methodology
that extends the range of exploration for quadrupedal robots by creating an
end-to-end navigation framework that exploits walking and jumping modes. To
obtain a dynamic jumping maneuver while avoiding obstacles,
dynamically-feasible trajectories are optimized offline through
collocation-based optimization where safety constraints are imposed. Such
optimization schematic allows the robot to jump through window-shaped obstacles
by considering both obstacles in the air and on the ground. The resulted
jumping mode is utilized in an autonomous navigation pipeline that leverages a
search-based global planner and a local planner to enable the robot to reach
the goal location by walking. A state machine together with a decision making
strategy allows the system to switch behaviors between walking around obstacles
or jumping through them. The proposed framework is experimentally deployed and
validated on a quadrupedal robot, a Mini Cheetah, to enable the robot to
autonomously navigate through an environment while avoiding obstacles and
jumping over a maximum height of 13 cm to pass through a window-shaped opening
in order to reach its goal.
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