The Other Side of Black Screen: Rethinking Interaction in Synchronous
Remote Learning for Collaborative Programming
- URL: http://arxiv.org/abs/2111.06013v1
- Date: Thu, 11 Nov 2021 01:52:12 GMT
- Title: The Other Side of Black Screen: Rethinking Interaction in Synchronous
Remote Learning for Collaborative Programming
- Authors: Tahiya Chowdhury
- Abstract summary: Collaborative learning environments are crucial for learning experiential hands-on skills such as critical thinking and problem solving.
In this case study, we present observations of in-person and online versions of 2 programming courses offered before and during the COVID-19 pandemic.
We find that the current online video-conferencing platforms cannot foster collaborative learning among peers.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Collaborative learning environments such as programming labs are crucial for
learning experiential hands-on skills such as critical thinking and problem
solving, and peer discussion. In a traditional laboratory setting, many of
these skills can be practiced through natural interaction (verbal, facial) and
physical co-location. However, during and after a global pandemic, these
learning practices cannot be exercised safely in in-person settings any longer
and thus need to be re-imagined for a remote learning environment. As
discussions spur about effective remote learning practices, there is an urgency
for identifying the unique needs demanded by both students and instructors
under different learning environments. How can we design remote learning to
offer broadly accessible learning, by drawing in-person practices and combining
them with the power of remote learning solutions? In this case study, we
present observations of in-person and online versions of 2 introductory
programming courses offered before and during the COVID-19 pandemic. Our
observations reveal certain user needs and interaction practices under 5 themes
that are unique to students' prior experience with the curriculum and academic
level. We find that the current online video-conferencing platforms cannot
foster collaborative learning among peers, lacks learning ambiance and
spontaneous engagement between students and instructors. Based on our findings,
we propose design recommendations and intervention strategies to improve
current practices in synchronous remote learning that can facilitate a better
learning environment, particularly for introductory lab courses.
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