The Shape Part Slot Machine: Contact-based Reasoning for Generating 3D
Shapes from Parts
- URL: http://arxiv.org/abs/2112.00584v1
- Date: Wed, 1 Dec 2021 15:54:54 GMT
- Title: The Shape Part Slot Machine: Contact-based Reasoning for Generating 3D
Shapes from Parts
- Authors: Kai Wang, Paul Guerrero, Vladimir Kim, Siddhartha Chaudhuri, Minhyuk
Sung, Daniel Ritchie
- Abstract summary: We present a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning.
Our method represents each shape as a graph of "slots," where each slot is a region of contact between two shape parts.
We demonstrate that our method generates shapes that outperform existing modeling-by-assembly approaches in terms of quality, diversity, and structural complexity.
- Score: 33.924785333723115
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We present the Shape Part Slot Machine, a new method for assembling novel 3D
shapes from existing parts by performing contact-based reasoning. Our method
represents each shape as a graph of "slots," where each slot is a region of
contact between two shape parts. Based on this representation, we design a
graph-neural-network-based model for generating new slot graphs and retrieving
compatible parts, as well as a gradient-descent-based optimization scheme for
assembling the retrieved parts into a complete shape that respects the
generated slot graph. This approach does not require any semantic part labels;
interestingly, it also does not require complete part geometries -- reasoning
about the regions where parts connect proves sufficient to generate novel,
high-quality 3D shapes. We demonstrate that our method generates shapes that
outperform existing modeling-by-assembly approaches in terms of quality,
diversity, and structural complexity.
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