Estimating the Effect of Team Hitting Strategies Using Counterfactual
Virtual Simulation in Baseball
- URL: http://arxiv.org/abs/2206.01871v1
- Date: Sat, 4 Jun 2022 01:33:04 GMT
- Title: Estimating the Effect of Team Hitting Strategies Using Counterfactual
Virtual Simulation in Baseball
- Authors: Hiroshi Nakahara, Kazuya Takeda, Keisuke Fujii
- Abstract summary: In baseball, every play on the field is quantitatively evaluated and has an effect on individual and team strategies.
We propose a new method for estimating the effect using counterfactual batting simulation.
- Score: 8.640691759862918
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: In baseball, every play on the field is quantitatively evaluated and has an
effect on individual and team strategies. The weighted on base average (wOBA)
is well known as a measure of an batter's hitting contribution. However, this
measure ignores the game situation, such as the runners on base, which coaches
and batters are known to consider when employing multiple hitting strategies,
yet, the effectiveness of these strategies is unknown. This is probably because
(1) we cannot obtain the batter's strategy and (2) it is difficult to estimate
the effect of the strategies. Here, we propose a new method for estimating the
effect using counterfactual batting simulation. To this end, we propose a deep
learning model that transforms batting ability when batting strategy is
changed. This method can estimate the effects of various strategies, which has
been traditionally difficult with actual game data. We found that, when the
switching cost of batting strategies can be ignored, the use of different
strategies increased runs. When the switching cost is considered, the
conditions for increasing runs were limited. Our validation results suggest
that our simulation could clarify the effect of using multiple batting
strategies.
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