A GPU-Accelerated Light-field Super-resolution Framework Based on Mixed
Noise Model and Weighted Regularization
- URL: http://arxiv.org/abs/2206.05047v1
- Date: Thu, 9 Jun 2022 05:23:05 GMT
- Title: A GPU-Accelerated Light-field Super-resolution Framework Based on Mixed
Noise Model and Weighted Regularization
- Authors: Trung-Hieu Tran, Kaicong Sun, Sven Simon
- Abstract summary: This paper presents a GPU-accelerated computational framework for reconstructing high resolution (HR) LF images under a mixed Gaussian-Impulse noise condition.
We derive a joint $ell1$-$ell2$ data fidelity term for penalizing the HR reconstruction error taking into account the mixed noise situation.
We show that the alternating direction method of multipliers algorithm (ADMM) can be used to simplify the computation.
- Score: 4.898659895355356
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: This paper presents a GPU-accelerated computational framework for
reconstructing high resolution (HR) LF images under a mixed Gaussian-Impulse
noise condition. The main focus is on developing a high-performance approach
considering processing speed and reconstruction quality. From a statistical
perspective, we derive a joint $\ell^1$-$\ell^2$ data fidelity term for
penalizing the HR reconstruction error taking into account the mixed noise
situation. For regularization, we employ the weighted non-local total variation
approach, which allows us to effectively realize LF image prior through a
proper weighting scheme. We show that the alternating direction method of
multipliers algorithm (ADMM) can be used to simplify the computation complexity
and results in a high-performance parallel computation on the GPU Platform. An
extensive experiment is conducted on both synthetic 4D LF dataset and natural
image dataset to validate the proposed SR model's robustness and evaluate the
accelerated optimizer's performance. The experimental results show that our
approach achieves better reconstruction quality under severe mixed-noise
conditions as compared to the state-of-the-art approaches. In addition, the
proposed approach overcomes the limitation of the previous work in handling
large-scale SR tasks. While fitting within a single off-the-shelf GPU, the
proposed accelerator provides an average speedup of 2.46$\times$ and
1.57$\times$ for $\times 2$ and $\times 3$ SR tasks, respectively. In addition,
a speedup of $77\times$ is achieved as compared to CPU execution.
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