Steps towards prompt-based creation of virtual worlds
- URL: http://arxiv.org/abs/2211.05875v1
- Date: Thu, 10 Nov 2022 21:13:04 GMT
- Title: Steps towards prompt-based creation of virtual worlds
- Authors: Jasmine Roberts, Andrzej Banburski-Fahey, Jaron Lanier
- Abstract summary: We show that prompt-based methods can both accelerate in-VR level editing, as well as can become part of gameplay.
We conclude by discussing impending challenges of AI-assisted co-creation in VR.
- Score: 1.2891210250935143
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Large language models trained for code generation can be applied to speaking
virtual worlds into existence (creating virtual worlds). In this work we show
that prompt-based methods can both accelerate in-VR level editing, as well as
can become part of gameplay rather than just part of game development. As an
example, we present Codex VR Pong which shows non-deterministic game mechanics
using generative processes to not only create static content but also
non-trivial interactions between 3D objects. This demonstration naturally leads
to an integral discussion on how one would evaluate and benchmark experiences
created by generative models - as there are no qualitative or quantitative
metrics that apply in these scenarios. We conclude by discussing impending
challenges of AI-assisted co-creation in VR.
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