Virtual Reality in Metaverse over Wireless Networks with User-centered
Deep Reinforcement Learning
- URL: http://arxiv.org/abs/2303.04349v1
- Date: Wed, 8 Mar 2023 03:10:41 GMT
- Title: Virtual Reality in Metaverse over Wireless Networks with User-centered
Deep Reinforcement Learning
- Authors: Wenhan Yu, Terence Jie Chua, Jun Zhao
- Abstract summary: We introduce a multi-user VR computation offloading over wireless communication scenario.
In addition, we devised a novel user-centered deep reinforcement learning approach to find a near-optimal solution.
- Score: 8.513938423514636
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: The Metaverse and its promises are fast becoming reality as maturing
technologies are empowering the different facets. One of the highlights of the
Metaverse is that it offers the possibility for highly immersive and
interactive socialization. Virtual reality (VR) technologies are the backbone
for the virtual universe within the Metaverse as they enable a hyper-realistic
and immersive experience, and especially so in the context of socialization. As
the virtual world 3D scenes to be rendered are of high resolution and frame
rate, these scenes will be offloaded to an edge server for computation.
Besides, the metaverse is user-center by design, and human users are always the
core. In this work, we introduce a multi-user VR computation offloading over
wireless communication scenario. In addition, we devised a novel user-centered
deep reinforcement learning approach to find a near-optimal solution. Extensive
experiments demonstrate that our approach can lead to remarkable results under
various requirements and constraints.
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