Decoupling Dynamic Monocular Videos for Dynamic View Synthesis
- URL: http://arxiv.org/abs/2304.01716v5
- Date: Wed, 21 Aug 2024 06:47:01 GMT
- Title: Decoupling Dynamic Monocular Videos for Dynamic View Synthesis
- Authors: Meng You, Junhui Hou,
- Abstract summary: We tackle the challenge of dynamic view synthesis from dynamic monocular videos in an unsupervised fashion.
Specifically, we decouple the motion of the dynamic objects into object motion and camera motion, respectively regularized by proposed unsupervised surface consistency and patch-based multi-view constraints.
- Score: 50.93409250217699
- License: http://creativecommons.org/publicdomain/zero/1.0/
- Abstract: The challenge of dynamic view synthesis from dynamic monocular videos, i.e., synthesizing novel views for free viewpoints given a monocular video of a dynamic scene captured by a moving camera, mainly lies in accurately modeling the \textbf{dynamic objects} of a scene using limited 2D frames, each with a varying timestamp and viewpoint. Existing methods usually require pre-processed 2D optical flow and depth maps by off-the-shelf methods to supervise the network, making them suffer from the inaccuracy of the pre-processed supervision and the ambiguity when lifting the 2D information to 3D. In this paper, we tackle this challenge in an unsupervised fashion. Specifically, we decouple the motion of the dynamic objects into object motion and camera motion, respectively regularized by proposed unsupervised surface consistency and patch-based multi-view constraints. The former enforces the 3D geometric surfaces of moving objects to be consistent over time, while the latter regularizes their appearances to be consistent across different viewpoints. Such a fine-grained motion formulation can alleviate the learning difficulty for the network, thus enabling it to produce not only novel views with higher quality but also more accurate scene flows and depth than existing methods requiring extra supervision.
Related papers
- Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering [57.895846642868904]
We present a 3D generative model named DynaVol-S for dynamic scenes that enables object-centric learning.
voxelization infers per-object occupancy probabilities at individual spatial locations.
Our approach integrates 2D semantic features to create 3D semantic grids, representing the scene through multiple disentangled voxel grids.
arXiv Detail & Related papers (2024-07-30T15:33:58Z) - Shape of Motion: 4D Reconstruction from a Single Video [51.04575075620677]
We introduce a method capable of reconstructing generic dynamic scenes, featuring explicit, full-sequence-long 3D motion.
We exploit the low-dimensional structure of 3D motion by representing scene motion with a compact set of SE3 motion bases.
Our method achieves state-of-the-art performance for both long-range 3D/2D motion estimation and novel view synthesis on dynamic scenes.
arXiv Detail & Related papers (2024-07-18T17:59:08Z) - MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos [65.31707882676292]
MoDGS is a new pipeline to render novel views of dynamic scenes from a casually captured monocular video.
Experiments demonstrate MoDGS is able to render high-quality novel view images of dynamic scenes from just a casually captured monocular video.
arXiv Detail & Related papers (2024-06-01T13:20:46Z) - DRSM: efficient neural 4d decomposition for dynamic reconstruction in
stationary monocular cameras [21.07910546072467]
We present a novel framework to tackle 4D decomposition problem for dynamic scenes in monocular cameras.
Our framework utilizes decomposed static and dynamic feature planes to represent 4D scenes and emphasizes the learning of dynamic regions through dense ray casting.
arXiv Detail & Related papers (2024-02-01T16:38:51Z) - NeuralDiff: Segmenting 3D objects that move in egocentric videos [92.95176458079047]
We study the problem of decomposing the observed 3D scene into a static background and a dynamic foreground.
This task is reminiscent of the classic background subtraction problem, but is significantly harder because all parts of the scene, static and dynamic, generate a large apparent motion.
In particular, we consider egocentric videos and further separate the dynamic component into objects and the actor that observes and moves them.
arXiv Detail & Related papers (2021-10-19T12:51:35Z) - Attentive and Contrastive Learning for Joint Depth and Motion Field
Estimation [76.58256020932312]
Estimating the motion of the camera together with the 3D structure of the scene from a monocular vision system is a complex task.
We present a self-supervised learning framework for 3D object motion field estimation from monocular videos.
arXiv Detail & Related papers (2021-10-13T16:45:01Z) - Unsupervised object-centric video generation and decomposition in 3D [36.08064849807464]
We propose to model a video as the view seen while moving through a scene with multiple 3D objects and a 3D background.
Our model is trained from monocular videos without any supervision, yet learns to generate coherent 3D scenes containing several moving objects.
arXiv Detail & Related papers (2020-07-07T18:01:29Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.