Mastering Nordschleife -- A comprehensive race simulation for AI
strategy decision-making in motorsports
- URL: http://arxiv.org/abs/2306.16088v1
- Date: Wed, 28 Jun 2023 10:39:31 GMT
- Title: Mastering Nordschleife -- A comprehensive race simulation for AI
strategy decision-making in motorsports
- Authors: Max Boettinger, David Klotz
- Abstract summary: This paper develops a novel simulation model tailored to GT racing.
By integrating the simulation with OpenAI's Gym framework, a reinforcement learning environment is created and an agent is trained.
The paper contributes to the broader application of reinforcement learning in race simulations and unlocks the potential for race strategy optimization beyond FIA Formula1.
- Score: 0.0
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: In the realm of circuit motorsports, race strategy plays a pivotal role in
determining race outcomes. This strategy focuses on the timing of pit stops,
which are necessary due to fuel consumption and tire performance degradation.
The objective of race strategy is to balance the advantages of pit stops, such
as tire replacement and refueling, with the time loss incurred in the pit lane.
Current race simulations, used to estimate the best possible race strategy,
vary in granularity, modeling of probabilistic events, and require manual input
for in-laps. This paper addresses these limitations by developing a novel
simulation model tailored to GT racing and leveraging artificial intelligence
to automate strategic decisions. By integrating the simulation with OpenAI's
Gym framework, a reinforcement learning environment is created and an agent is
trained. The study evaluates various hyperparameter configurations, observation
spaces, and reward functions, drawing upon historical timing data from the 2020
N\"urburgring Langstrecken Serie for empirical parameter validation. The
results demonstrate the potential of reinforcement learning for improving race
strategy decision-making, as the trained agent makes sensible decisions
regarding pit stop timing and refueling amounts. Key parameters, such as
learning rate, decay rate and the number of episodes, are identified as crucial
factors, while the combination of fuel mass and current race position proves
most effective for policy development. The paper contributes to the broader
application of reinforcement learning in race simulations and unlocks the
potential for race strategy optimization beyond FIA Formula~1, specifically in
the GT racing domain.
Related papers
- MetaFollower: Adaptable Personalized Autonomous Car Following [63.90050686330677]
We propose an adaptable personalized car-following framework - MetaFollower.
We first utilize Model-Agnostic Meta-Learning (MAML) to extract common driving knowledge from various CF events.
We additionally combine Long Short-Term Memory (LSTM) and Intelligent Driver Model (IDM) to reflect temporal heterogeneity with high interpretability.
arXiv Detail & Related papers (2024-06-23T15:30:40Z) - er.autopilot 1.0: The Full Autonomous Stack for Oval Racing at High
Speeds [61.91756903900903]
The Indy Autonomous Challenge (IAC) brought together nine autonomous racing teams competing at unprecedented speed and in head-to-head scenario, using independently developed software on open-wheel racecars.
This paper presents the complete software architecture used by team TII EuroRacing (TII-ER), covering all the modules needed to avoid static obstacles, perform active overtakes and reach speeds above 75 m/s (270 km/h)
Overall results and the performance of each module are described, as well as the lessons learned during the first two events of the competition on oval tracks, where the team placed respectively second and third.
arXiv Detail & Related papers (2023-10-27T12:52:34Z) - RaceLens: A Machine Intelligence-Based Application for Racing Photo
Analysis [0.2443208492624608]
RaceLens is a novel application utilizing advanced deep learning and computer vision models for comprehensive analysis of racing photos.
We discuss the process of collecting a robust dataset necessary for training our models, and describe an approach we have designed to augment and improve this dataset continually.
A significant part of our study is dedicated to illustrating the practical application of RaceLens, focusing on its successful deployment by NASCAR teams over four seasons.
arXiv Detail & Related papers (2023-10-20T13:58:31Z) - End-to-end Lidar-Driven Reinforcement Learning for Autonomous Racing [0.0]
Reinforcement Learning (RL) has emerged as a transformative approach in the domains of automation and robotics.
This study develops and trains an RL agent to navigate a racing environment solely using feedforward raw lidar and velocity data.
The agent's performance is then experimentally evaluated in a real-world racing scenario.
arXiv Detail & Related papers (2023-09-01T07:03:05Z) - Racing Towards Reinforcement Learning based control of an Autonomous
Formula SAE Car [1.0124625066746598]
This paper presents the initial investigation into utilising Deep Reinforcement Learning (RL) for end-to-end control of an autonomous FS race car.
We train two state-of-the-art RL algorithms in simulation on tracks analogous to the full-scale design on a Turtlebot2 platform.
The results demonstrate that our approach can successfully learn to race in simulation and then transfer to a real-world racetrack on the physical platform.
arXiv Detail & Related papers (2023-08-24T21:16:03Z) - Vehicle Dynamics Modeling for Autonomous Racing Using Gaussian Processes [0.0]
This paper presents the most detailed analysis of the applicability of GP models for approximating vehicle dynamics for autonomous racing.
We construct dynamic, and extended kinematic models for the popular F1TENTH racing platform.
arXiv Detail & Related papers (2023-06-06T04:53:06Z) - FastRLAP: A System for Learning High-Speed Driving via Deep RL and
Autonomous Practicing [71.76084256567599]
We present a system that enables an autonomous small-scale RC car to drive aggressively from visual observations using reinforcement learning (RL)
Our system, FastRLAP (faster lap), trains autonomously in the real world, without human interventions, and without requiring any simulation or expert demonstrations.
The resulting policies exhibit emergent aggressive driving skills, such as timing braking and acceleration around turns and avoiding areas which impede the robot's motion, approaching the performance of a human driver using a similar first-person interface over the course of training.
arXiv Detail & Related papers (2023-04-19T17:33:47Z) - Motion Planning and Control for Multi Vehicle Autonomous Racing at High
Speeds [100.61456258283245]
This paper presents a multi-layer motion planning and control architecture for autonomous racing.
The proposed solution has been applied on a Dallara AV-21 racecar and tested at oval race tracks achieving lateral accelerations up to 25 $m/s2$.
arXiv Detail & Related papers (2022-07-22T15:16:54Z) - Indy Autonomous Challenge -- Autonomous Race Cars at the Handling Limits [81.22616193933021]
The team TUM Auton-omous Motorsports will participate in the Indy Autonomous Challenge in Octo-ber 2021.
It will benchmark its self-driving software-stack by racing one out of ten autonomous Dallara AV-21 racecars at the Indianapolis Motor Speedway.
It is an ideal testing ground for the development of autonomous driving algorithms capable of mastering the most challenging and rare situations.
arXiv Detail & Related papers (2022-02-08T11:55:05Z) - Learning from Simulation, Racing in Reality [126.56346065780895]
We present a reinforcement learning-based solution to autonomously race on a miniature race car platform.
We show that a policy that is trained purely in simulation can be successfully transferred to the real robotic setup.
arXiv Detail & Related papers (2020-11-26T14:58:49Z) - Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement
Learning [39.719051858649216]
We propose a learning-based system for autonomous car racing by leveraging a high-fidelity physical car simulation.
We deploy our system in Gran Turismo Sport, a world-leading car simulator known for its realistic physics simulation of different race cars and tracks.
Our trained policy achieves autonomous racing performance that goes beyond what had been achieved so far by the built-in AI.
arXiv Detail & Related papers (2020-08-18T15:06:44Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.