Convolutional Occupancy Models for Dense Packing of Complex, Novel
Objects
- URL: http://arxiv.org/abs/2308.00091v1
- Date: Mon, 31 Jul 2023 19:08:16 GMT
- Title: Convolutional Occupancy Models for Dense Packing of Complex, Novel
Objects
- Abstract summary: We present a fully-convolutional shape completion model, F-CON, that can be easily combined with off-the-shelf planning methods for dense packing in the real world.
We also release a simulated dataset, COB-3D-v2, that can be used to train shape completion models for real-word robotics applications.
Finally, we equip a real-world pick-and-place system with F-CON, and demonstrate dense packing of complex, unseen objects in cluttered scenes.
- Score: 75.54599721349037
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: Dense packing in pick-and-place systems is an important feature in many
warehouse and logistics applications. Prior work in this space has largely
focused on planning algorithms in simulation, but real-world packing
performance is often bottlenecked by the difficulty of perceiving 3D object
geometry in highly occluded, partially observed scenes. In this work, we
present a fully-convolutional shape completion model, F-CON, which can be
easily combined with off-the-shelf planning methods for dense packing in the
real world. We also release a simulated dataset, COB-3D-v2, that can be used to
train shape completion models for real-word robotics applications, and use it
to demonstrate that F-CON outperforms other state-of-the-art shape completion
methods. Finally, we equip a real-world pick-and-place system with F-CON, and
demonstrate dense packing of complex, unseen objects in cluttered scenes.
Across multiple planning methods, F-CON enables substantially better dense
packing than other shape completion methods.
Related papers
- Real-World Cooperative Bimanual Dexterous Grasp of Large Objects from Single-View Observations [18.70687400045831]
Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation.<n>We propose a real-world bimanual grasping framework that includes a multimodal dataset capturing joint angles, visual observations and force signals.<n>Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models.
arXiv Detail & Related papers (2026-08-11T02:24:27Z) - Asset Harvester: Extracting 3D Assets from Autonomous Driving Logs for Simulation [63.01022057888141]
Asset Harvester is an image-to-3D model and end-to-end pipeline that converts sparse, in-thewild object observations from real driving logs into complete, simulation-ready assets.<n>SparseViewDiT is explicitly designed to address limited-angle views and other real-world data challenges.
arXiv Detail & Related papers (2026-04-20T16:20:57Z) - Ψ-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer [24.777932568749446]
We propose a comprehensive framework that integrates geometric reinforcement, end-to-end panoptic learning, and efficient rendering.<n>Our system achieves superior geometric and panoptic reconstruction quality in large-scale scenes while maintaining an inference rate exceeding 40 FPS.
arXiv Detail & Related papers (2026-04-13T04:41:00Z) - Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow [80.05357398241574]
We present Seen2Scene, the first flow matching-based approach that trains on incomplete, real-world 3D scans for scene completion and generation.<n>By learning directly from real-world, incomplete 3D scans, Seen2Scene enables realistic 3D scene completion for complex, cluttered real environments.
arXiv Detail & Related papers (2026-03-30T15:08:38Z) - Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization [27.083888910311984]
Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks.<n>Existing methods struggle in cluttered environments.<n>We propose a unified optimization-based formulation for real-to-sim scene estimation.
arXiv Detail & Related papers (2026-02-23T18:58:24Z) - Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering [23.15241977092541]
We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation.<n>Our method achieves state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes.
arXiv Detail & Related papers (2025-10-15T10:21:36Z) - Mixed Diffusion for 3D Indoor Scene Synthesis [55.94569112629208]
We present MiDiffusion, a novel mixed discrete-continuous diffusion model architecture.
We represent a scene layout by a 2D floor plan and a set of objects, each defined by its category, location, size, and orientation.
Our experimental results demonstrate that MiDiffusion substantially outperforms state-of-the-art autoregressive and diffusion models in floor-conditioned 3D scene synthesis.
arXiv Detail & Related papers (2024-05-31T17:54:52Z) - Zero-Shot Multi-Object Scene Completion [59.325611678171974]
We present a 3D scene completion method that recovers the complete geometry of multiple unseen objects in complex scenes from a single RGB-D image.
Our method outperforms the current state-of-the-art on both synthetic and real-world datasets.
arXiv Detail & Related papers (2024-03-21T17:59:59Z) - SC-Diff: 3D Shape Completion with Latent Diffusion Models [4.913210912019975]
This paper introduces a 3D shape completion approach using a 3D latent diffusion model optimized for completing shapes.
Our method combines image-based conditioning through cross-attention and spatial conditioning through the integration of 3D features from captured partial scans.
arXiv Detail & Related papers (2024-03-19T06:01:11Z) - Robust 3D Tracking with Quality-Aware Shape Completion [67.9748164949519]
We propose a synthetic target representation composed of dense and complete point clouds depicting the target shape precisely by shape completion for robust 3D tracking.
Specifically, we design a voxelized 3D tracking framework with shape completion, in which we propose a quality-aware shape completion mechanism to alleviate the adverse effect of noisy historical predictions.
arXiv Detail & Related papers (2023-12-17T04:50:24Z) - DiffComplete: Diffusion-based Generative 3D Shape Completion [114.43353365917015]
We introduce a new diffusion-based approach for shape completion on 3D range scans.
We strike a balance between realism, multi-modality, and high fidelity.
DiffComplete sets a new SOTA performance on two large-scale 3D shape completion benchmarks.
arXiv Detail & Related papers (2023-06-28T16:07:36Z) - Learning Physically Realizable Skills for Online Packing of General 3D
Shapes [41.27652080050046]
We study the problem of learning online packing skills for irregular 3D shapes.
The goal is to consecutively move a sequence of 3D objects with arbitrary shapes into a designated container.
We take physical realizability into account, involving physics dynamics and constraints of a placement.
arXiv Detail & Related papers (2022-12-05T08:23:39Z) - A Hybrid Sparse-Dense Monocular SLAM System for Autonomous Driving [0.5735035463793008]
We reconstruct a dense 3D model of the geometry of an outdoor environment using a single monocular camera attached to a moving vehicle.
Our system employs dense depth prediction with a hybrid mapping architecture combining state-of-the-art sparse features and dense fusion-based visual SLAM algorithms.
arXiv Detail & Related papers (2021-08-17T16:13:01Z) - Latent Space Roadmap for Visual Action Planning of Deformable and Rigid
Object Manipulation [74.88956115580388]
Planning is performed in a low-dimensional latent state space that embeds images.
Our framework consists of two main components: a Visual Foresight Module (VFM) that generates a visual plan as a sequence of images, and an Action Proposal Network (APN) that predicts the actions between them.
arXiv Detail & Related papers (2020-03-19T18:43:26Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.