HandNeRF: Learning to Reconstruct Hand-Object Interaction Scene from a Single RGB Image
- URL: http://arxiv.org/abs/2309.07891v5
- Date: Tue, 10 Sep 2024 19:20:13 GMT
- Title: HandNeRF: Learning to Reconstruct Hand-Object Interaction Scene from a Single RGB Image
- Authors: Hongsuk Choi, Nikhil Chavan-Dafle, Jiacheng Yuan, Volkan Isler, Hyunsoo Park,
- Abstract summary: This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image.
We use the hand shape to constrain the possible relative configuration of the hand and object geometry.
We show that HandNeRF is able to reconstruct hand-object scenes of novel grasp configurations more accurately than comparable methods.
- Score: 41.580285338167315
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging due to the depth ambiguity of a single image and occlusions by the hand and object. We turn this challenge into an opportunity by utilizing the hand shape to constrain the possible relative configuration of the hand and object geometry. We design a generalizable implicit function, HandNeRF, that explicitly encodes the correlation of the 3D hand shape features and 2D object features to predict the hand and object scene geometry. With experiments on real-world datasets, we show that HandNeRF is able to reconstruct hand-object scenes of novel grasp configurations more accurately than comparable methods. Moreover, we demonstrate that object reconstruction from HandNeRF ensures more accurate execution of downstream tasks, such as grasping and motion planning for robotic hand-over and manipulation. Homepage: https://samsunglabs.github.io/HandNeRF-project-page/
Related papers
- Reconstructing Hand-Held Objects in 3D from Images and Videos [53.277402172488735]
Given a monocular RGB video, we aim to reconstruct hand-held object geometry in 3D, over time.
We present MCC-Hand-Object (MCC-HO), which jointly reconstructs hand and object geometry given a single RGB image.
We then prompt a text-to-3D generative model using GPT-4(V) to retrieve a 3D object model that matches the object in the image.
arXiv Detail & Related papers (2024-04-09T17:55:41Z) - HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and
Objects from Video [70.11702620562889]
HOLD -- the first category-agnostic method that reconstructs an articulated hand and object jointly from a monocular interaction video.
We develop a compositional articulated implicit model that can disentangled 3D hand and object from 2D images.
Our method does not rely on 3D hand-object annotations while outperforming fully-supervised baselines in both in-the-lab and challenging in-the-wild settings.
arXiv Detail & Related papers (2023-11-30T10:50:35Z) - ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Map [11.874184782686532]
We propose the first approach for realistic 3D hand-object shape and pose reconstruction from a single depth map.
Our pipeline additionally predicts voxelized hand-object shapes, having a one-to-one mapping to the input voxelized depth.
In addition, we show the impact of adding another GraFormer component that refines the reconstructed shapes based on the hand-object interactions.
arXiv Detail & Related papers (2023-10-18T09:05:57Z) - SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction [13.417086460511696]
We introduce the SHOWMe dataset which consists of 96 videos, annotated with real and detailed hand-object 3D textured meshes.
We consider a rigid hand-object scenario, in which the pose of the hand with respect to the object remains constant during the whole video sequence.
This assumption allows us to register sub-millimetre-precise groundtruth 3D scans to the image sequences in SHOWMe.
arXiv Detail & Related papers (2023-09-19T16:48:29Z) - Learning Explicit Contact for Implicit Reconstruction of Hand-held
Objects from Monocular Images [59.49985837246644]
We show how to model contacts in an explicit way to benefit the implicit reconstruction of hand-held objects.
In the first part, we propose a new subtask of directly estimating 3D hand-object contacts from a single image.
In the second part, we introduce a novel method to diffuse estimated contact states from the hand mesh surface to nearby 3D space.
arXiv Detail & Related papers (2023-05-31T17:59:26Z) - What's in your hands? 3D Reconstruction of Generic Objects in Hands [49.12461675219253]
Our work aims to reconstruct hand-held objects given a single RGB image.
In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object without knowing their 3D templates.
arXiv Detail & Related papers (2022-04-14T17:59:02Z) - Model-based 3D Hand Reconstruction via Self-Supervised Learning [72.0817813032385]
Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity.
We propose S2HAND, a self-supervised 3D hand reconstruction network that can jointly estimate pose, shape, texture, and the camera viewpoint.
For the first time, we demonstrate the feasibility of training an accurate 3D hand reconstruction network without relying on manual annotations.
arXiv Detail & Related papers (2021-03-22T10:12:43Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.