Representation Abstractions as Incentives for Reinforcement Learning
Agents: A Robotic Grasping Case Study
- URL: http://arxiv.org/abs/2309.11984v2
- Date: Fri, 22 Sep 2023 06:27:06 GMT
- Title: Representation Abstractions as Incentives for Reinforcement Learning
Agents: A Robotic Grasping Case Study
- Authors: Panagiotis Petropoulakis, Ludwig Gr\"af, Josip Josifovski,
Mohammadhossein Malmir, and Alois Knoll
- Abstract summary: This work examines the effect of various state representations in incentivizing the agent to solve a specific robotic task.
A continuum of state representation abstractions is defined, starting from a model-based approach with complete system knowledge.
We examine the effects of each representation in the ability of the agent to solve the task in simulation and the transferability of the learned policy to the real robot.
- Score: 3.4777703321218225
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Choosing an appropriate representation of the environment for the underlying
decision-making process of the RL agent is not always straightforward. The
state representation should be inclusive enough to allow the agent to
informatively decide on its actions and compact enough to increase sample
efficiency for policy training. Given this outlook, this work examines the
effect of various state representations in incentivizing the agent to solve a
specific robotic task: antipodal and planar object grasping. A continuum of
state representation abstractions is defined, starting from a model-based
approach with complete system knowledge, through hand-crafted numerical, to
image-based representations with decreasing level of induced task-specific
knowledge. We examine the effects of each representation in the ability of the
agent to solve the task in simulation and the transferability of the learned
policy to the real robot. The results show that RL agents using numerical
states can perform on par with non-learning baselines. Furthermore, we find
that agents using image-based representations from pre-trained environment
embedding vectors perform better than end-to-end trained agents, and
hypothesize that task-specific knowledge is necessary for achieving convergence
and high success rates in robot control.
Related papers
- Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations [77.31328397965653]
We introduce Ag2Manip (Agent-Agnostic representations for Manipulation), a framework aimed at surmounting challenges through two key innovations.
A novel agent-agnostic visual representation derived from human manipulation videos, with the specifics of embodiments obscured to enhance generalizability.
An agent-agnostic action representation abstracting a robot's kinematics to a universal agent proxy, emphasizing crucial interactions between end-effector and object.
arXiv Detail & Related papers (2024-04-26T16:40:17Z) - An Empirical Investigation of Representation Learning for Imitation [76.48784376425911]
Recent work in vision, reinforcement learning, and NLP has shown that auxiliary representation learning objectives can reduce the need for large amounts of expensive, task-specific data.
We propose a modular framework for constructing representation learning algorithms, then use our framework to evaluate the utility of representation learning for imitation.
arXiv Detail & Related papers (2022-05-16T11:23:42Z) - Visuomotor Control in Multi-Object Scenes Using Object-Aware
Representations [25.33452947179541]
We show the effectiveness of object-aware representation learning techniques for robotic tasks.
Our model learns control policies in a sample-efficient manner and outperforms state-of-the-art object techniques.
arXiv Detail & Related papers (2022-05-12T19:48:11Z) - Learning Abstract and Transferable Representations for Planning [25.63560394067908]
We propose a framework for autonomously learning state abstractions of an agent's environment.
These abstractions are task-independent, and so can be reused to solve new tasks.
We show how to combine these portable representations with problem-specific ones to generate a sound description of a specific task.
arXiv Detail & Related papers (2022-05-04T14:40:04Z) - Investigating the Properties of Neural Network Representations in
Reinforcement Learning [35.02223992335008]
This paper empirically investigates the properties of representations that support transfer in reinforcement learning.
We consider Deep Q-learning agents with different auxiliary losses in a pixel-based navigation environment.
We develop a method to better understand why some representations work better for transfer, through a systematic approach.
arXiv Detail & Related papers (2022-03-30T00:14:26Z) - Value Function Spaces: Skill-Centric State Abstractions for Long-Horizon
Reasoning [120.38381203153159]
Reinforcement learning can train policies that effectively perform complex tasks.
For long-horizon tasks, the performance of these methods degrades with horizon, often necessitating reasoning over and composing lower-level skills.
We propose Value Function Spaces: a simple approach that produces such a representation by using the value functions corresponding to each lower-level skill.
arXiv Detail & Related papers (2021-11-04T22:46:16Z) - Curious Representation Learning for Embodied Intelligence [81.21764276106924]
Self-supervised representation learning has achieved remarkable success in recent years.
Yet to build truly intelligent agents, we must construct representation learning algorithms that can learn from environments.
We propose a framework, curious representation learning, which jointly learns a reinforcement learning policy and a visual representation model.
arXiv Detail & Related papers (2021-05-03T17:59:20Z) - Reinforcement Learning with Prototypical Representations [114.35801511501639]
Proto-RL is a self-supervised framework that ties representation learning with exploration through prototypical representations.
These prototypes simultaneously serve as a summarization of the exploratory experience of an agent as well as a basis for representing observations.
This enables state-of-the-art downstream policy learning on a set of difficult continuous control tasks.
arXiv Detail & Related papers (2021-02-22T18:56:34Z) - Representation Matters: Improving Perception and Exploration for
Robotics [16.864646988990547]
We systematically evaluate a number of common learnt and hand-engineered representations in the context of three robotics tasks.
The value of each representation is evaluated in terms of three properties: dimensionality, observability and disentanglement.
arXiv Detail & Related papers (2020-11-03T15:00:36Z) - RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Real [74.45688231140689]
We introduce the RL-scene consistency loss for image translation, which ensures that the translation operation is invariant with respect to the Q-values associated with the image.
We obtain RL-CycleGAN, a new approach for simulation-to-real-world transfer for reinforcement learning.
arXiv Detail & Related papers (2020-06-16T08:58:07Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.