Coloring the Past: Neural Historical Buildings Reconstruction from
Archival Photography
- URL: http://arxiv.org/abs/2311.17810v1
- Date: Wed, 29 Nov 2023 16:59:45 GMT
- Title: Coloring the Past: Neural Historical Buildings Reconstruction from
Archival Photography
- Authors: David Komorowicz and Lu Sang and Ferdinand Maiwald and Daniel Cremers
- Abstract summary: We introduce an approach to reconstruct the geometry of historical buildings, employing volumetric rendering techniques.
We leverage dense point clouds as a geometric prior and introduce a color appearance embedding loss to recover the color of the building given limited available color images.
- Score: 69.93897305312574
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: Historical buildings are a treasure and milestone of human cultural heritage.
Reconstructing the 3D models of these building hold significant value. The
rapid development of neural rendering methods makes it possible to recover the
3D shape only based on archival photographs. However, this task presents
considerable challenges due to the limitations of such datasets. Historical
photographs are often limited in number and the scenes in these photos might
have altered over time. The radiometric quality of these images is also often
sub-optimal. To address these challenges, we introduce an approach to
reconstruct the geometry of historical buildings, employing volumetric
rendering techniques. We leverage dense point clouds as a geometric prior and
introduce a color appearance embedding loss to recover the color of the
building given limited available color images. We aim for our work to spark
increased interest and focus on preserving historical buildings. Thus, we also
introduce a new historical dataset of the Hungarian National Theater, providing
a new benchmark for the reconstruction method.
Related papers
- Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures [12.96911281844627]
We propose a method to harness raw 3D models to guide 3D Gaussians in capturing the basic shape of a building.
This exploration opens up new possibilities for improving the effectiveness of 3D reconstruction techniques in the field of architectural design.
arXiv Detail & Related papers (2024-07-22T07:29:38Z) - A Concept for Reconstructing Stucco Statues from historic Sketches using
synthetic Data only [0.0]
In medieval times, stuccoworkers used a red color, called sinopia, to first create a sketch of the to-be-made statue on the wall.
Today, many of these statues are destroyed, but using the original drawings, deriving from the red color also called sinopia, we can reconstruct how the final statue might have looked.
arXiv Detail & Related papers (2024-02-08T11:46:26Z) - ReconFusion: 3D Reconstruction with Diffusion Priors [104.73604630145847]
We present ReconFusion to reconstruct real-world scenes using only a few photos.
Our approach leverages a diffusion prior for novel view synthesis, trained on synthetic and multiview datasets.
Our method synthesizes realistic geometry and texture in underconstrained regions while preserving the appearance of observed regions.
arXiv Detail & Related papers (2023-12-05T18:59:58Z) - Advancing Urban Renewal: An Automated Approach to Generating Historical
Arcade Facades with Stable Diffusion Models [1.645684081891833]
This study introduces a new methodology for automatically generating images of historical arcade facades.
By classifying and tagging a variety of arcade styles, we have constructed several realistic arcade facade image datasets.
Our approach has demonstrated high levels of precision, authenticity, and diversity in the generated images.
arXiv Detail & Related papers (2023-11-20T08:03:12Z) - Few-View Object Reconstruction with Unknown Categories and Camera Poses [80.0820650171476]
This work explores reconstructing general real-world objects from a few images without known camera poses or object categories.
The crux of our work is solving two fundamental 3D vision problems -- shape reconstruction and pose estimation.
Our method FORGE predicts 3D features from each view and leverages them in conjunction with the input images to establish cross-view correspondence.
arXiv Detail & Related papers (2022-12-08T18:59:02Z) - NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors [84.66706400428303]
We propose a new method, named NeuRIS, for high quality reconstruction of indoor scenes.
NeuRIS integrates estimated normal of indoor scenes as a prior in a neural rendering framework.
Experiments show that NeuRIS significantly outperforms the state-of-the-art methods in terms of reconstruction quality.
arXiv Detail & Related papers (2022-06-27T19:22:03Z) - SNeS: Learning Probably Symmetric Neural Surfaces from Incomplete Data [77.53134858717728]
We build on the strengths of recent advances in neural reconstruction and rendering such as Neural Radiance Fields (NeRF)
We apply a soft symmetry constraint to the 3D geometry and material properties, having factored appearance into lighting, albedo colour and reflectivity.
We show that it can reconstruct unobserved regions with high fidelity and render high-quality novel view images.
arXiv Detail & Related papers (2022-06-13T17:37:50Z) - Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing [41.34640834483265]
We present PHORHUM, a novel, end-to-end trainable, deep neural network methodology for photorealistic 3D human reconstruction given just a monocular RGB image.
Our pixel-aligned method estimates detailed 3D geometry and, for the first time, the unshaded surface color together with the scene illumination.
arXiv Detail & Related papers (2022-04-19T14:06:16Z) - ARCH++: Animation-Ready Clothed Human Reconstruction Revisited [82.83445332309238]
We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles.
Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions.
arXiv Detail & Related papers (2021-08-17T19:27:12Z) - Time-Travel Rephotography [18.27081887716396]
This paper simulates traveling back in time with a modern camera to rephotograph famous subjects.
Unlike conventional image restoration filters which apply independent operations like denoising, colorization, and superresolution, we leverage the StyleGAN2 framework to project old photos into the space of modern high-resolution photos.
arXiv Detail & Related papers (2020-12-22T18:59:12Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.