MANUS: Markerless Grasp Capture using Articulated 3D Gaussians
- URL: http://arxiv.org/abs/2312.02137v2
- Date: Thu, 28 Mar 2024 16:50:37 GMT
- Title: MANUS: Markerless Grasp Capture using Articulated 3D Gaussians
- Authors: Chandradeep Pokhariya, Ishaan N Shah, Angela Xing, Zekun Li, Kefan Chen, Avinash Sharma, Srinath Sridhar,
- Abstract summary: We present MANUS, a method for Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians.
We build a novel articulated 3D Gaussians representation that extends 3D Gaussian splatting for high-fidelity representation of articulating hands.
For the most accurate results, our method requires tens of camera views that current datasets do not provide. We therefore build MANUS-Grasps, a new dataset that contains hand-object grasps viewed from 50+ cameras across 30+ scenes, 3 subjects, and comprising over 7M frames.
- Score: 10.487660855390974
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However, this challenging problem requires accurate modeling of the contact between hands and objects. To capture grasps, existing methods use skeletons, meshes, or parametric models that does not represent hand shape accurately resulting in inaccurate contacts. We present MANUS, a method for Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians. We build a novel articulated 3D Gaussians representation that extends 3D Gaussian splatting for high-fidelity representation of articulating hands. Since our representation uses Gaussian primitives, it enables us to efficiently and accurately estimate contacts between the hand and the object. For the most accurate results, our method requires tens of camera views that current datasets do not provide. We therefore build MANUS-Grasps, a new dataset that contains hand-object grasps viewed from 50+ cameras across 30+ scenes, 3 subjects, and comprising over 7M frames. In addition to extensive qualitative results, we also show that our method outperforms others on a quantitative contact evaluation method that uses paint transfer from the object to the hand.
Related papers
- HandGCAT: Occlusion-Robust 3D Hand Mesh Reconstruction from Monocular Images [9.554136347258057]
We propose a robust and accurate method for reconstructing 3D hand mesh from monocular images.
HandGCAT can fully exploit hand prior as compensation information to enhance occluded region features.
arXiv Detail & Related papers (2024-02-27T03:40:43Z) - HMP: Hand Motion Priors for Pose and Shape Estimation from Video [52.39020275278984]
We develop a generative motion prior specific for hands, trained on the AMASS dataset which features diverse and high-quality hand motions.
Our integration of a robust motion prior significantly enhances performance, especially in occluded scenarios.
We demonstrate our method's efficacy via qualitative and quantitative evaluations on the HO3D and DexYCB datasets.
arXiv Detail & Related papers (2023-12-27T22:35:33Z) - Learning Explicit Contact for Implicit Reconstruction of Hand-held
Objects from Monocular Images [59.49985837246644]
We show how to model contacts in an explicit way to benefit the implicit reconstruction of hand-held objects.
In the first part, we propose a new subtask of directly estimating 3D hand-object contacts from a single image.
In the second part, we introduce a novel method to diffuse estimated contact states from the hand mesh surface to nearby 3D space.
arXiv Detail & Related papers (2023-05-31T17:59:26Z) - Monocular 3D Reconstruction of Interacting Hands via Collision-Aware
Factorized Refinements [96.40125818594952]
We make the first attempt to reconstruct 3D interacting hands from monocular single RGB images.
Our method can generate 3D hand meshes with both precise 3D poses and minimal collisions.
arXiv Detail & Related papers (2021-11-01T08:24:10Z) - MVHM: A Large-Scale Multi-View Hand Mesh Benchmark for Accurate 3D Hand
Pose Estimation [32.12879364117658]
Estimating 3D hand poses from a single RGB image is challenging because depth ambiguity leads the problem ill-posed.
We design a spin match algorithm that enables a rigid mesh model matching with any target mesh ground truth.
We present a multi-view hand pose estimation approach to verify that training a hand pose estimator with our generated dataset greatly enhances the performance.
arXiv Detail & Related papers (2020-12-06T07:55:08Z) - MM-Hand: 3D-Aware Multi-Modal Guided Hand Generative Network for 3D Hand
Pose Synthesis [81.40640219844197]
Estimating the 3D hand pose from a monocular RGB image is important but challenging.
A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations.
We have developed a learning-based approach to synthesize realistic, diverse, and 3D pose-preserving hand images.
arXiv Detail & Related papers (2020-10-02T18:27:34Z) - Leveraging Photometric Consistency over Time for Sparsely Supervised
Hand-Object Reconstruction [118.21363599332493]
We present a method to leverage photometric consistency across time when annotations are only available for a sparse subset of frames in a video.
Our model is trained end-to-end on color images to jointly reconstruct hands and objects in 3D by inferring their poses.
We achieve state-of-the-art results on 3D hand-object reconstruction benchmarks and demonstrate that our approach allows us to improve the pose estimation accuracy.
arXiv Detail & Related papers (2020-04-28T12:03:14Z) - Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and
Objects for 3D Hand Pose Estimation under Hand-Object Interaction [137.28465645405655]
HANDS'19 is a challenge to evaluate the abilities of current 3D hand pose estimators (HPEs) to interpolate and extrapolate the poses of a training set.
We show that the accuracy of state-of-the-art methods can drop, and that they fail mostly on poses absent from the training set.
arXiv Detail & Related papers (2020-03-30T19:28:13Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.