LightSim: Neural Lighting Simulation for Urban Scenes
- URL: http://arxiv.org/abs/2312.06654v1
- Date: Mon, 11 Dec 2023 18:59:13 GMT
- Title: LightSim: Neural Lighting Simulation for Urban Scenes
- Authors: Ava Pun, Gary Sun, Jingkang Wang, Yun Chen, Ze Yang, Sivabalan
Manivasagam, Wei-Chiu Ma, Raquel Urtasun
- Abstract summary: Different outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems.
Camera simulation provides a cost-effective solution to create a large dataset of images captured under different lighting conditions.
We propose LightSim, a neural lighting camera simulation system that enables diverse, realistic, and controllable data generation.
- Score: 42.84064522536041
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Different outdoor illumination conditions drastically alter the appearance of
urban scenes, and they can harm the performance of image-based robot perception
systems if not seen during training. Camera simulation provides a
cost-effective solution to create a large dataset of images captured under
different lighting conditions. Towards this goal, we propose LightSim, a neural
lighting camera simulation system that enables diverse, realistic, and
controllable data generation. LightSim automatically builds lighting-aware
digital twins at scale from collected raw sensor data and decomposes the scene
into dynamic actors and static background with accurate geometry, appearance,
and estimated scene lighting. These digital twins enable actor insertion,
modification, removal, and rendering from a new viewpoint, all in a
lighting-aware manner. LightSim then combines physically-based and learnable
deferred rendering to perform realistic relighting of modified scenes, such as
altering the sun location and modifying the shadows or changing the sun
brightness, producing spatially- and temporally-consistent camera videos. Our
experiments show that LightSim generates more realistic relighting results than
prior work. Importantly, training perception models on data generated by
LightSim can significantly improve their performance.
Related papers
- DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark [14.47850251126128]
We tackle the challenge of constructing a photorealistic scene representation under poorly illuminated conditions and with a moving light source.
We introduce an innovative framework that uses a data-driven approach, Neural Light Simulators (NeLiS) to model and calibrate the camera-light system.
We show the applicability and robustness of our proposed simulator and system in a variety of real-world environments.
arXiv Detail & Related papers (2024-03-16T05:21:42Z) - Relightable Neural Actor with Intrinsic Decomposition and Pose Control [80.06094206522668]
We propose Relightable Neural Actor, a new video-based method for learning a pose-driven neural human model that can be relighted.
For training, our method solely requires a multi-view recording of the human under a known, but static lighting condition.
To evaluate our approach in real-world scenarios, we collect a new dataset with four identities recorded under different light conditions, indoors and outdoors.
arXiv Detail & Related papers (2023-12-18T14:30:13Z) - Reconstructing Objects in-the-wild for Realistic Sensor Simulation [41.55571880832957]
We present NeuSim, a novel approach that estimates accurate geometry and realistic appearance from sparse in-the-wild data.
We model the object appearance with a robust physics-inspired reflectance representation effective for in-the-wild data.
Our experiments show that NeuSim has strong view synthesis performance on challenging scenarios with sparse training views.
arXiv Detail & Related papers (2023-11-09T18:58:22Z) - Towards Practical Capture of High-Fidelity Relightable Avatars [60.25823986199208]
TRAvatar is trained with dynamic image sequences captured in a Light Stage under varying lighting conditions.
It can predict the appearance in real-time with a single forward pass, achieving high-quality relighting effects.
Our framework achieves superior performance for photorealistic avatar animation and relighting.
arXiv Detail & Related papers (2023-09-08T10:26:29Z) - Neural Light Field Estimation for Street Scenes with Differentiable
Virtual Object Insertion [129.52943959497665]
Existing works on outdoor lighting estimation typically simplify the scene lighting into an environment map.
We propose a neural approach that estimates the 5D HDR light field from a single image.
We show the benefits of our AR object insertion in an autonomous driving application.
arXiv Detail & Related papers (2022-08-19T17:59:16Z) - Neural Radiance Transfer Fields for Relightable Novel-view Synthesis
with Global Illumination [63.992213016011235]
We propose a method for scene relighting under novel views by learning a neural precomputed radiance transfer function.
Our method can be solely supervised on a set of real images of the scene under a single unknown lighting condition.
Results show that the recovered disentanglement of scene parameters improves significantly over the current state of the art.
arXiv Detail & Related papers (2022-07-27T16:07:48Z) - GeoSim: Photorealistic Image Simulation with Geometry-Aware Composition [81.24107630746508]
We present GeoSim, a geometry-aware image composition process that synthesizes novel urban driving scenes.
We first build a diverse bank of 3D objects with both realistic geometry and appearance from sensor data.
The resulting synthetic images are photorealistic, traffic-aware, and geometrically consistent, allowing image simulation to scale to complex use cases.
arXiv Detail & Related papers (2021-01-16T23:00:33Z) - VIDIT: Virtual Image Dataset for Illumination Transfer [18.001635516017902]
We present a novel dataset, the Virtual Image dataset for Illumination Transfer (VIDIT)
VIDIT contains 300 virtual scenes used for training, where every scene is captured 40 times in total: from 8 equally-spaced azimuthal angles, each lit with 5 different illuminants.
arXiv Detail & Related papers (2020-05-11T21:58:03Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.