Exploring the Feasibility of Generating Realistic 3D Models of
Endangered Species Using DreamGaussian: An Analysis of Elevation Angle's
Impact on Model Generation
- URL: http://arxiv.org/abs/2312.09682v1
- Date: Fri, 15 Dec 2023 10:56:07 GMT
- Title: Exploring the Feasibility of Generating Realistic 3D Models of
Endangered Species Using DreamGaussian: An Analysis of Elevation Angle's
Impact on Model Generation
- Authors: Selcuk Anil Karatopak and Deniz Sen
- Abstract summary: We aim to study the feasibility of generating consistent and real-like 3D models of endangered animals using limited data.
This paper investigates the relationship between elevation angle and the output quality of 3D model generation.
- Score: 0.43512163406552007
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Many species face the threat of extinction. It's important to study these
species and gather information about them as much as possible to preserve
biodiversity. Due to the rarity of endangered species, there is a limited
amount of data available, making it difficult to apply data requiring
generative AI methods to this domain. We aim to study the feasibility of
generating consistent and real-like 3D models of endangered animals using
limited data. Such a phenomenon leads us to utilize zero-shot stable diffusion
models that can generate a 3D model out of a single image of the target
species. This paper investigates the intricate relationship between elevation
angle and the output quality of 3D model generation, focusing on the innovative
approach presented in DreamGaussian. DreamGaussian, a novel framework utilizing
Generative Gaussian Splatting along with novel mesh extraction and refinement
algorithms, serves as the focal point of our study. We conduct a comprehensive
analysis, analyzing the effect of varying elevation angles on DreamGaussian's
ability to reconstruct 3D scenes accurately. Through an empirical evaluation,
we demonstrate how changes in elevation angle impact the generated images'
spatial coherence, structural integrity, and perceptual realism. We observed
that giving a correct elevation angle with the input image significantly
affects the result of the generated 3D model. We hope this study to be
influential for the usability of AI to preserve endangered animals; while the
penultimate aim is to obtain a model that can output biologically consistent 3D
models via small samples, the qualitative interpretation of an existing
state-of-the-art model such as DreamGaussian will be a step forward in our
goal.
Related papers
- NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model [57.92709692193132]
NovelGS is a diffusion model for Gaussian Splatting given sparse-view images.
We leverage the novel view denoising through a transformer-based network to generate 3D Gaussians.
arXiv Detail & Related papers (2024-11-25T07:57:17Z) - GeoGen: Geometry-Aware Generative Modeling via Signed Distance Functions [22.077366472693395]
We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections.
By employing volumetric rendering using neural radiance fields, they inherit a key limitation: the generated geometry is noisy and unconstrained.
We propose GeoGen, a new SDF-based 3D generative model trained in an end-to-end manner.
arXiv Detail & Related papers (2024-06-06T17:00:10Z) - 3D Human Reconstruction in the Wild with Synthetic Data Using Generative Models [52.96248836582542]
We propose an effective approach based on recent diffusion models, termed HumanWild, which can effortlessly generate human images and corresponding 3D mesh annotations.
By exclusively employing generative models, we generate large-scale in-the-wild human images and high-quality annotations, eliminating the need for real-world data collection.
arXiv Detail & Related papers (2024-03-17T06:31:16Z) - Pushing Auto-regressive Models for 3D Shape Generation at Capacity and Scalability [118.26563926533517]
Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space.
We extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation by improving auto-regressive models at capacity and scalability simultaneously.
arXiv Detail & Related papers (2024-02-19T15:33:09Z) - Source-Free and Image-Only Unsupervised Domain Adaptation for Category
Level Object Pose Estimation [18.011044932979143]
3DUDA is a method capable of adapting to a nuisance-ridden target domain without 3D or depth data.
We represent object categories as simple cuboid meshes, and harness a generative model of neural feature activations.
We show that our method simulates fine-tuning on a global pseudo-labeled dataset under mild assumptions.
arXiv Detail & Related papers (2024-01-19T17:48:05Z) - Few-shot 3D Shape Generation [18.532357455856836]
We make the first attempt to realize few-shot 3D shape generation by adapting generative models pre-trained on large source domains to target domains using limited data.
Our approach only needs the silhouettes of few-shot target samples as training data to learn target geometry distributions.
arXiv Detail & Related papers (2023-05-19T13:30:10Z) - Deep Generative Models on 3D Representations: A Survey [81.73385191402419]
Generative models aim to learn the distribution of observed data by generating new instances.
Recently, researchers started to shift focus from 2D to 3D space.
representing 3D data poses significantly greater challenges.
arXiv Detail & Related papers (2022-10-27T17:59:50Z) - Autoregressive Uncertainty Modeling for 3D Bounding Box Prediction [63.3021778885906]
3D bounding boxes are a widespread intermediate representation in many computer vision applications.
We propose methods for leveraging our autoregressive model to make high confidence predictions and meaningful uncertainty measures.
We release a simulated dataset, COB-3D, which highlights new types of ambiguity that arise in real-world robotics applications.
arXiv Detail & Related papers (2022-10-13T23:57:40Z) - Disentangled3D: Learning a 3D Generative Model with Disentangled
Geometry and Appearance from Monocular Images [94.49117671450531]
State-of-the-art 3D generative models are GANs which use neural 3D volumetric representations for synthesis.
In this paper, we design a 3D GAN which can learn a disentangled model of objects, just from monocular observations.
arXiv Detail & Related papers (2022-03-29T22:03:18Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.