Bridging State and History Representations: Understanding Self-Predictive RL
- URL: http://arxiv.org/abs/2401.08898v3
- Date: Sun, 21 Apr 2024 05:59:37 GMT
- Title: Bridging State and History Representations: Understanding Self-Predictive RL
- Authors: Tianwei Ni, Benjamin Eysenbach, Erfan Seyedsalehi, Michel Ma, Clement Gehring, Aditya Mahajan, Pierre-Luc Bacon,
- Abstract summary: Representations are at the core of all deep reinforcement learning (RL) methods for Markov decision processes (MDPs) and partially observable Markov decision processes (POMDPs)
We show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction.
We provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations.
- Score: 24.772140132462468
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially observable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of preliminary guidelines for RL practitioners.
Related papers
- Towards an Information Theoretic Framework of Context-Based Offline
Meta-Reinforcement Learning [50.976910714839065]
Context-based OMRL (COMRL) as a popular paradigm, aims to learn a universal policy conditioned on effective task representations.
We show that COMRL algorithms are essentially optimizing the same mutual information objective between the task variable $boldsymbolM$ and its latent representation $boldsymbolZ$ by implementing various approximate bounds.
Based on the theoretical insight and the information bottleneck principle, we arrive at a novel algorithm dubbed UNICORN, which exhibits remarkable generalization across a broad spectrum of RL benchmarks.
arXiv Detail & Related papers (2024-02-04T09:58:42Z) - A Probabilistic Model Behind Self-Supervised Learning [53.64989127914936]
In self-supervised learning (SSL), representations are learned via an auxiliary task without annotated labels.
We present a generative latent variable model for self-supervised learning.
We show that several families of discriminative SSL, including contrastive methods, induce a comparable distribution over representations.
arXiv Detail & Related papers (2024-02-02T13:31:17Z) - Bootstrapped Representations in Reinforcement Learning [44.49675960752777]
In reinforcement learning (RL), state representations are key to dealing with large or continuous state spaces.
We provide a theoretical characterization of the state representation learnt by temporal difference learning.
We describe the efficacy of these representations for policy evaluation, and use our theoretical analysis to design new auxiliary learning rules.
arXiv Detail & Related papers (2023-06-16T20:14:07Z) - On learning history based policies for controlling Markov decision
processes [44.17941122294582]
We introduce a theoretical framework for studying the behaviour of RL algorithms that learn to control an MDP.
We numerically evaluate its effectiveness on a set of continuous control tasks.
arXiv Detail & Related papers (2022-11-06T02:47:55Z) - Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learning [92.18524491615548]
Contrastive self-supervised learning has been successfully integrated into the practice of (deep) reinforcement learning (RL)
We study how RL can be empowered by contrastive learning in a class of Markov decision processes (MDPs) and Markov games (MGs) with low-rank transitions.
Under the online setting, we propose novel upper confidence bound (UCB)-type algorithms that incorporate such a contrastive loss with online RL algorithms for MDPs or MGs.
arXiv Detail & Related papers (2022-07-29T17:29:08Z) - Making Linear MDPs Practical via Contrastive Representation Learning [101.75885788118131]
It is common to address the curse of dimensionality in Markov decision processes (MDPs) by exploiting low-rank representations.
We consider an alternative definition of linear MDPs that automatically ensures normalization while allowing efficient representation learning.
We demonstrate superior performance over existing state-of-the-art model-based and model-free algorithms on several benchmarks.
arXiv Detail & Related papers (2022-07-14T18:18:02Z) - Evaluation of Self-taught Learning-based Representations for Facial
Emotion Recognition [62.30451764345482]
This work describes different strategies to generate unsupervised representations obtained through the concept of self-taught learning for facial emotion recognition.
The idea is to create complementary representations promoting diversity by varying the autoencoders' initialization, architecture, and training data.
Experimental results on Jaffe and Cohn-Kanade datasets using a leave-one-subject-out protocol show that FER methods based on the proposed diverse representations compare favorably against state-of-the-art approaches.
arXiv Detail & Related papers (2022-04-26T22:48:15Z) - The Partially Observable History Process [17.08883385550155]
We introduce the partially observable history process (POHP) formalism for reinforcement learning.
POHP centers around actions and observations of a single agent and abstracts away the presence of other players.
Our formalism provides a streamlined interface for designing algorithms that defy categorization as exclusively single or multi-agent.
arXiv Detail & Related papers (2021-11-15T22:00:14Z) - Which Mutual-Information Representation Learning Objectives are
Sufficient for Control? [80.2534918595143]
Mutual information provides an appealing formalism for learning representations of data.
This paper formalizes the sufficiency of a state representation for learning and representing the optimal policy.
Surprisingly, we find that two of these objectives can yield insufficient representations given mild and common assumptions on the structure of the MDP.
arXiv Detail & Related papers (2021-06-14T10:12:34Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.