External Knowledge Enhanced 3D Scene Generation from Sketch
- URL: http://arxiv.org/abs/2403.14121v2
- Date: Wed, 10 Jul 2024 07:01:39 GMT
- Title: External Knowledge Enhanced 3D Scene Generation from Sketch
- Authors: Zijie Wu, Mingtao Feng, Yaonan Wang, He Xie, Weisheng Dong, Bo Miao, Ajmal Mian,
- Abstract summary: We propose a sketch based knowledge enhanced diffusion architecture (SEK) for generating customized, diverse, and plausible 3D scenes.
We first construct an external knowledge base containing object relationships and then leverage knowledge enhanced graph reasoning to assist our model in understanding hand-drawn sketches.
Experiments on the 3D-FRONT dataset show that our model improves FID, CKL by 17.41%, 37.18% in 3D scene generation and FID, KID by 19.12%, 20.06% in 3D scene completion compared to the nearest competitor DiffuScene.
- Score: 49.629444260115676
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Generating realistic 3D scenes is challenging due to the complexity of room layouts and object geometries.We propose a sketch based knowledge enhanced diffusion architecture (SEK) for generating customized, diverse, and plausible 3D scenes. SEK conditions the denoising process with a hand-drawn sketch of the target scene and cues from an object relationship knowledge base. We first construct an external knowledge base containing object relationships and then leverage knowledge enhanced graph reasoning to assist our model in understanding hand-drawn sketches. A scene is represented as a combination of 3D objects and their relationships, and then incrementally diffused to reach a Gaussian distribution.We propose a 3D denoising scene transformer that learns to reverse the diffusion process, conditioned by a hand-drawn sketch along with knowledge cues, to regressively generate the scene including the 3D object instances as well as their layout. Experiments on the 3D-FRONT dataset show that our model improves FID, CKL by 17.41%, 37.18% in 3D scene generation and FID, KID by 19.12%, 20.06% in 3D scene completion compared to the nearest competitor DiffuScene.
Related papers
- Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches [50.51643519253066]
3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc.
This paper proposes a novel deep-learning based approach for automatically generating interactive and playable 3D game scenes.
arXiv Detail & Related papers (2024-08-08T16:27:37Z) - 3D scene generation from scene graphs and self-attention [51.49886604454926]
We present a variant of the conditional variational autoencoder (cVAE) model to synthesize 3D scenes from scene graphs and floor plans.
We exploit the properties of self-attention layers to capture high-level relationships between objects in a scene.
arXiv Detail & Related papers (2024-04-02T12:26:17Z) - HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting [53.6394928681237]
holistic understanding of urban scenes based on RGB images is a challenging yet important problem.
Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians.
Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy.
arXiv Detail & Related papers (2024-03-19T13:39:05Z) - SceneWiz3D: Towards Text-guided 3D Scene Composition [134.71933134180782]
Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric datasets.
We introduce SceneWiz3D, a novel approach to synthesize high-fidelity 3D scenes from text.
arXiv Detail & Related papers (2023-12-13T18:59:30Z) - CC3D: Layout-Conditioned Generation of Compositional 3D Scenes [49.281006972028194]
We introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts.
Our evaluations on synthetic 3D-FRONT and real-world KITTI-360 datasets demonstrate that our model generates scenes of improved visual and geometric quality.
arXiv Detail & Related papers (2023-03-21T17:59:02Z) - 3inGAN: Learning a 3D Generative Model from Images of a Self-similar
Scene [34.2144933185175]
3inGAN is an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene.
We show results on semi-stochastic scenes of varying scale and complexity, obtained from real and synthetic sources.
arXiv Detail & Related papers (2022-11-27T18:03:21Z) - Learning 3D Scene Priors with 2D Supervision [37.79852635415233]
We propose a new method to learn 3D scene priors of layout and shape without requiring any 3D ground truth.
Our method represents a 3D scene as a latent vector, from which we can progressively decode to a sequence of objects characterized by their class categories.
Experiments on 3D-FRONT and ScanNet show that our method outperforms state of the art in single-view reconstruction.
arXiv Detail & Related papers (2022-11-25T15:03:32Z) - Prompt-guided Scene Generation for 3D Zero-Shot Learning [8.658191774247944]
We propose a prompt-guided 3D scene generation and supervision method to augment 3D data to learn the network better.
First, we merge point clouds of two 3D models in certain ways described by a prompt. The prompt acts like the annotation describing each 3D scene.
We have achieved state-of-the-art ZSL and generalized ZSL performance on synthetic (ModelNet40, ModelNet10) and real-scanned (ScanOjbectNN) 3D object datasets.
arXiv Detail & Related papers (2022-09-29T11:24:33Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.