GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting
- URL: http://arxiv.org/abs/2407.01301v1
- Date: Mon, 1 Jul 2024 13:57:44 GMT
- Title: GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting
- Authors: Chenxin Li, Hengyu Liu, Zhiwen Fan, Wuyang Li, Yifan Liu, Panwang Pan, Yixuan Yuan,
- Abstract summary: GaussianStego is a method for embedding steganographic information in the rendering of generated 3D assets.
Our approach employs an optimization framework that enables the accurate extraction of hidden information.
- Score: 38.33958617286536
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advancements in large generative models and real-time neural rendering using point-based techniques pave the way for a future of widespread visual data distribution through sharing synthesized 3D assets. However, while standardized methods for embedding proprietary or copyright information, either overtly or subtly, exist for conventional visual content such as images and videos, this issue remains unexplored for emerging generative 3D formats like Gaussian Splatting. We present GaussianStego, a method for embedding steganographic information in the rendering of generated 3D assets. Our approach employs an optimization framework that enables the accurate extraction of hidden information from images rendered using Gaussian assets derived from large models, while maintaining their original visual quality. We conduct preliminary evaluations of our method across several potential deployment scenarios and discuss issues identified through analysis. GaussianStego represents an initial exploration into the novel challenge of embedding customizable, imperceptible, and recoverable information within the renders produced by current 3D generative models, while ensuring minimal impact on the rendered content's quality.
Related papers
- NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model [57.92709692193132]
NovelGS is a diffusion model for Gaussian Splatting given sparse-view images.
We leverage the novel view denoising through a transformer-based network to generate 3D Gaussians.
arXiv Detail & Related papers (2024-11-25T07:57:17Z) - PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting [54.7468067660037]
PF3plat sets a new state-of-the-art across all benchmarks, supported by comprehensive ablation studies validating our design choices.
Our framework capitalizes on fast speed, scalability, and high-quality 3D reconstruction and view synthesis capabilities of 3DGS.
arXiv Detail & Related papers (2024-10-29T15:28:15Z) - LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors [34.91966359570867]
sparse-view reconstruction is inherently ill-posed and under-constrained.
We introduce LM-Gaussian, a method capable of generating high-quality reconstructions from a limited number of images.
Our approach significantly reduces the data acquisition requirements compared to previous 3DGS methods.
arXiv Detail & Related papers (2024-09-05T12:09:02Z) - RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians [12.461531097629857]
We design a general model parallel training method for 3DGS, named RetinaGS, which uses a proper rendering equation.
We observe a clear positive trend of increasing visual quality when increasing primitive numbers with our method.
We also demonstrate the first attempt at training a 3DGS model with more than one billion primitives on the full MatrixCity dataset.
arXiv Detail & Related papers (2024-06-17T17:59:56Z) - MVGamba: Unify 3D Content Generation as State Space Sequence Modeling [150.80564081817786]
We introduce MVGamba, a general and lightweight Gaussian reconstruction model featuring a multi-view Gaussian reconstructor.
With off-the-detail multi-view diffusion models integrated, MVGamba unifies 3D generation tasks from a single image, sparse images, or text prompts.
Experiments demonstrate that MVGamba outperforms state-of-the-art baselines in all 3D content generation scenarios with approximately only $0.1times$ of the model size.
arXiv Detail & Related papers (2024-06-10T15:26:48Z) - HR Human: Modeling Human Avatars with Triangular Mesh and High-Resolution Textures from Videos [52.23323966700072]
We present a framework for acquiring human avatars that are attached with high-resolution physically-based material textures and mesh from monocular video.
Our method introduces a novel information fusion strategy to combine the information from the monocular video and synthesize virtual multi-view images.
Experiments show that our approach outperforms previous representations in terms of high fidelity, and this explicit result supports deployment on common triangulars.
arXiv Detail & Related papers (2024-05-18T11:49:09Z) - 3D Human Reconstruction in the Wild with Synthetic Data Using Generative Models [52.96248836582542]
We propose an effective approach based on recent diffusion models, termed HumanWild, which can effortlessly generate human images and corresponding 3D mesh annotations.
By exclusively employing generative models, we generate large-scale in-the-wild human images and high-quality annotations, eliminating the need for real-world data collection.
arXiv Detail & Related papers (2024-03-17T06:31:16Z) - GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise [0.0]
This paper introduces a novel text to 3D content generation framework based on Gaussian splatting.
The challenge of achieving multi-view consistency in 3D generation significantly impedes modeling complexity and accuracy.
arXiv Detail & Related papers (2023-11-19T04:26:16Z) - Flow-based GAN for 3D Point Cloud Generation from a Single Image [16.04710129379503]
We introduce a hybrid explicit-implicit generative modeling scheme, which inherits the flow-based explicit generative models for sampling point clouds with arbitrary resolutions.
We evaluate on the large-scale synthetic dataset ShapeNet, with the experimental results demonstrating the superior performance of the proposed method.
arXiv Detail & Related papers (2022-10-08T17:58:20Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.