OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
- URL: http://arxiv.org/abs/2407.05615v1
- Date: Mon, 8 Jul 2024 05:03:46 GMT
- Title: OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
- Authors: Ziyang Song, Jinxi Li, Bo Yang,
- Abstract summary: It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video.
We introduce a new framework, called OSN, to learn all plausible 3D scene configurations that match the input video.
Our method demonstrates a clear advantage in learning fine-grained 3D scene geometry.
- Score: 7.616167860385134
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as depth priors and strong geometry constraints, ignoring the fact that there could be infinitely many 3D scene representations corresponding to a single dynamic video. In this paper, we aim to learn all plausible 3D scene configurations that match the input video, instead of just inferring a specific one. To achieve this ambitious goal, we introduce a new framework, called OSN. The key to our approach is a simple yet innovative object scale network together with a joint optimization module to learn an accurate scale range for every dynamic 3D object. This allows us to sample as many faithful 3D scene configurations as possible. Extensive experiments show that our method surpasses all baselines and achieves superior accuracy in dynamic novel view synthesis on multiple synthetic and real-world datasets. Most notably, our method demonstrates a clear advantage in learning fine-grained 3D scene geometry. Our code and data are available at https://github.com/vLAR-group/OSN
Related papers
- Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis [43.02778060969546]
We propose a controllable monocular dynamic view synthesis pipeline.
Our model does not require depth as input, and does not explicitly model 3D scene geometry.
We believe our framework can potentially unlock powerful applications in rich dynamic scene understanding, perception for robotics, and interactive 3D video viewing experiences for virtual reality.
arXiv Detail & Related papers (2024-05-23T17:59:52Z) - SceneWiz3D: Towards Text-guided 3D Scene Composition [134.71933134180782]
Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric datasets.
We introduce SceneWiz3D, a novel approach to synthesize high-fidelity 3D scenes from text.
arXiv Detail & Related papers (2023-12-13T18:59:30Z) - BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D
Scene Generation [96.58789785954409]
We propose a practical and efficient 3D representation that incorporates an equivariant radiance field with the guidance of a bird's-eye view map.
We produce large-scale, even infinite-scale, 3D scenes via synthesizing local scenes and then stitching them with smooth consistency.
arXiv Detail & Related papers (2023-12-04T18:56:10Z) - PonderV2: Pave the Way for 3D Foundation Model with A Universal
Pre-training Paradigm [114.47216525866435]
We introduce a novel universal 3D pre-training framework designed to facilitate the acquisition of efficient 3D representation.
For the first time, PonderV2 achieves state-of-the-art performance on 11 indoor and outdoor benchmarks, implying its effectiveness.
arXiv Detail & Related papers (2023-10-12T17:59:57Z) - SGAligner : 3D Scene Alignment with Scene Graphs [84.01002998166145]
Building 3D scene graphs has emerged as a topic in scene representation for several embodied AI applications.
We focus on the fundamental problem of aligning pairs of 3D scene graphs whose overlap can range from zero to partial.
We propose SGAligner, the first method for aligning pairs of 3D scene graphs that is robust to in-the-wild scenarios.
arXiv Detail & Related papers (2023-04-28T14:39:22Z) - SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving [98.74706005223685]
3D scene understanding plays a vital role in vision-based autonomous driving.
We propose a SurroundOcc method to predict the 3D occupancy with multi-camera images.
arXiv Detail & Related papers (2023-03-16T17:59:08Z) - Unsupervised Volumetric Animation [54.52012366520807]
We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects.
Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos.
We show our model can obtain animatable 3D objects from a single volume or few images.
arXiv Detail & Related papers (2023-01-26T18:58:54Z) - Learning 3D Scene Priors with 2D Supervision [37.79852635415233]
We propose a new method to learn 3D scene priors of layout and shape without requiring any 3D ground truth.
Our method represents a 3D scene as a latent vector, from which we can progressively decode to a sequence of objects characterized by their class categories.
Experiments on 3D-FRONT and ScanNet show that our method outperforms state of the art in single-view reconstruction.
arXiv Detail & Related papers (2022-11-25T15:03:32Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.