On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games
- URL: http://arxiv.org/abs/2410.23398v1
- Date: Wed, 30 Oct 2024 19:03:33 GMT
- Title: On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games
- Authors: Zhiyuan Fan, Christian Kroer, Gabriele Farina,
- Abstract summary: First-order methods are arguably the most scalable algorithms for equilibrium computation in large extensive-form games.
A distance-generating function, acting as a regularizer for the strategy, must be chosen.
We establish that the weight-one dilated entropy (DilEnt) distancegenerating function is optimal up to logarithmic factors.
- Score: 44.861519860614735
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- Abstract: First-order methods (FOMs) are arguably the most scalable algorithms for equilibrium computation in large extensive-form games. To operationalize these methods, a distance-generating function, acting as a regularizer for the strategy space, must be chosen. The ratio between the strong convexity modulus and the diameter of the regularizer is a key parameter in the analysis of FOMs. A natural question is then: what is the optimal distance-generating function for extensive-form decision spaces? In this paper, we make a number of contributions, ultimately establishing that the weight-one dilated entropy (DilEnt) distance-generating function is optimal up to logarithmic factors. The DilEnt regularizer is notable due to its iterate-equivalence with Kernelized OMWU (KOMWU) -- the algorithm with state-of-the-art dependence on the game tree size in extensive-form games -- when used in conjunction with the online mirror descent (OMD) algorithm. However, the standard analysis for OMD is unable to establish such a result; the only current analysis is by appealing to the iterate equivalence to KOMWU. We close this gap by introducing a pair of primal-dual treeplex norms, which we contend form the natural analytic viewpoint for studying the strong convexity of DilEnt. Using these norm pairs, we recover the diameter-to-strong-convexity ratio that predicts the same performance as KOMWU. Along with a new regret lower bound for online learning in sequence-form strategy spaces, we show that this ratio is nearly optimal. Finally, we showcase our analytic techniques by refining the analysis of Clairvoyant OMD when paired with DilEnt, establishing an $\mathcal{O}(n \log |\mathcal{V}| \log T/T)$ approximation rate to coarse correlated equilibrium in $n$-player games, where $|\mathcal{V}|$ is the number of reduced normal-form strategies of the players, establishing the new state of the art.
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