A Noncommutative Nullstellensatz for Perfect Two-Answer Quantum Nonlocal Games
- URL: http://arxiv.org/abs/2501.11826v2
- Date: Sat, 25 Jan 2025 01:43:59 GMT
- Title: A Noncommutative Nullstellensatz for Perfect Two-Answer Quantum Nonlocal Games
- Authors: Tianshi Yu, Lihong Zhi,
- Abstract summary: We prove that a two-answer nonlocal game with a perfect quantum strategy also admits a perfect classical strategy.
This result induces a special case of noncommutative Nullsatz.
- Score: 0.0
- License:
- Abstract: This paper introduces a noncommutative version of the Nullstellensatz, motivated by the study of quantum nonlocal games. It has been proved that a two-answer nonlocal game with a perfect quantum strategy also admits a perfect classical strategy. We generalize this result to the infinite-dimensional case, showing that a two-answer game with a perfect commuting operator strategy also admits a perfect classical strategy. This result induces a special case of noncommutative Nullstellensatz.
Related papers
- A bound on the quantum value of all compiled nonlocal games [49.32403970784162]
A cryptographic compiler converts any nonlocal game into an interactive protocol with a single computationally bounded prover.
We establish a quantum soundness result for all compiled two-player nonlocal games.
arXiv Detail & Related papers (2024-08-13T08:11:56Z) - Permissible extensions of classical to quantum games combining three strategies [0.0]
We study the extension of classical games to the quantum domain.
We use the obtained results to extend the classical Prisoner's Dilemma game to a quantum game.
arXiv Detail & Related papers (2024-04-09T10:38:10Z) - Repeated quantum game as a stochastic game: Effects of the shadow of the
future and entanglement [0.0]
We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol.
We find that how two pure strategies fare against each other is crucially dependent on the discount factor.
In the quantum game setup, always-defect strategy can be beaten by the tit-for-tat strategy for high enough discount factor.
arXiv Detail & Related papers (2023-12-08T15:54:51Z) - Photonic implementation of the quantum Morra game [69.65384453064829]
We study a faithful translation of a two-player quantum Morra game, which builds on previous work by including the classical game as a special case.
We propose a natural deformation of the game in the quantum regime in which Alice has a winning advantage, breaking the balance of the classical game.
We discuss potential applications of the quantum Morra game to the study of quantum information and communication.
arXiv Detail & Related papers (2023-11-14T19:41:50Z) - Application-level Benchmarking of Quantum Computers using Nonlocal Game Strategies [1.4835379864550937]
In nonlocal games, two players cooperate to convince a referee that they possess a strategy that does not violate the rules of the game.
We present a variational quantum algorithm to compute quantum strategies for nonlocal games by encoding the rules of a nonlocal game into a Hamiltonian.
arXiv Detail & Related papers (2023-11-02T16:17:18Z) - Abstracting Imperfect Information Away from Two-Player Zero-Sum Games [85.27865680662973]
Nayyar et al. (2013) showed that imperfect information can be abstracted away from common-payoff games by having players publicly announce their policies as they play.
This work shows that certain regularized equilibria do not possess the aforementioned non-correspondence problem.
Because these regularized equilibria can be made arbitrarily close to Nash equilibria, our result opens the door to a new perspective to solving two-player zero-sum games.
arXiv Detail & Related papers (2023-01-22T16:54:06Z) - On the relation between completely bounded and $(1,cb)$-summing maps
with applications to quantum XOR games [65.51757376525798]
We show that given a linear map from a general operator space into the dual of a C$*$-algebra, its completely bounded norm is upper bounded by a universal constant times its $(''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
arXiv Detail & Related papers (2021-12-09T21:06:52Z) - A Variational Inequality Approach to Bayesian Regression Games [90.79402153164587]
We prove the existence of the uniqueness of a class of convex and generalize it to smooth cost functions.
We provide two simple algorithms of solving them with necessarily strong convergence.
arXiv Detail & Related papers (2021-03-24T22:33:11Z) - From Poincar\'e Recurrence to Convergence in Imperfect Information
Games: Finding Equilibrium via Regularization [49.368421783733815]
We show how adapting the reward can give strong convergence guarantees in monotone games.
We also show how this reward adaptation technique can be leveraged to build algorithms that converge exactly to the Nash equilibrium.
arXiv Detail & Related papers (2020-02-19T21:36:58Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.