PsyPlay: Personality-Infused Role-Playing Conversational Agents
- URL: http://arxiv.org/abs/2502.03821v1
- Date: Thu, 06 Feb 2025 07:17:12 GMT
- Title: PsyPlay: Personality-Infused Role-Playing Conversational Agents
- Authors: Tao Yang, Yuhua Zhu, Xiaojun Quan, Cong Liu, Qifan Wang,
- Abstract summary: PsyPlay is a dialogue generation framework that facilitates the expression of rich personalities.<n>We show that PsyPlay can accurately portray the intended personality traits, achieving an overall success rate of 80.31% on GPT-3.5.<n>We construct a dialogue corpus for personality-infused role-playing, called PsyPlay-Bench.
- Score: 44.621060656111084
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: The current research on Role-Playing Conversational Agents (RPCAs) with Large Language Models (LLMs) primarily focuses on imitating specific speaking styles and utilizing character backgrounds, neglecting the depiction of deeper personality traits.~In this study, we introduce personality-infused role-playing for LLM agents, which encourages agents to accurately portray their designated personality traits during dialogues. We then propose PsyPlay, a dialogue generation framework that facilitates the expression of rich personalities among multiple LLM agents. Specifically, PsyPlay enables agents to assume roles with distinct personality traits and engage in discussions centered around specific topics, consistently exhibiting their designated personality traits throughout the interactions. Validation on generated dialogue data demonstrates that PsyPlay can accurately portray the intended personality traits, achieving an overall success rate of 80.31% on GPT-3.5. Notably, we observe that LLMs aligned with positive values are more successful in portraying positive personality roles compared to negative ones. Moreover, we construct a dialogue corpus for personality-infused role-playing, called PsyPlay-Bench. The corpus, which consists of 4745 instances of correctly portrayed dialogues using PsyPlay, aims to further facilitate research in personalized role-playing and dialogue personality detection.
Related papers
- Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based Games [14.443840118369176]
We introduce PANDA: Personality Adapted Neural Decision Agents, a novel method for projecting human personality traits onto agents.
We deploy 16 distinct personality types across 25 text-based games and analyze their trajectories.
These findings underscore the promise of personality-adapted agents for fostering more aligned, effective, and human-centric decision-making in interactive environments.
arXiv Detail & Related papers (2025-04-09T13:17:00Z) - Collaborative Storytelling and LLM: A Linguistic Analysis of Automatically-Generated Role-Playing Game Sessions [55.2480439325792]
Role-playing games (RPG) are games in which players interact with one another to create narratives.
This emerging form of shared narrative, primarily oral, is receiving increasing attention.
In this paper, we aim to discover to what extent the language of Large Language Models (LLMs) exhibit oral or written features when asked to generate an RPG session.
arXiv Detail & Related papers (2025-03-26T15:10:47Z) - Towards Enhanced Immersion and Agency for LLM-based Interactive Drama [55.770617779283064]
This paper begins with understanding interactive drama from two aspects: Immersion, the player's feeling of being present in the story, and Agency.
To enhance these two aspects, we first propose Playwriting-guided Generation, a novel method that helps LLMs craft dramatic stories with substantially improved structures and narrative quality.
arXiv Detail & Related papers (2025-02-25T06:06:16Z) - CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds [74.02480671181685]
Role-playing is a crucial capability of Large Language Models (LLMs)<n>Current evaluation methods fall short of adequately capturing the nuanced character traits and behaviors essential for authentic role-playing.<n>We propose CharacterBox, a simulation sandbox designed to generate situational fine-grained character behavior trajectories.
arXiv Detail & Related papers (2024-12-07T12:09:35Z) - What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models [0.0]
We introduce a dialogue filler framework that utilizes large language models (LLMs) to generate dynamic and contextually appropriate character interactions.
We test this framework within the environments of Final Fantasy VII Remake and Pokemon.
This study aims to assist developers in crafting more nuanced filler dialogues, thereby enriching player immersion and enhancing the overall RPG experience.
arXiv Detail & Related papers (2024-07-29T19:12:18Z) - Capturing Minds, Not Just Words: Enhancing Role-Playing Language Models with Personality-Indicative Data [58.92110996840019]
We propose to enhance role-playing language models (RPLMs) via personality-indicative data.
Specifically, we leverage questions from psychological scales and distill advanced RPAs to generate dialogues that grasp the minds of characters.
Experimental results validate that RPLMs trained with our dataset exhibit advanced role-playing capabilities for both general and personality-related evaluations.
arXiv Detail & Related papers (2024-06-27T06:24:00Z) - SocialBench: Sociality Evaluation of Role-Playing Conversational Agents [85.6641890712617]
Large language models (LLMs) have advanced the development of various AI conversational agents.
SocialBench is the first benchmark designed to evaluate the sociality of role-playing conversational agents at both individual and group levels.
We find that agents excelling in individual level does not imply their proficiency in group level.
arXiv Detail & Related papers (2024-03-20T15:38:36Z) - Large Language Models are Superpositions of All Characters: Attaining
Arbitrary Role-play via Self-Alignment [62.898963074989766]
We introduce Ditto, a self-alignment method for role-play.
This method creates a role-play training set comprising 4,000 characters, surpassing the scale of currently available datasets by tenfold.
We present the first comprehensive cross-supervision alignment experiment in the role-play domain.
arXiv Detail & Related papers (2024-01-23T03:56:22Z) - RoleCraft-GLM: Advancing Personalized Role-Playing in Large Language Models [6.753588449962107]
RoleCraft-GLM is an innovative framework aimed at enhancing personalized role-playing with Large Language Models (LLMs)
We contribute a unique conversational dataset that shifts from conventional celebrity-centric characters to diverse, non-celebrity personas.
Our approach includes meticulous character development, ensuring dialogues are both realistic and emotionally resonant.
arXiv Detail & Related papers (2023-12-17T17:57:50Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.