Dynamic Action Interpolation: A Universal Approach for Accelerating Reinforcement Learning with Expert Guidance
- URL: http://arxiv.org/abs/2504.18766v1
- Date: Sat, 26 Apr 2025 02:12:02 GMT
- Title: Dynamic Action Interpolation: A Universal Approach for Accelerating Reinforcement Learning with Expert Guidance
- Authors: Wenjun Cao,
- Abstract summary: Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training.<n>We propose Dynamic Action Interpolation (DAI), a universal yet straightforward framework that interpolates expert and RL actions.<n>Our theoretical analysis shows that DAI reshapes state visitation distributions to accelerate value function learning.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training, requiring extensive environmental interactions to perform competently. Existing methods tend to solve this by incorporating prior knowledge, but introduce significant architectural and implementation complexity. We propose Dynamic Action Interpolation (DAI), a universal yet straightforward framework that interpolates expert and RL actions via a time-varying weight $\alpha(t)$, integrating into any Actor-Critic algorithm with just a few lines of code and without auxiliary networks or additional losses. Our theoretical analysis shows that DAI reshapes state visitation distributions to accelerate value function learning while preserving convergence guarantees. Empirical evaluations across MuJoCo continuous control tasks demonstrate that DAI improves early-stage performance by over 160\% on average and final performance by more than 50\%, with the Humanoid task showing a 4$\times$ improvement early on and a 2$\times$ gain at convergence. These results challenge the assumption that complex architectural modifications are necessary for sample-efficient reinforcement learning.
Related papers
- Sample-Efficient Neurosymbolic Deep Reinforcement Learning [49.60927398960061]
We propose a neuro-symbolic Deep RL approach that integrates background symbolic knowledge to improve sample efficiency.<n>Online reasoning is performed to guide the training process through two mechanisms.<n>We show improved performance over a state-of-the-art reward machine baseline.
arXiv Detail & Related papers (2026-01-06T09:28:53Z) - YOLO-Master: MOE-Accelerated with Specialized Transformers for Enhanced Real-time Detection [26.013463778761317]
YOLO-Master is a novel YOLO-like framework that introduces instance-conditional adaptive computation for Real-Time Object Detection.<n>Our model achieves 42.4% AP with 1.62ms latency, outperforming YOLOv13-N by +0.8% mAP and 17.8% faster inference.
arXiv Detail & Related papers (2025-12-29T07:54:49Z) - Recurrent Off-Policy Deep Reinforcement Learning Doesn't Have to be Slow [4.951247283741297]
We introduce RISE (Recurrent Integration via Simplified s), a novel approach that can leverage recurrent networks in any image-based off-policy RL setting.<n>We observe a 35.6% human-normalized interquartile mean (IQM) performance improvement across the Atari benchmark.
arXiv Detail & Related papers (2025-12-23T17:02:17Z) - Improving Deepfake Detection with Reinforcement Learning-Based Adaptive Data Augmentation [60.04281435591454]
CRDA (Curriculum Reinforcement-Learning Data Augmentation) is a novel framework guiding detectors to progressively master multi-domain forgery features.<n>Central to our approach is integrating reinforcement learning and causal inference.<n>Our method significantly improves detector generalizability, outperforming SOTA methods across multiple cross-domain datasets.
arXiv Detail & Related papers (2025-11-10T12:45:52Z) - An End-to-End Deep Reinforcement Learning Approach for Solving the Traveling Salesman Problem with Drones [12.385878815004283]
This study proposes a hierarchical Actor-Critic deep reinforcement learning framework for solving the Traveling Salesman Problem with Drones (TSP-D)<n>The architecture consists of two primary computation: a Transformer-inspired encoder and an efficient Minimal Gated Unit decoder.<n>The entire framework operates within an asynchronous advantage actor-critic paradigm.
arXiv Detail & Related papers (2025-11-07T14:26:29Z) - COPO: Consistency-Aware Policy Optimization [17.328515578426227]
Reinforcement learning has significantly enhanced the reasoning capabilities of Large Language Models (LLMs) in complex problem-solving tasks.<n>Recently, the introduction of DeepSeek R1 has inspired a surge of interest in leveraging rule-based rewards as a low-cost alternative for computing advantage functions and guiding policy optimization.<n>We propose a consistency-aware policy optimization framework that introduces a structured global reward based on outcome consistency.
arXiv Detail & Related papers (2025-08-06T07:05:18Z) - Agentic Reinforced Policy Optimization [66.96989268893932]
Large-scale reinforcement learning with verifiable rewards (RLVR) has demonstrated its effectiveness in harnessing the potential of large language models (LLMs) for single-turn reasoning tasks.<n>Current RL algorithms inadequately balance the models' intrinsic long-horizon reasoning capabilities and their proficiency in multi-turn tool interactions.<n>We propose Agentic Reinforced Policy Optimization (ARPO), a novel agentic RL algorithm tailored for training multi-turn LLM-based agents.
arXiv Detail & Related papers (2025-07-26T07:53:11Z) - Scaling Up RL: Unlocking Diverse Reasoning in LLMs via Prolonged Training [121.5858973157225]
We investigate the effects of prolonged reinforcement learning on a small language model across a diverse set of reasoning domains.<n>We introduce controlled KL regularization, clipping ratio, and periodic reference policy resets as critical components for unlocking long-term performance gains.<n>Our model achieves significant improvements over strong baselines, including +14.7% on math, +13.9% on coding, and +54.8% on logic puzzle tasks.
arXiv Detail & Related papers (2025-07-16T17:59:24Z) - Sample and Computationally Efficient Continuous-Time Reinforcement Learning with General Function Approximation [28.63391989014238]
Continuous-time reinforcement learning (CTRL) provides a principled framework for sequential decision-making in environments where interactions evolve continuously over time.<n>We propose a model-based algorithm that achieves both sample and computational efficiency.<n>We show that a near-optimal policy can be learned with a suboptimality gap of $tildeO(sqrtd_mathcalR + d_mathcalFN-1/2)$ using $N$ measurements.
arXiv Detail & Related papers (2025-05-20T18:37:51Z) - Decentralized Nonconvex Composite Federated Learning with Gradient Tracking and Momentum [78.27945336558987]
Decentralized server (DFL) eliminates reliance on client-client architecture.<n>Non-smooth regularization is often incorporated into machine learning tasks.<n>We propose a novel novel DNCFL algorithm to solve these problems.
arXiv Detail & Related papers (2025-04-17T08:32:25Z) - PowerAttention: Exponentially Scaling of Receptive Fields for Effective Sparse Attention [73.26995918610669]
Large Language Models (LLMs) face efficiency bottlenecks due to the quadratic complexity of the attention mechanism when processing long contexts.<n>We introduce PowerAttention, a novel sparse attention design that facilitates effective and complete context extension.<n>Experiments demonstrate that PowerAttention outperforms existing static sparse attention methods by $5sim 40%$.
arXiv Detail & Related papers (2025-03-05T15:24:11Z) - USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelation [24.90512145836643]
We introduce a Unified Skeleton-based Dense Representation Learning framework based on feature decorrelation.
We show that our approach significantly outperforms the current state-of-the-art (SOTA) approaches.
arXiv Detail & Related papers (2024-12-12T12:20:27Z) - Adaptive Federated Learning Over the Air [108.62635460744109]
We propose a federated version of adaptive gradient methods, particularly AdaGrad and Adam, within the framework of over-the-air model training.
Our analysis shows that the AdaGrad-based training algorithm converges to a stationary point at the rate of $mathcalO( ln(T) / T 1 - frac1alpha ).
arXiv Detail & Related papers (2024-03-11T09:10:37Z) - Hierarchical Decomposition of Prompt-Based Continual Learning:
Rethinking Obscured Sub-optimality [55.88910947643436]
Self-supervised pre-training is essential for handling vast quantities of unlabeled data in practice.
HiDe-Prompt is an innovative approach that explicitly optimize the hierarchical components with an ensemble of task-specific prompts and statistics.
Our experiments demonstrate the superior performance of HiDe-Prompt and its robustness to pre-training paradigms in continual learning.
arXiv Detail & Related papers (2023-10-11T06:51:46Z) - PEAR: Primitive Enabled Adaptive Relabeling for Boosting Hierarchical Reinforcement Learning [25.84621883831624]
Hierarchical reinforcement learning (HRL) has the potential to solve complex long horizon tasks using temporal abstraction and increased exploration.<n>We present primitive enabled adaptive relabeling (PEAR)<n>We first perform adaptive relabeling on a few expert demonstrations to generate efficient subgoal supervision.<n>We then jointly optimize HRL agents by employing reinforcement learning (RL) and imitation learning (IL)
arXiv Detail & Related papers (2023-06-10T09:41:30Z) - Stabilizing Q-learning with Linear Architectures for Provably Efficient
Learning [53.17258888552998]
This work proposes an exploration variant of the basic $Q$-learning protocol with linear function approximation.
We show that the performance of the algorithm degrades very gracefully under a novel and more permissive notion of approximation error.
arXiv Detail & Related papers (2022-06-01T23:26:51Z) - Reinforcement Learning for Branch-and-Bound Optimisation using
Retrospective Trajectories [72.15369769265398]
Machine learning has emerged as a promising paradigm for branching.
We propose retro branching; a simple yet effective approach to RL for branching.
We outperform the current state-of-the-art RL branching algorithm by 3-5x and come within 20% of the best IL method's performance on MILPs with 500 constraints and 1000 variables.
arXiv Detail & Related papers (2022-05-28T06:08:07Z) - Efficiently Training On-Policy Actor-Critic Networks in Robotic Deep
Reinforcement Learning with Demonstration-like Sampled Exploration [7.930709072852582]
We propose a generic framework for Learning from Demonstration (LfD) based on actor-critic algorithms.
We conduct experiments on 4 standard benchmark environments in Mujoco and 2 self-designed robotic environments.
arXiv Detail & Related papers (2021-09-27T12:42:05Z) - Neurally Augmented ALISTA [15.021419552695066]
We introduce Neurally Augmented ALISTA, in which an LSTM network is used to compute step sizes and thresholds individually for each target vector during reconstruction.
We show that our approach further improves empirical performance in sparse reconstruction, in particular outperforming existing algorithms by an increasing margin as the compression ratio becomes more challenging.
arXiv Detail & Related papers (2020-10-05T11:39:49Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.