Structure from Collision
- URL: http://arxiv.org/abs/2505.21335v1
- Date: Tue, 27 May 2025 15:30:01 GMT
- Title: Structure from Collision
- Abstract summary: A new task called Structure from Collision (SfC) aims to estimate the structure (including the invisible internal structure) of an object from appearance changes during collision.<n>We propose a novel model called SfC-NeRF that optimize the invisible internal structure of an object through a video sequence under physical, appearance (i.e., visible external structure) and neural constraints.<n>Experiments on 115 objects involving diverse structures revealed the properties of SfC and demonstrated the effectiveness of the proposed SfC-NeRF.
- Score: 20.586692311724914
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advancements in neural 3D representations, such as neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS), have enabled the accurate estimation of 3D structures from multiview images. However, this capability is limited to estimating the visible external structure, and identifying the invisible internal structure hidden behind the surface is difficult. To overcome this limitation, we address a new task called Structure from Collision (SfC), which aims to estimate the structure (including the invisible internal structure) of an object from appearance changes during collision. To solve this problem, we propose a novel model called SfC-NeRF that optimizes the invisible internal structure of an object through a video sequence under physical, appearance (i.e., visible external structure)-preserving, and keyframe constraints. In particular, to avoid falling into undesirable local optima owing to its ill-posed nature, we propose volume annealing; that is, searching for global optima by repeatedly reducing and expanding the volume. Extensive experiments on 115 objects involving diverse structures (i.e., various cavity shapes, locations, and sizes) and material properties revealed the properties of SfC and demonstrated the effectiveness of the proposed SfC-NeRF.
Related papers
- WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild [1.8467329406259845]
3D Gaussian Splatting (3DGS) delivers real-time and high-fidelity rendering but remains challenged by unconstrained in-the-wild scenes.<n>We present textbfWilLaGS, a unified framework for robust 3D scene reconstruction and generative appearance synthesis under unconstrained settings.
arXiv Detail & Related papers (2026-08-28T11:55:53Z) - StructDiff: A Structure-Preserving and Spatially Controllable Diffusion Model for Single-Image Generation [72.84181869780627]
StructDiff is a generative framework based on a single-scale diffusion model for single-image generation.<n>It incorporates 3D positional encoding (PE) as a spatial prior, allowing flexible control over positions, scale, and local details of generated objects.<n>It also demonstrates broad applicability across downstream tasks, such as text-guided image generation, image editing, outpainting, and paint-to-image synthesis.
arXiv Detail & Related papers (2026-04-14T10:55:43Z) - LoG3D: Ultra-High-Resolution 3D Shape Modeling via Local-to-Global Partitioning [26.88556500272625]
We propose a novel 3D variational autoencoder framework built upon unsigned distance fields (UDFs)<n>Our core innovation is a local-to-global architecture that processes the UDF by partitioning it into uniform subvolumes, UBlocks.<n> Experiments demonstrate state-of-the-art performance in both reconstruction accuracy and generative quality, yielding superior surface smoothness and geometric flexibility.
arXiv Detail & Related papers (2025-11-13T07:34:43Z) - Boosting Multi-View Indoor 3D Object Detection via Adaptive 3D Volume Construction [10.569056109735735]
This work presents SGCDet, a novel multi-view indoor 3D object detection framework based on adaptive 3D volume construction.<n>We introduce a geometry and context aware aggregation module to integrate geometric and contextual information within adaptive regions in each image.<n>We show that SGCDet achieves state-of-the-art performance on the ScanNet, ScanNet200 and ARKitScenes datasets.
arXiv Detail & Related papers (2025-07-24T11:58:01Z) - FreSca: Scaling in Frequency Space Enhances Diffusion Models [55.75504192166779]
This paper explores frequency-based control within latent diffusion models.<n>We introduce FreSca, a novel framework that decomposes noise difference into low- and high-frequency components.<n>FreSca operates without any model retraining or architectural change, offering model- and task-agnostic control.
arXiv Detail & Related papers (2025-04-02T22:03:11Z) - Geometric Neural Process Fields [58.77241763774756]
Geometric Neural Process Fields (G-NPF) is a probabilistic framework for neural radiance fields that explicitly captures uncertainty.<n>Building on these bases, we design a hierarchical latent variable model, allowing G-NPF to integrate structural information across multiple spatial levels.<n> Experiments on novel-view synthesis for 3D scenes, as well as 2D image and 1D signal regression, demonstrate the effectiveness of our method.
arXiv Detail & Related papers (2025-02-04T14:17:18Z) - Look Inside for More: Internal Spatial Modality Perception for 3D Anomaly Detection [15.234715724758107]
Internal Spatial Modality Perception(ISMP) is proposed to explore the feature representation from internal views fully.<n>Our proposed method achieves object-level and pixel-level AUROC improvements of 3.2% and 13.1%, respectively, on the Real3D-AD benchmarks.
arXiv Detail & Related papers (2024-12-18T03:14:11Z) - Variable Radiance Field for Real-World Category-Specific Reconstruction from Single Image [25.44715538841181]
Reconstructing category-specific objects using Neural Radiance Field (NeRF) from a single image is a promising yet challenging task.<n>We propose Variable Radiance Field (VRF), a novel framework capable of efficiently reconstructing category-specific objects.<n>VRF achieves state-of-the-art performance in both reconstruction quality and computational efficiency.
arXiv Detail & Related papers (2023-06-08T12:12:02Z) - Neural Kernel Surface Reconstruction [80.51581494300423]
We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse, and noisy point cloud.
Our approach builds upon the recently introduced Neural Kernel Fields representation.
arXiv Detail & Related papers (2023-05-31T06:25:18Z) - Clean-NeRF: Reformulating NeRF to account for View-Dependent
Observations [67.54358911994967]
This paper proposes Clean-NeRF for accurate 3D reconstruction and novel view rendering in complex scenes.
Clean-NeRF can be implemented as a plug-in that can immediately benefit existing NeRF-based methods without additional input.
arXiv Detail & Related papers (2023-03-26T12:24:31Z) - StructNeRF: Neural Radiance Fields for Indoor Scenes with Structural
Hints [23.15914545835831]
StructNeRF is a solution to novel view synthesis for indoor scenes with sparse inputs.
Our method improves both the geometry and the view synthesis performance of NeRF without any additional training on external data.
arXiv Detail & Related papers (2022-09-12T14:33:27Z) - Reducing Drift in Structure From Motion Using Extended Features [82.37566035407689]
Low-frequency long-range errors (drift) are an endemic problem in 3D structure from motion.
We present a method to dramatically reduce scale and positional drift by using extended structural features such as planes and vanishing points.
arXiv Detail & Related papers (2020-08-27T17:59:04Z) - Dense Non-Rigid Structure from Motion: A Manifold Viewpoint [162.88686222340962]
Non-Rigid Structure-from-Motion (NRSfM) problem aims to recover 3D geometry of a deforming object from its 2D feature correspondences across multiple frames.
We show that our approach significantly improves accuracy, scalability, and robustness against noise.
arXiv Detail & Related papers (2020-06-15T09:15:54Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.