Generating Moving 3D Soundscapes with Latent Diffusion Models
- URL: http://arxiv.org/abs/2507.07318v2
- Date: Fri, 19 Sep 2025 13:59:48 GMT
- Title: Generating Moving 3D Soundscapes with Latent Diffusion Models
- Abstract summary: We introduce SonicMotion, a framework capable of generating Ambisonics audio with explicit control over moving sound sources.<n>SonicMotion achieves state-of-the-art semantic alignment and perceptual quality comparable to leading text-to-audio systems.
- Score: 4.792255437561157
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cannot capture the full 3D localization cues available in first-order Ambisonics (FOA). Recent FOA models extend text-to-audio generation but remain restricted to static sources. In this work, we introduce SonicMotion, the first end-to-end latent diffusion framework capable of generating FOA audio with explicit control over moving sound sources. SonicMotion is implemented in two variations: 1) a descriptive model conditioned on natural language prompts, and 2) a parametric model conditioned on both text and spatial trajectory parameters for higher precision. To support training and evaluation, we construct a new dataset of over one million simulated FOA caption pairs that include both static and dynamic sources with annotated azimuth, elevation, and motion attributes. Experiments show that SonicMotion achieves state-of-the-art semantic alignment and perceptual quality comparable to leading text-to-audio systems, while uniquely attaining low spatial localization error.
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