Women Sport Actions Dataset for Visual Classification Using Small Scale Training Data
- URL: http://arxiv.org/abs/2507.10969v1
- Date: Tue, 15 Jul 2025 04:18:15 GMT
- Title: Women Sport Actions Dataset for Visual Classification Using Small Scale Training Data
- Authors: Palash Ray, Mahuya Sasmal, Asish Bera,
- Abstract summary: This study presents a new dataset named WomenSports for women sports classification using small-scale training data.<n>The experiments are carried out on three different sports datasets and one dance dataset for generalizing the proposed algorithm.<n>The deep learning method achieves 89.15% top-1 classification accuracy using ResNet-50 on the proposed WomenSports dataset.
- Score: 3.850666668546735
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Sports action classification representing complex body postures and player-object interactions is an emerging area in image-based sports analysis. Some works have contributed to automated sports action recognition using machine learning techniques over the past decades. However, sufficient image datasets representing women sports actions with enough intra- and inter-class variations are not available to the researchers. To overcome this limitation, this work presents a new dataset named WomenSports for women sports classification using small-scale training data. This dataset includes a variety of sports activities, covering wide variations in movements, environments, and interactions among players. In addition, this study proposes a convolutional neural network (CNN) for deep feature extraction. A channel attention scheme upon local contextual regions is applied to refine and enhance feature representation. The experiments are carried out on three different sports datasets and one dance dataset for generalizing the proposed algorithm, and the performances on these datasets are noteworthy. The deep learning method achieves 89.15% top-1 classification accuracy using ResNet-50 on the proposed WomenSports dataset, which is publicly available for research at Mendeley Data.
Related papers
- Deep learning for action spotting in association football videos [64.10841325879996]
The SoccerNet initiative organizes yearly challenges, during which participants from all around the world compete to achieve state-of-the-art performances.
This paper traces the history of action spotting in sports, from the creation of the task back in 2018, to the role it plays today in research and the sports industry.
arXiv Detail & Related papers (2024-10-02T07:56:15Z) - Benchmarking Badminton Action Recognition with a New Fine-Grained Dataset [16.407837909069073]
We introduce the VideoBadminton dataset derived from high-quality badminton footage.
The introduction of VideoBadminton could not only serve for badminton action recognition but also provide a dataset for recognizing fine-grained actions.
arXiv Detail & Related papers (2024-03-19T02:52:06Z) - Towards Active Learning for Action Spotting in Association Football
Videos [59.84375958757395]
Analyzing football videos is challenging and requires identifying subtle and diverse-temporal patterns.
Current algorithms face significant challenges when learning from limited annotated data.
We propose an active learning framework that selects the most informative video samples to be annotated next.
arXiv Detail & Related papers (2023-04-09T11:50:41Z) - Sports Video Analysis on Large-Scale Data [10.24207108909385]
This paper investigates the modeling of automated machine description on sports video.
We propose a novel large-scale NBA dataset for Sports Video Analysis (NSVA) with a focus on captioning.
arXiv Detail & Related papers (2022-08-09T16:59:24Z) - Graph Neural Networks to Predict Sports Outcomes [0.0]
We introduce a sport-agnostic graph-based representation of game states.
We then use our proposed graph representation as input to graph neural networks to predict sports outcomes.
arXiv Detail & Related papers (2022-07-28T14:45:02Z) - Learning from Temporal Spatial Cubism for Cross-Dataset Skeleton-based
Action Recognition [88.34182299496074]
Action labels are only available on a source dataset, but unavailable on a target dataset in the training stage.
We utilize a self-supervision scheme to reduce the domain shift between two skeleton-based action datasets.
By segmenting and permuting temporal segments or human body parts, we design two self-supervised learning classification tasks.
arXiv Detail & Related papers (2022-07-17T07:05:39Z) - A Survey on Video Action Recognition in Sports: Datasets, Methods and
Applications [60.3327085463545]
We present a survey on video action recognition for sports analytics.
We introduce more than ten types of sports, including team sports, such as football, basketball, volleyball, hockey and individual sports, such as figure skating, gymnastics, table tennis, diving and badminton.
We develop a toolbox using PaddlePaddle, which supports football, basketball, table tennis and figure skating action recognition.
arXiv Detail & Related papers (2022-06-02T13:19:36Z) - MultiSports: A Multi-Person Video Dataset of Spatio-Temporally Localized
Sports Actions [39.27858380391081]
This paper aims to present a new multi-person dataset of atomic-temporal actions, coined as MultiSports.
We build the dataset of MultiSports v1.0 by selecting 4 sports classes, collecting around 3200 video clips, and annotating around 37790 action instances with 907k bounding boxes.
arXiv Detail & Related papers (2021-05-16T10:40:30Z) - What Can You Learn from Your Muscles? Learning Visual Representation
from Human Interactions [50.435861435121915]
We use human interaction and attention cues to investigate whether we can learn better representations compared to visual-only representations.
Our experiments show that our "muscly-supervised" representation outperforms a visual-only state-of-the-art method MoCo.
arXiv Detail & Related papers (2020-10-16T17:46:53Z) - Hybrid Dynamic-static Context-aware Attention Network for Action
Assessment in Long Videos [96.45804577283563]
We present a novel hybrid dynAmic-static Context-aware attenTION NETwork (ACTION-NET) for action assessment in long videos.
We learn the video dynamic information but also focus on the static postures of the detected athletes in specific frames.
We combine the features of the two streams to regress the final video score, supervised by ground-truth scores given by experts.
arXiv Detail & Related papers (2020-08-13T15:51:42Z) - Group Activity Detection from Trajectory and Video Data in Soccer [16.134402513773463]
Group activity detection in soccer can be done by using either video data or player and ball trajectory data.
In current soccer datasets, activities are labelled as atomic events without a duration.
Our results show that most events can be detected using either vision or trajectory-based approaches with a temporal resolution of less than 0.5 seconds.
arXiv Detail & Related papers (2020-04-21T21:11:30Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.