Is Exploration or Optimization the Problem for Deep Reinforcement Learning?
- URL: http://arxiv.org/abs/2508.01329v1
- Date: Sat, 02 Aug 2025 11:40:26 GMT
- Title: Is Exploration or Optimization the Problem for Deep Reinforcement Learning?
- Authors: Glen Berseth,
- Abstract summary: This work proposes a new textitpractical sub-optimality estimator to determine optimization limitations of deep reinforcement learning algorithms.<n>It is shown that the difference between the best experience generated is 2-3$times$ better than the policies' learned performance.
- Score: 10.06218778776515
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: In the era of deep reinforcement learning, making progress is more complex, as the collected experience must be compressed into a deep model for future exploitation and sampling. Many papers have shown that training a deep learning policy under the changing state and action distribution leads to sub-optimal performance, or even collapse. This naturally leads to the concern that even if the community creates improved exploration algorithms or reward objectives, will those improvements fall on the \textit{deaf ears} of optimization difficulties. This work proposes a new \textit{practical} sub-optimality estimator to determine optimization limitations of deep reinforcement learning algorithms. Through experiments across environments and RL algorithms, it is shown that the difference between the best experience generated is 2-3$\times$ better than the policies' learned performance. This large difference indicates that deep RL methods only exploit half of the good experience they generate.
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