Towards Production-Worthy Simulation for Autonomous Cyber Operations
- URL: http://arxiv.org/abs/2508.19278v1
- Date: Sat, 23 Aug 2025 20:29:25 GMT
- Title: Towards Production-Worthy Simulation for Autonomous Cyber Operations
- Authors: Konur Tholl, Mariam El Mezouar, Ranwa Al Mallah,
- Abstract summary: We extend CybORG's Cage Challenge 2 environment by implementing three new actions: Patch, Isolate, and Unisolate.<n>We then propose a design for agent development where we modify the reward signals and the agent's feature space to enhance training performance.
- Score: 0.37596343595976384
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Simulated environments have proven invaluable in Autonomous Cyber Operations (ACO) where Reinforcement Learning (RL) agents can be trained without the computational overhead of emulation. These environments must accurately represent cybersecurity scenarios while producing the necessary signals to support RL training. In this study, we present a framework where we first extend CybORG's Cage Challenge 2 environment by implementing three new actions: Patch, Isolate, and Unisolate, to better represent the capabilities available to human operators in real-world settings. We then propose a design for agent development where we modify the reward signals and the agent's feature space to enhance training performance. To validate these modifications, we train DQN and PPO agents in the updated environment. Our study demonstrates that CybORG can be extended with additional realistic functionality, while maintaining its ability to generate informative training signals for RL agents.
Related papers
- Autonomous Continual Learning of Computer-Use Agents for Environment Adaptation [57.65688895630163]
We introduce ACuRL, an Autonomous Curriculum Reinforcement Learning framework that continually adapts agents to specific environments with zero human data.<n>Our method effectively enables both intra-environment and cross-environment continual learning, yielding 4-22% performance gains without forgetting existing environments.
arXiv Detail & Related papers (2026-02-10T23:06:02Z) - Scaling Agent Learning via Experience Synthesis [100.42712232390532]
Reinforcement learning can empower autonomous agents by enabling self-improvement through interaction.<n>But its practical adoption remains challenging due to costly rollouts, limited task diversity, unreliable reward signals, and infrastructure complexity.<n>We introduce DreamGym, the first unified framework designed to synthesize diverse experiences with scalability in mind.
arXiv Detail & Related papers (2025-11-05T18:58:48Z) - Dyna-Mind: Learning to Simulate from Experience for Better AI Agents [62.21219817256246]
We argue that current AI agents need ''vicarious trial and error'' - the capacity to mentally simulate alternative futures before acting.<n>We introduce Dyna-Mind, a two-stage training framework that explicitly teaches (V)LM agents to integrate such simulation into their reasoning.
arXiv Detail & Related papers (2025-10-10T17:30:18Z) - RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning [125.96848846966087]
Training large language models (LLMs) as interactive agents presents unique challenges.<n>While reinforcement learning has enabled progress in static tasks, multi-turn agent RL training remains underexplored.<n>We propose StarPO, a general framework for trajectory-level agent RL, and introduce RAGEN, a modular system for training and evaluating LLM agents.
arXiv Detail & Related papers (2025-04-24T17:57:08Z) - WebEvolver: Enhancing Web Agent Self-Improvement with Coevolving World Model [55.276852838877346]
Self-evolving agents are trained on trajectories sampled autonomously based on their own policies.<n>We propose a novel framework that introduces a co-evolving World Model LLM.<n>This world model predicts the next observation based on the current observation and action within the web environment.
arXiv Detail & Related papers (2025-04-23T02:54:31Z) - Ego-Foresight: Self-supervised Learning of Agent-Aware Representations for Improved RL [26.169030913260084]
We present Ego-Foresight, a self-supervised method for disentangling agent and environment based on motion and prediction.<n>Our main finding is self-supervised agent-awareness by visuomotor prediction of the agent improves sample-efficiency and performance of the underlying RL algorithm.
arXiv Detail & Related papers (2024-05-27T13:32:43Z) - Towards Autonomous Cyber Operation Agents: Exploring the Red Case [3.805031560408777]
Reinforcement and deep reinforcement learning (RL/DRL) have been applied to develop autonomous agents for cyber network operations (CyOps)
The training environment must simulate CyOps with high fidelity, which the agent aims to learn and accomplish.
A good simulator is hard to achieve due to the extreme complexity of the cyber environment.
arXiv Detail & Related papers (2023-09-05T13:56:31Z) - Unified Emulation-Simulation Training Environment for Autonomous Cyber
Agents [2.6001628868861504]
This work presents a solution to automatically generate a high-fidelity simulator in the Cyber Gym for Intelligent Learning (CyGIL)
CyGIL provides a unified CyOp training environment where an emulated CyGIL-E automatically generates a simulated CyGIL-S.
The simulator generation is integrated with the agent training process to further reduce the required agent training time.
arXiv Detail & Related papers (2023-04-03T15:00:32Z) - CyGIL: A Cyber Gym for Training Autonomous Agents over Emulated Network
Systems [3.2550963598419957]
CyGIL is an experimental testbed of an emulated RL training environment for network cyber operations.
It uses a stateless environment architecture and incorporates the MITRE ATT&CK framework to establish a high fidelity training environment.
Its comprehensive action space and flexible game design allow the agent training to focus on particular advanced persistent threat (APT) profiles.
arXiv Detail & Related papers (2021-09-07T20:52:44Z) - Scenic4RL: Programmatic Modeling and Generation of Reinforcement
Learning Environments [89.04823188871906]
Generation of diverse realistic scenarios is challenging for real-time strategy (RTS) environments.
Most of the existing simulators rely on randomly generating the environments.
We introduce the benefits of adopting an existing formal scenario specification language, SCENIC, to assist researchers.
arXiv Detail & Related papers (2021-06-18T21:49:46Z) - RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Real [74.45688231140689]
We introduce the RL-scene consistency loss for image translation, which ensures that the translation operation is invariant with respect to the Q-values associated with the image.
We obtain RL-CycleGAN, a new approach for simulation-to-real-world transfer for reinforcement learning.
arXiv Detail & Related papers (2020-06-16T08:58:07Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.