What Makes LLM Agent Simulations Useful for Policy? Insights From an Iterative Design Engagement in Emergency Preparedness
- URL: http://arxiv.org/abs/2509.21868v1
- Date: Fri, 26 Sep 2025 04:51:34 GMT
- Title: What Makes LLM Agent Simulations Useful for Policy? Insights From an Iterative Design Engagement in Emergency Preparedness
- Abstract summary: There is growing interest in using Large Language Models as agents (LLM agents) for social simulations to inform policy, yet real-world adoption remains limited.<n>This paper addresses the question: How can LLM agent simulations be made genuinely useful for policy?<n>We iteratively developed a system of 13,000 LLM agents that simulate crowd movement and communication during a large-scale gathering under various emergency scenarios.
- Score: 19.98298738980743
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: There is growing interest in using Large Language Models as agents (LLM agents) for social simulations to inform policy, yet real-world adoption remains limited. This paper addresses the question: How can LLM agent simulations be made genuinely useful for policy? We report on a year-long iterative design engagement with a university emergency preparedness team. Across multiple design iterations, we iteratively developed a system of 13,000 LLM agents that simulate crowd movement and communication during a large-scale gathering under various emergency scenarios. These simulations informed actual policy implementation, shaping volunteer training, evacuation protocols, and infrastructure planning. Analyzing this process, we identify three design implications: start with verifiable scenarios and build trust gradually, use preliminary simulations to elicit tacit knowledge, and treat simulation and policy development as evolving together. These implications highlight actionable pathways to making LLM agent simulations that are genuinely useful for policy.
Related papers
- We Need Strong Preconditions For Using Simulations In Policy [0.0]
Two critical challenges remain understudied: the dual-use potential of accurate models of individual or population-level human behavior and the difficulty of validating simulation outputs.<n>We propose and discuss three preconditions for societal-scale LLM agent simulations.
arXiv Detail & Related papers (2026-04-09T05:39:35Z) - Position: AI Agents Are Not (Yet) a Panacea for Social Simulation [62.891898598784415]
Recent advances in large language models (LLMs) have spurred growing interest in using LLM-integrated agents for social simulation.<n>This position paper argues that LLM-based agents are not (yet) a panacea for social simulation.
arXiv Detail & Related papers (2026-02-19T06:35:07Z) - In-Context Autonomous Network Incident Response: An End-to-End Large Language Model Agent Approach [3.733830491643117]
We propose to leverage large language models' pre-trained security knowledge and in-context learning to create an end-to-end agentic solution for incident response planning.<n>Specifically, our agent integrates four functionalities, perception, reasoning, planning, and action, into one lightweight LLM (14b model)<n>Our agent achieves recovery up to 23% faster than those of frontier LLMs.
arXiv Detail & Related papers (2026-02-13T18:09:30Z) - Large Language Model Agent for User-friendly Chemical Process Simulations [0.0]
A large language model (LLM) agent is integrated with AVEVA Process Model Protocol (MCP), allowing natural language simulations.<n>Two case studies assess the framework across different task complexities and interaction modes.<n>The framework benefits both educational purposes, by translating technical concepts and demonstrating, and experienced practitioners by automating data extraction, speeding routine tasks, and supporting.<n>While current limitations such as oversimplification, calculation errors, and technical hiccups mean expert oversight is still needed, the framework suggests LLM-based agents can become valuable collaborators.
arXiv Detail & Related papers (2026-01-15T12:18:45Z) - Policy-Conditioned Policies for Multi-Agent Task Solving [53.67744322553693]
In this work, we propose a paradigm shift that bridges the gap by representing policies as human-interpretable source code.<n>We reformulate the learning problem by utilizing Large Language Models (LLMs) as approximate interpreters.<n>We formalize this process as textitProgrammatic Iterated Best Response (PIBR), an algorithm where the policy code is optimized by textual gradients.
arXiv Detail & Related papers (2025-12-24T07:42:10Z) - AgentSUMO: An Agentic Framework for Interactive Simulation Scenario Generation in SUMO via Large Language Models [4.892076282924386]
This study proposes an agentic framework for interactive simulation scenario generation via large language models.<n>AgentSUMO departs from imperative, command-driven execution by introducing an adaptive reasoning layer that interprets user intents, assesses task complexity, infers missing parameters, and formulates executable simulation plans.<n> Experiments on urban networks in Seoul and Manhattan demonstrate that the agentic workflow achieves substantial improvements in traffic flow metrics while maintaining accessibility for non-expert users.
arXiv Detail & Related papers (2025-11-10T07:46:12Z) - Searching for Privacy Risks in LLM Agents via Simulation [61.229785851581504]
We present a search-based framework that alternates between improving attack and defense strategies through the simulation of privacy-critical agent interactions.<n>We find that attack strategies escalate from direct requests to sophisticated tactics, such as impersonation and consent forgery.<n>The discovered attacks and defenses transfer across diverse scenarios and backbone models, demonstrating strong practical utility for building privacy-aware agents.
arXiv Detail & Related papers (2025-08-14T17:49:09Z) - YuLan-OneSim: Towards the Next Generation of Social Simulator with Large Language Models [50.35333054932747]
We introduce a novel social simulator called YuLan-OneSim.<n>Users can simply describe and refine their simulation scenarios through natural language interactions with our simulator.<n>We implement 50 default simulation scenarios spanning 8 domains, including economics, sociology, politics, psychology, organization, demographics, law, and communication.
arXiv Detail & Related papers (2025-05-12T14:05:17Z) - GenSim: A General Social Simulation Platform with Large Language Model based Agents [111.00666003559324]
We propose a novel large language model (LLMs)-based simulation platform called textitGenSim.<n>Our platform supports one hundred thousand agents to better simulate large-scale populations in real-world contexts.<n>To our knowledge, GenSim represents an initial step toward a general, large-scale, and correctable social simulation platform.
arXiv Detail & Related papers (2024-10-06T05:02:23Z) - Cooperate or Collapse: Emergence of Sustainable Cooperation in a Society of LLM Agents [101.17919953243107]
GovSim is a generative simulation platform designed to study strategic interactions and cooperative decision-making in large language models (LLMs)<n>We find that all but the most powerful LLM agents fail to achieve a sustainable equilibrium in GovSim, with the highest survival rate below 54%.<n>We show that agents that leverage "Universalization"-based reasoning, a theory of moral thinking, are able to achieve significantly better sustainability.
arXiv Detail & Related papers (2024-04-25T15:59:16Z) - Agent-Pro: Learning to Evolve via Policy-Level Reflection and Optimization [53.510942601223626]
Large Language Models (LLMs) exhibit robust problem-solving capabilities for diverse tasks.
These task solvers necessitate manually crafted prompts to inform task rules and regulate behaviors.
We propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization.
arXiv Detail & Related papers (2024-02-27T15:09:20Z) - Towards Data-Driven Offline Simulations for Online Reinforcement
Learning [30.654163861164864]
We formalize offline learner simulation (OLS) for reinforcement learning (RL)
We propose a novel evaluation protocol that measures both fidelity and efficiency of the simulation.
arXiv Detail & Related papers (2022-11-14T18:36:13Z) - TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors [74.67698916175614]
We propose TrafficSim, a multi-agent behavior model for realistic traffic simulation.
In particular, we leverage an implicit latent variable model to parameterize a joint actor policy.
We show TrafficSim generates significantly more realistic and diverse traffic scenarios as compared to a diverse set of baselines.
arXiv Detail & Related papers (2021-01-17T00:29:30Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.