Online Decision Making with Generative Action Sets
- URL: http://arxiv.org/abs/2509.25777v1
- Date: Tue, 30 Sep 2025 04:46:27 GMT
- Title: Online Decision Making with Generative Action Sets
- Abstract summary: We study an online learning problem where an agent can generate new actions at any time step by paying a one-time cost.<n>We propose a doubly-optimistic algorithm that employs Lower Confidence Bounds for action selection and Upper Confidence Bounds for action generation.<n>We prove that our algorithm achieves the optimal regret of $O(Tfracdd+2dfracdd+2 + dsqrtTlog T)$, providing the first sublinear regret bound for online learning with expanding action spaces.
- Score: 25.617753965520944
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: With advances in generative AI, decision-making agents can now dynamically create new actions during online learning, but action generation typically incurs costs that must be balanced against potential benefits. We study an online learning problem where an agent can generate new actions at any time step by paying a one-time cost, with these actions becoming permanently available for future use. The challenge lies in learning the optimal sequence of two-fold decisions: which action to take and when to generate new ones, further complicated by the triangular tradeoffs among exploitation, exploration and $\textit{creation}$. To solve this problem, we propose a doubly-optimistic algorithm that employs Lower Confidence Bounds (LCB) for action selection and Upper Confidence Bounds (UCB) for action generation. Empirical evaluation on healthcare question-answering datasets demonstrates that our approach achieves favorable generation-quality tradeoffs compared to baseline strategies. From theoretical perspectives, we prove that our algorithm achieves the optimal regret of $O(T^{\frac{d}{d+2}}d^{\frac{d}{d+2}} + d\sqrt{T\log T})$, providing the first sublinear regret bound for online learning with expanding action spaces.
Related papers
- DEAS: DEtached value learning with Action Sequence for Scalable Offline RL [46.40818333031899]
Action Sequence (DEAS) is a simple yet effective offline RL framework that leverages action sequences for value learning.<n>DEAS consistently outperforms baselines on complex, long-horizon tasks from OGBench.<n>It can be applied to enhance the performance of large-scale Vision-Language-Action models.
arXiv Detail & Related papers (2025-10-09T03:11:09Z) - Learning to Lead: Incentivizing Strategic Agents in the Dark [50.93875404941184]
We study an online learning version of the generalized principal-agent model.<n>We develop the first provably sample-efficient algorithm for this challenging setting.<n>We establish a near optimal $tildeO(sqrtT) $ regret bound for learning the principal's optimal policy.
arXiv Detail & Related papers (2025-06-10T04:25:04Z) - Contractual Reinforcement Learning: Pulling Arms with Invisible Hands [68.77645200579181]
We propose a theoretical framework for aligning economic interests of different stakeholders in the online learning problems through contract design.
For the planning problem, we design an efficient dynamic programming algorithm to determine the optimal contracts against the far-sighted agent.
For the learning problem, we introduce a generic design of no-regret learning algorithms to untangle the challenges from robust design of contracts to the balance of exploration and exploitation.
arXiv Detail & Related papers (2024-07-01T16:53:00Z) - Learning to Cover: Online Learning and Optimization with Irreversible Decisions [50.5775508521174]
We define an online learning and optimization problem with discrete and irreversible decisions contributing toward a coverage target.<n>In each period, a decision-maker selects facilities to open, receives information on the success of each one, and updates a classification model to guide future decisions.<n>The goal is to minimize facility openings under a chance constraint reflecting the coverage target, in an horizon regime characterized by a large target number of facilities.
arXiv Detail & Related papers (2024-06-20T23:00:25Z) - Neural Active Learning Beyond Bandits [69.99592173038903]
We study both stream-based and pool-based active learning with neural network approximations.
We propose two algorithms based on the newly designed exploitation and exploration neural networks for stream-based and pool-based active learning.
arXiv Detail & Related papers (2024-04-18T21:52:14Z) - Learning-augmented Online Algorithm for Two-level Ski-rental Problem [8.381344684943212]
We study the two-level ski-rental problem,where a user needs to fulfill a sequence of demands for multiple items by choosing one of three payment options.
We develop a learning-augmented algorithm (LADTSR) by integrating Machine Learning predictions into the robust online algorithm.
arXiv Detail & Related papers (2024-02-09T16:10:54Z) - Online Conversion with Switching Costs: Robust and Learning-Augmented Algorithms [11.029788598491077]
We study online conversion with switching costs, a family of online problems that capture emerging problems at the intersection of energy and sustainability.
We introduce competitive (robust) threshold-based algorithms for both the deterministic and deterministic variants of this problem.
We then propose learning-augmented algorithms that take advantage of black-box advice to achieve significantly better average-case performance.
arXiv Detail & Related papers (2023-10-31T16:34:49Z) - Efficient Methods for Non-stationary Online Learning [63.268670895111654]
We present efficient methods for optimizing dynamic regret and adaptive regret.<n>The proposed algorithms require only one gradient query and one function evaluation at each round.<n>We also study an even stronger measure, namely "interval dynamic regret", and reduce the number of projections per round from $O(log2 T)$ to $1$.
arXiv Detail & Related papers (2023-09-16T07:30:12Z) - Online Learning under Budget and ROI Constraints via Weak Adaptivity [57.097119428915796]
Existing primal-dual algorithms for constrained online learning problems rely on two fundamental assumptions.
We show how such assumptions can be circumvented by endowing standard primal-dual templates with weakly adaptive regret minimizers.
We prove the first best-of-both-worlds no-regret guarantees which hold in absence of the two aforementioned assumptions.
arXiv Detail & Related papers (2023-02-02T16:30:33Z) - Provably Efficient Lifelong Reinforcement Learning with Linear Function
Approximation [41.460894569204065]
We study lifelong reinforcement learning (RL) in a regret setting of linear contextual Markov decision process (MDP)
We propose an algorithm, called UCB Lifelong Value Distillation (UCBlvd), that provably achieves sublinear regret for any sequence of tasks.
arXiv Detail & Related papers (2022-06-01T06:53:28Z) - MURAL: Meta-Learning Uncertainty-Aware Rewards for Outcome-Driven
Reinforcement Learning [65.52675802289775]
We show that an uncertainty aware classifier can solve challenging reinforcement learning problems.
We propose a novel method for computing the normalized maximum likelihood (NML) distribution.
We show that the resulting algorithm has a number of intriguing connections to both count-based exploration methods and prior algorithms for learning reward functions.
arXiv Detail & Related papers (2021-07-15T08:19:57Z) - Online Adversarial Attacks [57.448101834579624]
We formalize the online adversarial attack problem, emphasizing two key elements found in real-world use-cases.
We first rigorously analyze a deterministic variant of the online threat model.
We then propose algoname, a simple yet practical algorithm yielding a provably better competitive ratio for $k=2$ over the current best single threshold algorithm.
arXiv Detail & Related papers (2021-03-02T20:36:04Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.