Social World Model-Augmented Mechanism Design Policy Learning
- URL: http://arxiv.org/abs/2510.19270v1
- Date: Wed, 22 Oct 2025 06:01:21 GMT
- Title: Social World Model-Augmented Mechanism Design Policy Learning
- Authors: Xiaoyuan Zhang, Yizhe Huang, Chengdong Ma, Zhixun Chen, Long Ma, Yali Du, Song-Chun Zhu, Yaodong Yang, Xue Feng,
- Abstract summary: We introduce SWM-AP (Social World Model-Augmented Mechanism Design Policy Learning), which learns a social world model hierarchically to enhance mechanism design.<n>We show that SWM-AP outperforms established model-based and model-free RL baselines in cumulative rewards and sample efficiency.
- Score: 58.739456918502704
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Designing adaptive mechanisms to align individual and collective interests remains a central challenge in artificial social intelligence. Existing methods often struggle with modeling heterogeneous agents possessing persistent latent traits (e.g., skills, preferences) and dealing with complex multi-agent system dynamics. These challenges are compounded by the critical need for high sample efficiency due to costly real-world interactions. World Models, by learning to predict environmental dynamics, offer a promising pathway to enhance mechanism design in heterogeneous and complex systems. In this paper, we introduce a novel method named SWM-AP (Social World Model-Augmented Mechanism Design Policy Learning), which learns a social world model hierarchically modeling agents' behavior to enhance mechanism design. Specifically, the social world model infers agents' traits from their interaction trajectories and learns a trait-based model to predict agents' responses to the deployed mechanisms. The mechanism design policy collects extensive training trajectories by interacting with the social world model, while concurrently inferring agents' traits online during real-world interactions to further boost policy learning efficiency. Experiments in diverse settings (tax policy design, team coordination, and facility location) demonstrate that SWM-AP outperforms established model-based and model-free RL baselines in cumulative rewards and sample efficiency.
Related papers
- Thinking by Doing: Building Efficient World Model Reasoning in LLMs via Multi-turn Interaction [53.745458605360675]
We explore world-model internalization through efficient interaction and active reasoning (WMAct)<n>WMAct liberates the model from structured reasoning, allowing the model to shape thinking directly through its doing.<n>Our experiments on Sokoban, Maze, and Taxi show that WMAct yields effective world model reasoning capable of resolving tasks in a single turn.
arXiv Detail & Related papers (2025-11-28T18:59:47Z) - Heterogeneous Adversarial Play in Interactive Environments [15.718025074467453]
Heterogeneous Adversarial Play (HAP) is an adversarial Automatic Curriculum Learning framework that formalizes teacher-student interactions as a minimax optimization.<n>Our framework achieves performance parity with SOTA baselines while generating curricula that enhance learning efficacy in both artificial agents and human subjects.
arXiv Detail & Related papers (2025-10-21T08:29:59Z) - ExoPredicator: Learning Abstract Models of Dynamic Worlds for Robot Planning [77.49815848173613]
We propose a framework for abstract world models that jointly learns symbolic state representations and causal processes for both endogenous actions and mechanisms.<n>Across five simulated tabletop robotics environments, the learned models enable fast planning that generalizes to held-out tasks with more objects and more complex goals, outperforming a range of baselines.
arXiv Detail & Related papers (2025-09-30T13:44:34Z) - Synchronization Dynamics of Heterogeneous, Collaborative Multi-Agent AI Systems [0.0]
We present a novel interdisciplinary framework that bridges synchronization theory and multi-agent AI systems.<n>We adapt the Kuramoto model to describe the collective dynamics of heterogeneous AI agents engaged in complex task execution.
arXiv Detail & Related papers (2025-08-17T10:16:41Z) - DynamiX: Large-Scale Dynamic Social Network Simulator [101.65679342680542]
DynamiX is a novel large-scale social network simulator dedicated to dynamic social network modeling.<n>For opinion leaders, we propose an information-stream-based link prediction method recommending potential users with similar stances.<n>For ordinary users, we construct an inequality-oriented behavior decision-making module.
arXiv Detail & Related papers (2025-07-26T12:13:30Z) - A Survey of World Models for Autonomous Driving [55.520179689933904]
Recent breakthroughs in autonomous driving have been propelled by advances in robust world modeling.<n>World models offer high-fidelity representations of the driving environment that integrate multi-sensor data, semantic cues, and temporal dynamics.<n>Future research must address key challenges in self-supervised representation learning, multimodal fusion, and advanced simulation.
arXiv Detail & Related papers (2025-01-20T04:00:02Z) - Robotic World Model: A Neural Network Simulator for Robust Policy Optimization in Robotics [50.191655141020505]
This work advances model-based reinforcement learning by addressing the challenges of long-horizon prediction, error accumulation, and sim-to-real transfer.<n>By providing a scalable and robust framework, the introduced methods pave the way for adaptive and efficient robotic systems in real-world applications.
arXiv Detail & Related papers (2025-01-17T10:39:09Z) - PersLLM: A Personified Training Approach for Large Language Models [66.16513246245401]
We propose PersLLM, a framework for better data construction and model tuning.<n>For insufficient data usage, we incorporate strategies such as Chain-of-Thought prompting and anti-induction.<n>For rigid behavior patterns, we design the tuning process and introduce automated DPO to enhance the specificity and dynamism of the models' personalities.
arXiv Detail & Related papers (2024-07-17T08:13:22Z) - Understanding Emergent Behaviours in Multi-Agent Systems with
Evolutionary Game Theory [1.0279748604797907]
This paper summarises some main research directions and challenges tackled in our group, using methods from EGT and ABM.
This brief aims to sensitize the reader to EGT based issues, results and prospects, which are accruing in importance for the modeling of minds with machines.
In all cases, important open problems in MAS research as viewed or prioritised by the group are described.
arXiv Detail & Related papers (2022-05-15T20:01:48Z) - Simulation of emergence in artificial societies: a practical model-based
approach with the EB-DEVS formalism [0.11470070927586014]
We apply EB-DEVS, a novel formalism tailored for the modelling, simulation and live identification of emergent properties.
This work provides case study-driven evidence for the neatness and compactness of the approach to modelling communication structures.
arXiv Detail & Related papers (2021-10-15T15:55:16Z) - An active inference model of collective intelligence [0.0]
This paper posits a minimal agent-based model that simulates the relationship between local individual-level interaction and collective intelligence.
Results show that stepwise cognitive transitions increase system performance by providing complementary mechanisms for alignment between agents' local and global optima.
arXiv Detail & Related papers (2021-04-02T14:32:01Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.