PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis
- URL: http://arxiv.org/abs/2510.21447v1
- Date: Fri, 24 Oct 2025 13:25:39 GMT
- Title: PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis
- Abstract summary: We propose PhysWorld, a framework that synthesizes physically plausible and diverse demonstrations to learn efficient world models.<n>Experiments show that PhysWorld has competitive performance while enabling inference speeds 47 times faster than the recent state-of-the-art method, i.e., PhysTwin.
- Score: 52.905353023326306
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Interactive world models that simulate object dynamics are crucial for robotics, VR, and AR. However, it remains a significant challenge to learn physics-consistent dynamics models from limited real-world video data, especially for deformable objects with spatially-varying physical properties. To overcome the challenge of data scarcity, we propose PhysWorld, a novel framework that utilizes a simulator to synthesize physically plausible and diverse demonstrations to learn efficient world models. Specifically, we first construct a physics-consistent digital twin within MPM simulator via constitutive model selection and global-to-local optimization of physical properties. Subsequently, we apply part-aware perturbations to the physical properties and generate various motion patterns for the digital twin, synthesizing extensive and diverse demonstrations. Finally, using these demonstrations, we train a lightweight GNN-based world model that is embedded with physical properties. The real video can be used to further refine the physical properties. PhysWorld achieves accurate and fast future predictions for various deformable objects, and also generalizes well to novel interactions. Experiments show that PhysWorld has competitive performance while enabling inference speeds 47 times faster than the recent state-of-the-art method, i.e., PhysTwin.
Related papers
- PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling [22.56145247266043]
We propose a video-driven framework for learning and simulating the underlying physics of real deformable objects.<n> PhysReal integrates a spatially varying hybrid expert-neural model with a differentiable MPM simulator and 3DGS.<n>Experiments on diverse deformable-object interactions demonstrate that PhysReal achieves superior performance in dynamic reconstruction and future-state prediction.
arXiv Detail & Related papers (2026-09-07T14:11:57Z) - GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models [66.77745044586173]
GAUGE is a real-world-grounded diagnostic benchmark for evaluating how numerical simulators and generative video world models reproduce or deviate from real-world physics.<n>We benchmark Isaac Sim, Genesis, and Newton on 14 task families using generalized trajectory errors, and evaluate 6 image-to-video models on 5 rigid-body tasks.<n>Our results reveal no uniformly faithful physics engine, with the largest discrepancies arising in impulsive contact, rapid textile motion, and volumetric deformation.
arXiv Detail & Related papers (2026-08-06T12:19:38Z) - PhysInOne: Visual Physics Learning and Reasoning in One Suite [41.08902311182402]
We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems.<n>Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes.<n>We demonstrate PhysInOne's efficacy across four emerging applications: physics-aware video generation, long-/short-term future frame prediction, physical property estimation, and motion transfer.
arXiv Detail & Related papers (2026-04-10T15:27:27Z) - MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation [25.78198969054392]
MotionPhysics is an end-to-end differentiable framework that infers plausible physical parameters from a user-provided natural language prompt.<n>We evaluate MotionPhysics across more than thirty scenarios, including real-world, human-designed, and AI-generated 3D objects.
arXiv Detail & Related papers (2026-01-01T22:56:37Z) - PhysChoreo: Physics-Controllable Video Generation with Part-Aware Semantic Grounding [50.454084539837005]
PhysChoreo is a novel framework that can generate videos with diverse controllability and physical realism from a single image.<n>Our method consists of two stages: first, it estimates the static initial physical properties of all objects in the image through part-aware physical property reconstruction.<n>Then, through temporally instructed and physically editable simulation, it synthesizes high-quality videos with rich dynamic behaviors and physical realism.
arXiv Detail & Related papers (2025-11-25T17:59:04Z) - PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generation [53.06495362038348]
Existing generation models excel at producing photo-realistic videos from text or images, but often lack physical plausibility and 3D controllability.<n>We introduce PhysCtrl, a novel framework for physics-grounded image-to-video generation with physical parameters and force control.<n> Experiments show that PhysCtrl generates realistic, physics-grounded motion trajectories which, when used to drive image-to-video models, yield high-fidelity, controllable videos.
arXiv Detail & Related papers (2025-09-24T17:58:04Z) - PhysGaia: A Physics-Aware Dataset of Multi-Body Interactions for Dynamic Novel View Synthesis [62.283499219361595]
PhysGaia is a physics-aware dataset specifically designed for Dynamic Novel View Synthesis (DyNVS)<n>Our dataset provides complex dynamic scenarios with rich interactions among multiple objects.<n>PhysGaia will significantly advance research in dynamic view synthesis, physics-based scene understanding, and deep learning models integrated with physical simulation.
arXiv Detail & Related papers (2025-06-03T12:19:18Z) - PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos [21.441062722848265]
PhysTwin is a novel framework that uses sparse videos of dynamic objects under interaction to produce a photo- and physically realistic, real-time interactive replica.<n>Our approach centers on two key components: (1) a physics-informed representation that combines spring-mass models for realistic physical simulation, and generative shape models for geometry, and Gaussian splats for rendering.<n>Our method integrates an inverse physics framework with visual perception cues, enabling high-fidelity reconstruction even from partial, occluded, and limited viewpoints.
arXiv Detail & Related papers (2025-03-23T07:49:19Z) - Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion [35.71595369663293]
We propose textbfPhysics3D, a novel method for learning various physical properties of 3D objects through a video diffusion model.
Our approach involves designing a highly generalizable physical simulation system based on a viscoelastic material model.
Experiments demonstrate the effectiveness of our method with both elastic and plastic materials.
arXiv Detail & Related papers (2024-06-06T17:59:47Z) - DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors [75.83647027123119]
We propose to learn the physical properties of a material field with video diffusion priors.<n>We then utilize a physics-based Material-Point-Method simulator to generate 4D content with realistic motions.
arXiv Detail & Related papers (2024-06-03T16:05:25Z) - PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation [62.53760963292465]
PhysDreamer is a physics-based approach that endows static 3D objects with interactive dynamics.
We present our approach on diverse examples of elastic objects and evaluate the realism of the synthesized interactions through a user study.
arXiv Detail & Related papers (2024-04-19T17:41:05Z) - Dynamic Visual Reasoning by Learning Differentiable Physics Models from
Video and Language [92.7638697243969]
We propose a unified framework that can jointly learn visual concepts and infer physics models of objects from videos and language.
This is achieved by seamlessly integrating three components: a visual perception module, a concept learner, and a differentiable physics engine.
arXiv Detail & Related papers (2021-10-28T17:59:13Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.