LVD-GS: Gaussian Splatting SLAM for Dynamic Scenes via Hierarchical Explicit-Implicit Representation Collaboration Rendering
- URL: http://arxiv.org/abs/2510.22669v1
- Date: Sun, 26 Oct 2025 13:16:39 GMT
- Title: LVD-GS: Gaussian Splatting SLAM for Dynamic Scenes via Hierarchical Explicit-Implicit Representation Collaboration Rendering
- Authors: Wenkai Zhu, Xu Li, Qimin Xu, Benwu Wang, Kun Wei, Yiming Peng, Zihang Wang,
- Abstract summary: 3D Gaussian Splatting SLAM has emerged as a widely used technique for high-fidelity mapping in spatial intelligence.<n>Existing methods often rely on a single representation scheme, which limits their performance in large-scale dynamic outdoor scenes.<n>We propose textbfLVD-GS, a novel LiDAR-Visual 3D Gaussian Splatting SLAM system.
- Score: 21.615484471658842
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: 3D Gaussian Splatting SLAM has emerged as a widely used technique for high-fidelity mapping in spatial intelligence. However, existing methods often rely on a single representation scheme, which limits their performance in large-scale dynamic outdoor scenes and leads to cumulative pose errors and scale ambiguity. To address these challenges, we propose \textbf{LVD-GS}, a novel LiDAR-Visual 3D Gaussian Splatting SLAM system. Motivated by the human chain-of-thought process for information seeking, we introduce a hierarchical collaborative representation module that facilitates mutual reinforcement for mapping optimization, effectively mitigating scale drift and enhancing reconstruction robustness. Furthermore, to effectively eliminate the influence of dynamic objects, we propose a joint dynamic modeling module that generates fine-grained dynamic masks by fusing open-world segmentation with implicit residual constraints, guided by uncertainty estimates from DINO-Depth features. Extensive evaluations on KITTI, nuScenes, and self-collected datasets demonstrate that our approach achieves state-of-the-art performance compared to existing methods.
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