Fill in the Blanks: Accelerating Q-Learning with a Handful of Demonstrations in Sparse Reward Settings
- URL: http://arxiv.org/abs/2510.24432v1
- Date: Tue, 28 Oct 2025 14:01:13 GMT
- Title: Fill in the Blanks: Accelerating Q-Learning with a Handful of Demonstrations in Sparse Reward Settings
- Authors: Seyed Mahdi Basiri Azad, Joschka Boedecker,
- Abstract summary: Reinforcement learning (RL) in sparse-reward environments remains a significant challenge due to the lack of informative feedback.<n>We propose a simple yet effective method that uses a small number of successful demonstrations to initialize the value function of an RL agent.
- Score: 4.446853669417819
- License: http://creativecommons.org/licenses/by-sa/4.0/
- Abstract: Reinforcement learning (RL) in sparse-reward environments remains a significant challenge due to the lack of informative feedback. We propose a simple yet effective method that uses a small number of successful demonstrations to initialize the value function of an RL agent. By precomputing value estimates from offline demonstrations and using them as targets for early learning, our approach provides the agent with a useful prior over promising actions. The agent then refines these estimates through standard online interaction. This hybrid offline-to-online paradigm significantly reduces the exploration burden and improves sample efficiency in sparse-reward settings. Experiments on benchmark tasks demonstrate that our method accelerates convergence and outperforms standard baselines, even with minimal or suboptimal demonstration data.
Related papers
- Contamination Detection for VLMs using Multi-Modal Semantic Perturbation [73.76465227729818]
Open-source Vision-Language Models (VLMs) have achieved state-of-the-art performance on benchmark tasks.<n>Pretraining corpora raise a critical concern for both practitioners and users: inflated performance due to test-set leakage.<n>We show that existing detection approaches either fail outright or exhibit inconsistent behavior.<n>We propose a novel simple yet effective detection method based on multi-modal semantic perturbation.
arXiv Detail & Related papers (2025-11-05T18:59:52Z) - Succeed or Learn Slowly: Sample Efficient Off-Policy Reinforcement Learning for Mobile App Control [50.316067647636196]
This paper introduces Succeed or Learn Slowly (SoLS), a novel off-policyReinforcement learning algorithm evaluated on mobile app control tasks.<n>SoLS improves sample efficiency when fine-tuning foundation models for user interface navigation via a modified off-policy actor-critic approach.<n>We augment SoLS with Successful Transition Replay (STR), which prioritises learning from successful interactions.
arXiv Detail & Related papers (2025-09-01T18:55:27Z) - Towards High Data Efficiency in Reinforcement Learning with Verifiable Reward [54.708851958671794]
We propose a Data-Efficient Policy Optimization pipeline that combines optimized strategies for both offline and online data selection.<n>In offline phase, we curate a high-quality subset of training samples based on diversity, influence, and appropriate difficulty.<n>During online RLVR training, we introduce a sample-level explorability metric to dynamically filter samples with low exploration potential.
arXiv Detail & Related papers (2025-09-01T10:04:20Z) - Reinforcement Learning with Action Chunking [56.66655947239018]
We present Q-chunking, a recipe for improving reinforcement learning algorithms for long-horizon, sparse-reward tasks.<n>Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an offline prior dataset to maximize the sample-efficiency of online learning.<n>Our experimental results demonstrate that Q-chunking exhibits strong offline performance and online sample efficiency, outperforming prior best offline-to-online methods on a range of long-horizon, sparse-reward manipulation tasks.
arXiv Detail & Related papers (2025-07-10T17:48:03Z) - From Data-Centric to Sample-Centric: Enhancing LLM Reasoning via Progressive Optimization [7.531052649961168]
Reinforcement learning with verifiable rewards (RLVR) has recently advanced the reasoning capabilities of large language models (LLMs)<n>We investigate RLVR from a sample-centric perspective and introduce LPPO, a framework of progressive optimization techniques.<n>Our work addresses a critical question: how to best leverage a small set of trusted, high-quality demonstrations, rather than simply scaling up data volume.
arXiv Detail & Related papers (2025-07-09T06:05:28Z) - Inverse-RLignment: Large Language Model Alignment from Demonstrations through Inverse Reinforcement Learning [62.05713042908654]
We introduce Alignment from Demonstrations (AfD), a novel approach leveraging high-quality demonstration data to overcome these challenges.<n>We formalize AfD within a sequential decision-making framework, highlighting its unique challenge of missing reward signals.<n> Practically, we propose a computationally efficient algorithm that extrapolates over a tailored reward model for AfD.
arXiv Detail & Related papers (2024-05-24T15:13:53Z) - Learning Off-policy with Model-based Intrinsic Motivation For Active Online Exploration [15.463313629574111]
This paper investigates how to achieve sample-efficient exploration in continuous control tasks.
We introduce an RL algorithm that incorporates a predictive model and off-policy learning elements.
We derive an intrinsic reward without incurring parameters overhead.
arXiv Detail & Related papers (2024-03-31T11:39:11Z) - Enhancing Vision-Language Few-Shot Adaptation with Negative Learning [11.545127156146368]
We propose a Simple yet effective Negative Learning approach, SimNL, to more efficiently exploit task-specific knowledge.
To this issue, we introduce a plug-and-play few-shot instance reweighting technique to mitigate noisy outliers.
Our extensive experimental results validate that the proposed SimNL outperforms existing state-of-the-art methods on both few-shot learning and domain generalization tasks.
arXiv Detail & Related papers (2024-03-19T17:59:39Z) - Policy Optimization with Smooth Guidance Learned from State-Only Demonstrations [2.709826237514737]
The sparsity of reward feedback remains a challenging problem in online deep reinforcement learning.
We propose a simple and efficient algorithm called Policy Optimization with Smooth Guidance (POSG)
We show POSG's significant advantages in control performance and convergence speed in four sparse-reward environments.
arXiv Detail & Related papers (2023-12-30T07:41:45Z) - Streaming LifeLong Learning With Any-Time Inference [36.3326483579511]
We propose a novel lifelong learning approach, which is streaming, i.e., a single input sample arrives in each time step, single pass, class-incremental, and subject to be evaluated at any moment.
We additionally propose an implicit regularizer in the form of snap-shot self-distillation, which effectively minimizes the forgetting further.
Our empirical evaluations and ablations demonstrate that the proposed method outperforms the prior works by large margins.
arXiv Detail & Related papers (2023-01-27T18:09:19Z) - Online reinforcement learning with sparse rewards through an active
inference capsule [62.997667081978825]
This paper introduces an active inference agent which minimizes the novel free energy of the expected future.
Our model is capable of solving sparse-reward problems with a very high sample efficiency.
We also introduce a novel method for approximating the prior model from the reward function, which simplifies the expression of complex objectives.
arXiv Detail & Related papers (2021-06-04T10:03:36Z) - DEALIO: Data-Efficient Adversarial Learning for Imitation from
Observation [57.358212277226315]
In imitation learning from observation IfO, a learning agent seeks to imitate a demonstrating agent using only observations of the demonstrated behavior without access to the control signals generated by the demonstrator.
Recent methods based on adversarial imitation learning have led to state-of-the-art performance on IfO problems, but they typically suffer from high sample complexity due to a reliance on data-inefficient, model-free reinforcement learning algorithms.
This issue makes them impractical to deploy in real-world settings, where gathering samples can incur high costs in terms of time, energy, and risk.
We propose a more data-efficient IfO algorithm
arXiv Detail & Related papers (2021-03-31T23:46:32Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.