Scaling Multi-Agent Environment Co-Design with Diffusion Models
- URL: http://arxiv.org/abs/2511.03100v1
- Date: Wed, 05 Nov 2025 01:09:40 GMT
- Title: Scaling Multi-Agent Environment Co-Design with Diffusion Models
- Abstract summary: Agent-environment co-design aims to jointly optimise agent policies and environment configurations in search of improved system performance.<n>Current co-design methods struggle to scale, collapse under high-dimensional environment design spaces and suffer from sample inefficiency.<n>We develop a scalable and sample-efficient co-design framework pushing co-design towards practically relevant settings.<n>Our method consistently exceeds the state-of-the-art, achieving 39% higher rewards in the warehouse setting with 66% fewer simulation samples.
- Score: 15.05916455401006
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: The agent-environment co-design paradigm jointly optimises agent policies and environment configurations in search of improved system performance. With application domains ranging from warehouse logistics to windfarm management, co-design promises to fundamentally change how we deploy multi-agent systems. However, current co-design methods struggle to scale. They collapse under high-dimensional environment design spaces and suffer from sample inefficiency when addressing moving targets inherent to joint optimisation. We address these challenges by developing Diffusion Co-Design (DiCoDe), a scalable and sample-efficient co-design framework pushing co-design towards practically relevant settings. DiCoDe incorporates two core innovations. First, we introduce Projected Universal Guidance (PUG), a sampling technique that enables DiCoDe to explore a distribution of reward-maximising environments while satisfying hard constraints such as spatial separation between obstacles. Second, we devise a critic distillation mechanism to share knowledge from the reinforcement learning critic, ensuring that the guided diffusion model adapts to evolving agent policies using a dense and up-to-date learning signal. Together, these improvements lead to superior environment-policy pairs when validated on challenging multi-agent environment co-design benchmarks including warehouse automation, multi-agent pathfinding and wind farm optimisation. Our method consistently exceeds the state-of-the-art, achieving, for example, 39% higher rewards in the warehouse setting with 66% fewer simulation samples. This sets a new standard in agent-environment co-design, and is a stepping stone towards reaping the rewards of co-design in real world domains.
Related papers
- Agentic Designer: Progressive Multi-Agent Collaboration for Structure-Aware Interior Layout Generation [84.5255199507027]
Agentic Designer is a progressive framework that formulates structure-aware interior layout generation as an iterative and constraint-verified decision process.<n>By layout decomposing into modular stages of proposal, verification, synthesis and adjustment, the framework coordinates three specialized agents, a Generator, an Evaluator, and a Refiner.<n>This mechanism enforces stepwise geometric validation and correction before each placement is committed, thereby preventing error accumulation.
arXiv Detail & Related papers (2026-07-23T02:46:11Z) - Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem [90.17610617854247]
We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimize the production pipeline for agentic model.<n>ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering.<n>We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories.
arXiv Detail & Related papers (2025-12-31T14:03:39Z) - Flow Density Control: Generative Optimization Beyond Entropy-Regularized Fine-Tuning [59.11663802446183]
Flow and diffusion generative models can be adapted to optimize task-specific objectives while preserving prior information.<n>We introduce Flow Density Control (FDC), a simple algorithm that reduces this complex problem to a specific sequence of simpler fine-tuning tasks.<n>We derive convergence guarantees for the proposed scheme under realistic assumptions by leveraging recent understanding of mirror flows.
arXiv Detail & Related papers (2025-11-27T17:19:01Z) - ARCO-BO: Adaptive Resource-aware COllaborative Bayesian Optimization for Heterogeneous Multi-Agent Design [17.623641273672337]
We introduce Adaptive Resource Aware Collaborative Bayesian Optimization (ARCO-BO)<n>ARCO-BO explicitly accounts for heterogeneity in multi-agent optimization.<n>Experiments on synthetic and high-dimensional engineering problems show that ARCO-BO consistently outperforms independent BO.
arXiv Detail & Related papers (2025-10-18T22:06:10Z) - Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning [51.52387511006586]
We propose Hierarchical Opponent modeling and Planning (HOP), a novel multi-agent decision-making algorithm.
HOP is hierarchically composed of two modules: an opponent modeling module that infers others' goals and learns corresponding goal-conditioned policies.
HOP exhibits superior few-shot adaptation capabilities when interacting with various unseen agents, and excels in self-play scenarios.
arXiv Detail & Related papers (2024-06-12T08:48:06Z) - Co-Optimizing Reconfigurable Environments and Policies for Decentralized Multi-Agent Navigation [14.533605727697775]
This work views the multi-agent system and its surrounding environment as a co-evolving system, where the behavior of one affects the other.<n>By introducing two sub-objectives -- multi-agent navigation and environment optimization -- we propose an agent co-optimization problem.
arXiv Detail & Related papers (2024-03-21T17:37:43Z) - Diffusion Model for Data-Driven Black-Box Optimization [54.25693582870226]
We focus on diffusion models, a powerful generative AI technology, and investigate their potential for black-box optimization.
We study two practical types of labels: 1) noisy measurements of a real-valued reward function and 2) human preference based on pairwise comparisons.
Our proposed method reformulates the design optimization problem into a conditional sampling problem, which allows us to leverage the power of diffusion models.
arXiv Detail & Related papers (2024-03-20T00:41:12Z) - Complexity Matters: Rethinking the Latent Space for Generative Modeling [65.64763873078114]
In generative modeling, numerous successful approaches leverage a low-dimensional latent space, e.g., Stable Diffusion.
In this study, we aim to shed light on this under-explored topic by rethinking the latent space from the perspective of model complexity.
arXiv Detail & Related papers (2023-07-17T07:12:29Z) - Constrained Environment Optimization for Prioritized Multi-Agent
Navigation [11.473177123332281]
This paper aims to consider the environment as a decision variable in a system-level optimization problem.
We propose novel problems of unprioritized and prioritized environment optimization.
We show, through formal proofs, under which conditions the environment can change while guaranteeing completeness.
arXiv Detail & Related papers (2023-05-18T18:55:06Z) - Diversity Induced Environment Design via Self-Play [9.172096093540357]
We propose a task-agnostic method to identify observed/hidden states that are representative of a given level.
The outcome of this method is then utilized to characterize the diversity between two levels, which as we show can be crucial to effective performance.
In addition, to improve sampling efficiency, we incorporate the self-play technique that allows the environment generator to automatically generate environments that are of great benefit to the training agent.
arXiv Detail & Related papers (2023-02-04T07:31:36Z) - Multi-Agent Reinforcement Learning for Microprocessor Design Space
Exploration [71.95914457415624]
Microprocessor architects are increasingly resorting to domain-specific customization in the quest for high-performance and energy-efficiency.
We propose an alternative formulation that leverages Multi-Agent RL (MARL) to tackle this problem.
Our evaluation shows that the MARL formulation consistently outperforms single-agent RL baselines.
arXiv Detail & Related papers (2022-11-29T17:10:24Z) - Stateful active facilitator: Coordination and Environmental
Heterogeneity in Cooperative Multi-Agent Reinforcement Learning [71.53769213321202]
We formalize the notions of coordination level and heterogeneity level of an environment.
We present HECOGrid, a suite of multi-agent environments that facilitates empirical evaluation of different MARL approaches.
We propose a Training Decentralized Execution learning approach that enables agents to work efficiently in high-coordination and high-heterogeneity environments.
arXiv Detail & Related papers (2022-10-04T18:17:01Z) - Environment Optimization for Multi-Agent Navigation [11.473177123332281]
The goal of this paper is to consider the environment as a decision variable in a system-level optimization problem.
We show, through formal proofs, under which conditions the environment can change while guaranteeing completeness.
In order to accommodate a broad range of implementation scenarios, we include both online and offline optimization, and both discrete and continuous environment representations.
arXiv Detail & Related papers (2022-09-22T19:22:16Z) - Emergent Complexity and Zero-shot Transfer via Unsupervised Environment
Design [121.73425076217471]
We propose Unsupervised Environment Design (UED), where developers provide environments with unknown parameters, and these parameters are used to automatically produce a distribution over valid, solvable environments.
We call our technique Protagonist Antagonist Induced Regret Environment Design (PAIRED)
Our experiments demonstrate that PAIRED produces a natural curriculum of increasingly complex environments, and PAIRED agents achieve higher zero-shot transfer performance when tested in highly novel environments.
arXiv Detail & Related papers (2020-12-03T17:37:01Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.